Game Development Community

Scott Plante's Forum Posts

Thread Post Date Posted
T3D 1.1 Known Issues that's a long list of things still needing to be done.. specifically things like: THREED-1689 ... read more 07/06/2011 (8:31 pm)
AFX 2 for T3D 1.1 Final - Released heya Jeff, quick question: i just bought T3D a few minutes ago (it's been a while since i've bee... read more 07/06/2011 (8:20 pm)
Tree help Crysis uses a modified version of shadowmapping.. the have 2 maps, one higher res, the other lower..... read more 02/16/2008 (7:46 am)
Cursor position It just needs to work correctly, is all. check out visual studio and take a look at the auto comp... read more 05/18/2007 (7:09 pm)
Intellisense Cool ;) thnx... read more 03/26/2007 (2:48 pm)
Intellisense I have it enabled in mine simply to allow disabled folks to be able to enlarge text etc.. just make... read more 03/26/2007 (1:00 pm)
Intellisense I have it enabled in mine simply to allow disabled folks to be able to enlarge text etc.. just make... read more 03/26/2007 (12:54 pm)
Intellisense If that's truly the case and it's all my interpretation, then i too apologize. if i am indeed the on... read more 03/17/2007 (10:44 am)
Intellisense You're right, i'm sure you'll program what we need. the reason i posted here was because on the ... read more 03/17/2007 (7:49 am)
Intellisense I wasn't attacking torsion in any way just so that you know ;) but to be honest, while cross plat... read more 03/16/2007 (4:39 pm)
Intellisense Not sure yet as i was simply noting that i liked the new version of torsion, but that the intellisen... read more 03/16/2007 (12:36 pm)
Intellisense Exactly, thus the need for a way to show an autocompleting dropdown.. i'm currently working on an... read more 03/15/2007 (12:34 pm)
Intellisense I would think it would show variables and functions that i'd like to see with out having to try to t... read more 03/09/2007 (11:07 am)
Will TSE/TAT/TGEA ever be completed? Your sarcasm is really not warranted.. i believe you misinterpret my meaning.. i am NOT expectin... read more 12/04/2006 (11:42 am)
Will TSE/TAT/TGEA ever be completed? [quote]This thread has been good for a laugh or two.[/quote] i kind of take exception to this sta... read more 12/04/2006 (7:57 am)
Will TSE/TAT/TGEA ever be completed? [quote]This thread has been good for a laugh or two.[/quote] i kind of take exception to this sta... read more 12/04/2006 (7:55 am)
Will TSE/TAT/TGEA ever be completed? Actually, what's needed, especially in light of no CVS access anymore, is the milestone schedule.. ... read more 12/01/2006 (7:08 pm)
Titas (mmokit For Tse) Licensing Thread Scott Plante scottp@cox.net SDKCodeMonkey... read more 11/25/2006 (10:53 am)
Errors compiling TSE 4_1 Yea, i apologize if i sounded fussy.. i had just spent 3 hours or so trying to get it to compile, s... read more 11/20/2006 (7:59 am)
Errors compiling TSE 4_1 Btw, i'd like to know... is this something i need to get used to, as all the new builds will be l... read more 11/19/2006 (8:25 am)
Errors compiling TSE 4_1 In reference to the vertex buffer assert.. the offending code is in this function: void sgSh... read more 11/18/2006 (11:49 pm)
Just bought TGE 1.5 can't buy TSE 1.5 Cool, got it.. now i'm unable to access the cvs repository.. it's timing out on the addy that's... read more 11/06/2006 (8:16 pm)
Just bought TGE 1.5 can't buy TSE 1.5 Actually, i tried to get the shader as well but it will not add it to my cart, siting that i need a ... read more 11/05/2006 (9:38 am)