Davor Slutej's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Showtool Pro Tge 1.5 Indie | It's there now! Thank you GG. :)... read more | 11/21/2006 (9:48 am) |
| ... | Joseph: Excuse me for taking part in the hijacking of your thread. [b]:|[/b] ...... read more | 11/20/2006 (1:15 pm) |
| ... | Timothy: All clear, except that we bought TGE 1.5 (x 13 licenses) and we only have one product i... read more | 11/20/2006 (1:01 pm) |
| Showtool Pro Tge 1.5 Indie | Scott: Oops. I've removed the duplicates. TY. :) David: OK. As Mikael wrote earlier, we only got ... read more | 11/20/2006 (8:15 am) |
| Showtool Pro Tge 1.5 Indie | The 72mb vs 128mb thing explained, kind of, elsewhere : [url=http://www.garagegames.com/mg/forums/re... read more | 11/20/2006 (6:23 am) |
| ... | Please?... read more | 11/20/2006 (5:34 am) |
| Showtool Pro Tge 1.5 Indie | It would seem incredible to have the academic license crippled, without informing us beforehand... W... read more | 11/20/2006 (5:33 am) |
| ... | Ok, from what I understand now this tool is in the engine... How does one activate the tool? I tr... read more | 11/20/2006 (3:13 am) |
| Terrain, Detail/Bump texture, OpenGL vs D3D | Oh just to clarify. I am not bias towards D3D. :) Paul: Cool! This looked good with D3D (except o... read more | 11/19/2006 (6:34 am) |
| Terrain, Detail/Bump texture, OpenGL vs D3D | Stefan: http://www.cutoff.se/download/2.png Screenshot on a 6800 system. Not the best bump textur... read more | 11/19/2006 (3:09 am) |
| Terrain, Detail/Bump texture, OpenGL vs D3D | No wrapper? Enlighten me please. Wrapper or no wrapper, the rendering using OpenGL does not produ... read more | 11/19/2006 (2:51 am) |
| Terrain, Detail/Bump texture, OpenGL vs D3D | Well, neither OpenGL wrapper nor D3D wrapper work as expected. Admittedly, my expectations come f... read more | 11/19/2006 (1:29 am) |
| ... | How does one obtain the ShwoToolPro? I've recenly got an indie (in fact academic) license of the eng... read more | 11/17/2006 (7:14 am) |