Ehab Yosry Amer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GuiTextEditCtrl + All Selected = Eats the first keypress? | try this resource: http://www.torquepowered.com/community/resources/view/16215 it should do what u... read more | 03/17/2010 (10:43 am) |
| [Need Help] - PhysX Integration with Visual Studio 2008 | Nicolai, check this resource http://www.torquepowered.com/community/resource/view/16863/3#comments ... read more | 03/17/2010 (10:37 am) |
| Developing network game on 1 machine | I know this is a very old post, I have the same thing for my development and found an easy solution.... read more | 03/17/2010 (5:14 am) |
| Question About cursors | question is resolved [url=http://www.torquepowered.com/community/forums/viewthread/110011/]here[/url... read more | 01/28/2010 (10:25 am) |
| Question about cursors | thanks for the quick reply. thanks for the detailed explanation, thats pretty much how I pictured... read more | 01/28/2010 (9:59 am) |
| Melee port | I've been trying to run this on TGEA 1.8.1 & I get the access violation error after the databloc... read more | 11/03/2009 (1:42 pm) |
| Stock 1.8.1 Compile Errors [solved] | well that was a bit simple... its simply rename the header file to DXerr.h which was already ment... read more | 10/01/2009 (12:07 pm) |
| Stock 1.8.1 Compile Errors [solved] | the link u posted is private for Torque 3D so its not accessible unless u have T3D please post th... read more | 10/01/2009 (11:49 am) |
| Gui Command | The 1st line is, the 2nd is to set the mouse cursor shape... read more | 03/21/2008 (2:11 pm) |
| Anybody From the New York City area? | Well there is another book that has done me a great favor (its even more like a tutor with u 24/7) ... read more | 03/06/2008 (12:51 pm) |
| Player following a path... | Coz he wont walk automatically while the player is the control object, when in free camera view the ... read more | 03/03/2008 (7:41 am) |
| A bunch of technical issues | Since it is not tied with the .Net framework then u'll have no problem on windows 98 or me, otherwis... read more | 10/29/2007 (6:03 am) |
| A bunch of technical issues | Logically it shouldn't make a difference if u are using VS7 (visual studio 2003) or VS6 (visual stud... read more | 10/29/2007 (5:59 am) |
| A bunch of technical issues | TGE 1.5 still has the vc6 project files, but its not fun using that ancient Visual studio any more, ... read more | 10/29/2007 (12:48 am) |
| Sleep() Function for TorqueScript | There is also isEventPending( eventID );... read more | 10/16/2007 (11:24 pm) |
| Sleep() Function for TorqueScript | There is a schedule function, it will work the same for u. schedule the function u want to be execu... read more | 10/16/2007 (1:42 pm) |
| Need help with projectiles | Check the log & c what the errors are, probably u'll need some images stuff from the data folder (no... read more | 10/16/2007 (8:30 am) |
| Access to an other world ??? | No no I didn't mean that it will do so after u press escape & I know what u r trying to do :D I jus... read more | 10/14/2007 (4:00 pm) |
| ShowTool does not work under Vista | TGE works GREAT on vista, no problems at all except that u'll need to run it as admin (right click -... read more | 10/13/2007 (7:51 pm) |
| Castray | A ray is like an invisible line that is drawn for a point u specify moving in a direction u specify,... read more | 10/12/2007 (6:23 pm) |
| Using the mouse | There are several resources that explain how to use the mouse for an input for ur game, I've made on... read more | 10/12/2007 (6:17 pm) |
| Access to an other world ??? | It is very much the same as the function I told u about in the prev reply, except u wont get the mis... read more | 10/12/2007 (6:08 pm) |
| Need help with projectiles | Imagine ur hand as a weapon, the ball as the ammo. & try to merge this thought with the crossbow u ... read more | 10/11/2007 (4:26 pm) |
| Could someone please give me complete... | 1st u need to calm down coz u sound quite nervous from ur post :D 2nd it is very much the same EXAC... read more | 10/11/2007 (4:19 pm) |
| Please help noob | Well, I'm not a RTS owner but u could try by checking the scripts of each of those objects & c what ... read more | 10/10/2007 (2:57 pm) |
| Object selection / Picking | No its quite not possible to be done from script only, & dont be afraid to recompile the engine its ... read more | 10/10/2007 (2:48 pm) |
| Tilde Key Stops Working | Make sure that in the same file there is no binding at all with the function ToggleConsole, or any b... read more | 10/10/2007 (3:30 am) |
| Noob question : advanced camera tuto, recompiling torque 1.5 | Rename it to "isConnectionToServer()" & that should fix it most of such fixes are mentioned in the ... read more | 10/09/2007 (2:55 pm) |
| Tilde Key Stops Working | Th file is in URGAMENAME/client/scripts/default.bind.cs. ANY text editor will do the trick, & dont ... read more | 10/08/2007 (7:53 pm) |
| Tilde Key Stops Working | No it has nothing to do with VISTA, I've been working on our game on VISTA & there is no problem abo... read more | 10/08/2007 (1:45 pm) |
| Visibility underwater | Well I've been trying to look for it too :-s I've found that part talking abt "underwaterFog" in th... read more | 10/05/2007 (1:20 pm) |
| Access to an other world ??? | All u need is to load a mission from script, I dont remember EXACTLY how, but I suppose u can figure... read more | 10/05/2007 (8:12 am) |
| Strange coding error | 1- the programming software/program is called "the compiler" well if there is nothing wrong with th... read more | 10/05/2007 (8:06 am) |
| Visibility underwater | It has nothing to do with the sky man, the sky will affect what is above the ground (& I suppose abo... read more | 10/05/2007 (7:57 am) |
| Array question | Well actually it doesn't exactly work that way Torque allows u to create variables in runtime & it ... read more | 10/02/2007 (5:25 pm) |
| Collision and applying damage | Use the TGE tutorial that u'll find in the example folder a pdf file named "gettingstarted" (I'm no... read more | 09/30/2007 (6:14 pm) |
| Windows Vista | Well u could give it a try to tun it on Vista, but I dont know if it helps or not saying that TGE 1.... read more | 09/30/2007 (6:11 pm) |
| Inventory levels. | Yeap, that should be it... read more | 09/26/2007 (2:08 pm) |
| Inventory levels. | Yeap, that idea is the right one, just make sure that u script it right thats it :)... read more | 09/26/2007 (1:22 pm) |
| Inventory levels. | It should be greater than or equal tyler [code] If (weightLevel >= maxWeight); [/code] & yes u... read more | 09/25/2007 (10:20 pm) |
| Help Changing Camera Position | U could add a camera resource to allow u change the camera as much or do whatever u want with it, u ... read more | 09/25/2007 (2:21 pm) |
| Particle Effects not working | Well, from the look of it the file looks fine, & I suppose that there is no errors in the file, but ... read more | 09/24/2007 (12:36 am) |
| Grid System - need a push in the right direction | I'm not sure that I can give u much help abt it, but u MAY want to c the code in the engine that bel... read more | 09/23/2007 (3:55 pm) |
| Particle Effects not working | Its sounds like u've got a syntax error in the script, would u post the code on the forum so we coul... read more | 09/23/2007 (3:48 pm) |
| Under water graphics | Underwater games aren't much different than onland games, u'll just need to find a swimming resource... read more | 09/23/2007 (3:46 pm) |
| CursorOn Disables Mouse-Bound Controls | Oh sry abt that seems that I'm kinda thick headed those days :D :D I apologize for the misundersta... read more | 09/23/2007 (12:45 am) |
| CursorOn Disables Mouse-Bound Controls | " It should be noted that Binding more than one key to the same action (using the same action map) i... read more | 09/22/2007 (11:48 pm) |
| Passing variables through guis | I couldn't understand why u dont want to make it a global variable ? plz explain more abt that !!... read more | 09/22/2007 (12:20 pm) |
| FPS Starter Kit Script Legallity | No I dont think that there is any legal issues with the FPS starter kit, coz .. well .. its a starte... read more | 09/21/2007 (5:21 pm) |
| CursorOn Disables Mouse-Bound Controls | Hello scott U mean that in playgui.gui u've set noCursor = false (or 0) & the mouse isn't working r... read more | 09/21/2007 (5:17 pm) |