OmegaDog's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| T3D Web Publishing in detail | @Steve does the player shadow cast on the buildings in FireFox for you.... read more | 05/03/2009 (6:45 pm) |
| T3D Web Publishing in detail | @Steve will do! Just wanted to share that these images of the Browser War, Safari Seem To Underst... read more | 05/03/2009 (6:27 pm) |
| T3D Web Publishing in detail | Revised shader code in template and in this build, deleted dds so it will be created on the users ma... read more | 05/03/2009 (5:10 pm) |
| BUG (Fixed) : Web Deployment - Mouse/Keyboard Issues | Toolbox, same way after a fresh recompile, the game will launch web play onetime perfect then exit c... read more | 05/01/2009 (6:51 pm) |
| BUG (Fixed) : Web Deployment - Mouse/Keyboard Issues | Crazy=Mouse spins world rapidly along the camera axis. ... read more | 05/01/2009 (6:42 pm) |
| BUG (Fixed) : Web Deployment - Mouse/Keyboard Issues | Ok I tested uninstalling the app reinstalling local launch one time play great exit app launch again... read more | 05/01/2009 (6:36 pm) |
| BUG (Fixed) : Web Deployment - Mouse/Keyboard Issues | I can run the game one time in IE fresh compile fresh installer, local IE launched straight out of r... read more | 05/01/2009 (6:15 pm) |
| BUG (Fixed) : Web Deployment - Mouse/Keyboard Issues | [url]http://www.bitSlap.me/sample.html[/url] Update with new code. Seems different but still unst... read more | 05/01/2009 (5:19 pm) |
| T3D Web Publishing in detail | Understand, The T3D GUI is really Cool you can launch you game local, adjust defualt options and the... read more | 05/01/2009 (12:23 am) |
| T3D Web Publishing in detail | It was but I was doing vs tests. Non web game moving about feels/looks cool with it on. Me bad!... read more | 05/01/2009 (12:14 am) |
| T3D Web Publishing in detail | GAME FPS 35.6 [image]http://www.bitslap.me/PCGame2.png[/image] WEB FPS 40.4 [image]http://www.b... read more | 04/30/2009 (10:32 pm) |
| T3D Web Publishing in detail | ~ Key Type In: metrics(fps)... read more | 04/30/2009 (9:49 pm) |
| T3D Web Publishing in detail | ~ Key then the mouse works!... read more | 04/30/2009 (9:44 pm) |
| T3D Web Publishing in detail | It think its one big button.... read more | 04/30/2009 (9:18 pm) |
| T3D Web Publishing in detail | Game: [image]http://www.bitslap.me/PCGame.png[/image] Web: [image]http://www.bitslap.me/WebGame... read more | 04/30/2009 (9:10 pm) |
| Beta Documentation Feedback | Great News Michael!...and perfect timing...Got Beta!... read more | 04/30/2009 (7:08 pm) |
| Beta Testing? | 350 megs of kick ass! woot woot... read more | 04/30/2009 (3:47 pm) |
| I got my T-Shirt | Must been a angel thats the only way I could have gotten this 2xl on my 4xl body.... read more | 04/30/2009 (1:33 pm) |
| I got my T-Shirt | The best in 3D! Framerate so fast camera can not keep up. [image]http://www.bitslap.me/0428092112... read more | 04/30/2009 (1:11 pm) |
| What do you want to see in a FPS kit? | Multiple sniper scope styles! Binoculars with range and entity counts.... read more | 04/29/2009 (6:09 pm) |
| Beta Documentation Feedback | @Michael, please ignore these jackasses that seem to be running lose around here! Keep up the good w... read more | 04/27/2009 (4:24 pm) |
| Hellz yea! I'm anxious! | GG is talking about beta 1 in the past tense. tick-tock-tick-tock Hellz yea! I'm anxious!... read more | 04/26/2009 (8:14 pm) |
| Beta Documentation Feedback | path editor would be just as confusing since "paths" are already part of the engine, ai us... read more | 04/25/2009 (3:21 pm) |
| Hellz yea! I'm anxious! | Yes it was! Thanks for feeding the need and showing some cool footage! And thanks for explaining ... read more | 04/25/2009 (2:06 pm) |
| Beta Documentation Feedback | Creating a Legacy Sky In: http://docs.garagegames.com/t3d/official/content/documentation/Beginne... read more | 04/24/2009 (5:10 pm) |
| Beta Testing? | 52 in last weeks IRC, 5 or 6 in this weeks irc hour. One week, impressive indeed GG staff!... read more | 04/24/2009 (5:03 pm) |
| Hellz yea! I'm anxious! | Don't be so hard on yourself, congrats! your task was huge! Impressive indeed! ... read more | 04/20/2009 (6:51 pm) |
| Hellz yea! I'm anxious! | 32 things left before beta!!!per IRC log!!!Hellz yea! I'm anxious! http://ggbetas.com/irc_hour_lo... read more | 04/20/2009 (5:22 pm) |
| The Inner working of the Undercity Demo | Sweet!... read more | 04/20/2009 (12:07 pm) |
| Pre-order Shirts! | Please do not give GG a reason to delay the beta release. I can hear it now "We we so busy sign... read more | 04/20/2009 (12:03 pm) |
| T3D Web Publishing to TGB | I got my feet wet once I heard about this web publishing thing in T3D, there is a free web plugin th... read more | 04/13/2009 (5:03 pm) |
| The Inner working of the Undercity Demo | GG gave out several copies to key peeps call "TORQUE3D HANDS ON PREVIEW" it shows up on so... read more | 04/09/2009 (7:25 am) |
| DIF: Some Faces Not Rendering in TGEA | OpenGL uses Video Hardware to prefrom most caculations and this is also known that not all hardware ... read more | 11/05/2008 (4:36 pm) |
| DIF: Some Faces Not Rendering in TGEA | Yes, they will export the same, I had to recreate all my scenes under the ATI card, just exporting w... read more | 11/05/2008 (4:20 pm) |
| DIF: Some Faces Not Rendering in TGEA | Guessing game indeed? But since I started using my ATI video card constructor is behaving. Notice... read more | 11/05/2008 (9:16 am) |
| DIF: Some Faces Not Rendering in TGEA | I have found that it is Constructor and my Geforce 9600 GT SuperClock($399), with a FireGL($750) the... read more | 11/03/2008 (11:52 am) |
| DIF: Some Faces Not Rendering in TGEA | Thanks for the reply, When the scene is exported with Hidden Surface Removal Unchecked all faces ren... read more | 11/03/2008 (8:20 am) |