George Patterson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tutorials. | Are there any tutorials on making curved tracks with barrior walls -Georgep4... read more | 02/28/2008 (3:42 pm) |
| Multi Screen | I want to do a game like these NASCAR simulators http://www.fullspeed.cc/RACE.HTML Maybe even ... read more | 02/21/2008 (4:13 pm) |
| Multi Screen | Good call. The rear view mirror would a great place to start. I will see what I can find out. Thanks... read more | 02/21/2008 (9:14 am) |
| Torque Keeps Crashing | Ok so I have upgraded to 1.5.1 and it still crashing before it opens. I know this is a lot but he... read more | 04/19/2007 (6:44 am) |
| Torque Keeps Crashing | How do I upgrade from 1.5 to 1.5.1?... read more | 04/17/2007 (9:58 am) |
| Torque Keeps Crashing | The error window that pops up says TorqueDemo.exe has encountered a problem and needs to close. W... read more | 04/16/2007 (9:58 am) |
| I have a Car but No wheels | You were right I didn't have my collapse transforms off. And it works. I now have five differend vec... read more | 01/31/2007 (8:34 am) |
| I have a Car but No wheels | Thanks I will give it a shot tonight.... read more | 01/29/2007 (1:07 pm) |
| GLB in max Pipe or walls for track ? | I live in Orlando, FL. I run a Small amusement center. www.fullspeed.cc If you are ever in town st... read more | 01/29/2007 (10:42 am) |
| I have a Car but No wheels | I have the rally car pak and I just changed the mesh in the gxcar.max file with a simple car shape. ... read more | 01/29/2007 (6:39 am) |
| GLB in max Pipe or walls for track ? | @Surge I checked out your vids and they look great. I like the Jet pack. I have been meening to sen... read more | 01/28/2007 (7:09 pm) |
| How Many Cameras Can Torque Handle????? | Yeah sorry about the question marks. I was just a bit excited. So have you seen this feature done be... read more | 01/27/2007 (6:29 am) |
| GLB in max Pipe or walls for track ? | @Surge Would you mind if I send you my .max file It has the different shapes that I have been tryin... read more | 01/26/2007 (5:52 pm) |
| GUI designer | Just a quick mock up. [image]www.fullspeed.cc/images/kickback.jpg[/image] -georgep4... read more | 01/25/2007 (8:06 am) |
| GUI designer | So now it probably sounds like I am crazy. There are some good photoshop tutorials where else www.go... read more | 01/24/2007 (6:27 pm) |
| GUI designer | Square or round buttons? I probably not going to go for the job but I don't mind pumping out a cou... read more | 01/24/2007 (6:10 pm) |
| GUI designer | Is the game done? Do you have a name for the game? Is it military training in the dessert, jungle, s... read more | 01/24/2007 (5:42 pm) |
| Mount nodes on .dif Tracks | Genius! Well!... oh you mean the person who can figure it out. Yeah it would be nice.... read more | 01/24/2007 (10:42 am) |
| GLB in max Pipe or walls for track ? | Ok well the NGon tool worked ok however I have moved on to making 1/4 or 1/3 the Arc and it works fi... read more | 01/24/2007 (9:45 am) |
| GLB in max Pipe or walls for track ? | Insted of using the Arc tool I have started experimenting with a NGon tool. I have an18 sided Ngon t... read more | 01/24/2007 (8:21 am) |
| GLB in max Pipe or walls for track ? | After bringing my curved track in QuArk and only getting 2 poly errors, I think I am in good shape h... read more | 01/24/2007 (8:11 am) |
| GLB in max Pipe or walls for track ? | After bringing my curved track in QuArk and only getting 2 poly errors, I think I am in good shape h... read more | 01/24/2007 (7:10 am) |
| GLB in max Pipe or walls for track ? | @Surge In your picture your curves have 90 degree end caps. All my simi-circle arcs always end up... read more | 01/24/2007 (6:47 am) |
| My First Car? | I went through the "The Game Programmer's Guide To Torque" and as usual it just lists the mounts, ey... read more | 01/24/2007 (6:38 am) |
| My First Car? | I have seen many of the tutorials. They all just say you need and they list the nodes or dummies. Th... read more | 01/24/2007 (6:08 am) |
| GUI designer | What is the look you are going for? Is there a time limit on when you need the work done? Do you wan... read more | 01/23/2007 (7:47 pm) |
| GLB in max Pipe or walls for track ? | I'm so jealous, Mr. No Errors. JK I have tried to make my curve using the arc tool and using the ... read more | 01/23/2007 (10:25 am) |
| GLB in max Pipe or walls for track ? | The track I displayed is using just a single line however it did have side rails. (the pieces that r... read more | 01/23/2007 (10:07 am) |
| GLB in max Pipe or walls for track ? | The track I displayed is using just a single line however it did have side rails. (the pieces that r... read more | 01/23/2007 (9:59 am) |
| GLB in max Pipe or walls for track ? | Here is a picture of the incomplete tracks I keep getting when I export from QuArk. Its hard to driv... read more | 01/23/2007 (8:46 am) |
| GLB in max Pipe or walls for track ? | Thanks for the offer considering to make me a template. I think I want to make my own. No matter tha... read more | 01/22/2007 (11:52 am) |
| GLB in max Pipe or walls for track ? | I did it! I got both a flat curve and a spiral curve. I still had a couple of pieces missing when I ... read more | 01/22/2007 (9:07 am) |
| GLB in max Pipe or walls for track ? | @Surge I think Fucifer means the barrier lines that follow the road on both sides. They tell you th... read more | 01/22/2007 (6:43 am) |
| GLB in max Pipe or walls for track ? | Ok so I got a curved track however I still lose faces. Sweet so Close. -George... read more | 01/22/2007 (6:29 am) |
| GLB in max Pipe or walls for track ? | One thing I noticed on your profile splines in your picture are that they are not closed like a box.... read more | 01/21/2007 (6:13 pm) |
| GLB in max Pipe or walls for track ? | Ok so I got a curved track however I still lose faces. Sweet so Close. -George... read more | 01/21/2007 (4:09 pm) |
| GLB in max Pipe or walls for track ? | I have done a couple of tutorials once and a couple mutipule times. Some times I have to find the on... read more | 01/21/2007 (3:17 pm) |
| GLB in max Pipe or walls for track ? | Hey Morris there are a lot of tutorials out there some are pretty good getting you the basics. I am ... read more | 01/21/2007 (7:56 am) |
| GLB in max Pipe or walls for track ? | Say I wanted to export the large arc in you picture (big one in the middle). I would have to export ... read more | 01/20/2007 (3:50 pm) |
| GLB in max Pipe or walls for track ? | I have tried to do a full track and then partial track a have tried to make a long road with a sligh... read more | 01/20/2007 (10:45 am) |
| GLB in max Pipe or walls for track ? | I am not getting any where with GLB3. I've made my spline in many different sizes and I have done bo... read more | 01/20/2007 (9:26 am) |
| GLB in max Pipe or walls for track ? | Thanks Surge. So, just increase the size of the spline in 3ds then export from GLB to QuArk...expor... read more | 01/16/2007 (2:27 pm) |
| GLB in max Pipe or walls for track ? | The track looks great, well good enough for my test track. However when I open it in QuArk I am gett... read more | 01/15/2007 (8:10 am) |
| GLB in max Pipe or walls for track ? | By the way where can I find the deformation box tool. Maybe I am use to calling it something else or... read more | 01/15/2007 (7:17 am) |
| GLB in max Pipe or walls for track ? | Fucifer helped me work out some coding issues. Yeah I saw his post about GameSpace, he's pretty good... read more | 01/15/2007 (7:07 am) |
| Road Collision? | I have only had a couple of hours to mess with it. What I have done, well I started out with a oval ... read more | 01/15/2007 (6:38 am) |
| GLB in max Pipe or walls for track ? | Hey man I'd love to see your tracks. I think everybody is trying to make the next best racing game. ... read more | 01/14/2007 (5:41 pm) |
| Torque Pipe line Best choice ? | Fucifer your crazy dog. I like it. Thanks for the code help earlier. Gamespace I will have to give i... read more | 01/14/2007 (5:31 pm) |
| Car Speed | I think in the raceing demo there is a speedometer. You may want to gleem the code from that and jus... read more | 01/14/2007 (5:24 pm) |
| 3DS Max simple wheeled vehicle | So I have my car made. I then add my bounding box, UVMap, Collision-1, Col-1; just like I would make... read more | 01/10/2007 (12:59 pm) |