Game Development Community

Middle East Technical Uni. (#000's Forum Posts

Thread Post Date Posted
Trigger Polyhedron Problems ... Still not fixed. Any ideas?... read more 01/23/2009 (8:01 am)
Problem with getDesktopResolution Yes, when you go fullscreen in torque, it forces system's resoultion to what you set in torque. This... read more 01/22/2009 (6:20 am)
Transparency Handling Check these: - Texture's width and height are order of 2 - It is indicated in the exporter that ... read more 01/19/2009 (12:49 am)
How to set a Default Button? I have a strong recommendation for (backward) compatibility: Set the default value in constructor... read more 10/21/2008 (3:59 am)
Multiple Debris? Mike said: [i]"datablocks had to be in some sort of order in the code"[/i] And the order is that yo... read more 04/25/2008 (3:45 am)
How can I animate the collision mesh using Milkshape? -bump- I guess if there are more than one collision mesh, collision mesh animation does not work.... read more 04/18/2008 (4:26 am)
Problem with RigidShape and setHidden() It's currently TGE version 1.5.2 and [b]Scott's[/b] fix is still needed and valid for the rigidshape... read more 04/17/2008 (3:53 am)
Strange Shadows Same problem, however I need collision box and the proper shadows both. Any ideas?... read more 01/22/2008 (8:08 am)
Portal Code Can you check if the zip file is corrupted or there is another problem with the file's host? I can n... read more 12/17/2007 (3:53 am)
Phisical zone and vehicle In wheeledVehicle.cc: change the line [code] // Gravity mRigid.force += Point3F(0, 0, sWheel... read more 11/08/2007 (6:10 am)
How to make a prefab? @David: "BTW - I have my own question. It looks like we can have multiple folders for prefabs and... read more 10/30/2007 (8:28 am)
Do portals work in 1.0.3? I guess that hollowing a brush causes *additional* problems. I advise not using it until it is fixed... read more 10/01/2007 (7:48 am)
Problem with my model, or Torque, or the ShowTool? Probably it is a LOD problem. Check your LOD settings while exporting the model.... read more 07/17/2007 (2:19 am)
Starter.race crashes on collision with constructor interiors Is there a fix on this issue? I still get the same bug...... read more 05/14/2007 (5:36 am)
Help with vehicle damage animation system [bump] Is there any progress about this subject?... read more 05/03/2007 (8:36 am)
How do I Export Thanks alot againg for your helps...... read more 04/30/2007 (11:29 am)
How do I Export Hi again, I have an other problem. When I export a model to torque by using "Torque DTSPlus Expor... read more 04/29/2007 (3:47 am)
How do I Export It worked, thank you...... read more 04/29/2007 (2:38 am)
How do I Export Hi, I am new user of the Milkshape3D. I want to import some 3D object into fps kid enviroment by ... read more 04/28/2007 (3:29 pm)
Point/Click Adventure Ideas A smart interface for item crafting [creating useful items by putting together something] would be a... read more 04/06/2007 (12:32 am)
Ball - projectile, or object? @mb & Herrera Yes, I got that I don't have to make any chnages in the engine, nice. I was looking... read more 04/04/2007 (8:20 am)
Ball - projectile, or object? I think I have found what I was looking for: [url]http://www.garagegames.com/index.php?sec=mg&mod... read more 04/04/2007 (4:32 am)
Ball - projectile, or object? *bump* I want to make a ball-like rigid body moving around by the gravity, external forces etc. Can ... read more 04/03/2007 (5:34 am)
"World Domination through Collaboration" RTS mod is available Hi, I have done all the things, that written in the forum but I am getting some error messages li... read more 02/15/2007 (1:15 am)
Stopping a pesky cycling animation? -bump- i have a similar problem..... read more 12/19/2006 (5:36 am)