Andrew Brady's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TorqueX equals an incomplete TGEA | [quote]Announcing features when they know they are ready to do so is hardly the same as announcing t... read more | 08/15/2007 (10:54 am) |
| TorqueX equals an incomplete TGEA | [quote]That's not what he's saying. He's saying that they published milestone lists in the past and ... read more | 08/15/2007 (10:09 am) |
| TorqueX equals an incomplete TGEA | [quote]I am not going to post that. When I am ready to do so, I will do so, but that will not be now... read more | 08/15/2007 (9:03 am) |
| Constuctor 1.0.3 missing inside | Actually... this happened to me as well. I assumed at the time I had a incorrect portal somewhere c... read more | 08/15/2007 (7:47 am) |
| TorqueX equals an incomplete TGEA | Joe, I appreciate the the openness of your posts, and can understand the numerous factors tha... read more | 08/14/2007 (10:07 pm) |
| TorqueX equals an incomplete TGEA | GG guys, It was never my intent to come across as just another complainer doing his best to ... read more | 08/14/2007 (5:05 pm) |
| TorqueX equals an incomplete TGEA | Buying a product doesn't entitle you to private company knowledge. If you have a problem with a prod... read more | 08/14/2007 (6:02 am) |
| How do you make a terraine planet? | Do a search and you might find some clues to it. Here are afew: http://www.garagegames.com/mg/... read more | 08/13/2007 (10:42 am) |
| TorqueX equals an incomplete TGEA | You make some valid points James, and I am not a type of person who is inclined to accept what he is... read more | 08/13/2007 (10:16 am) |
| Energy as ammo? | Very nice. You do very good work Tim.... read more | 08/12/2007 (10:21 am) |
| Energy as ammo? | Pretty cool clip Tim. I enjoyed watching it. (looks like the nade launcher still has an issue.... read more | 08/11/2007 (9:26 pm) |
| TGEA starter.kits (Download) | 1.0.2 is out. How does this effect things?... read more | 08/10/2007 (11:24 pm) |
| Torque Constructor 1.03 is up | [quote] Matt Fairfax will be along when he gets a chance to describe the changes/fixes [quote... read more | 08/10/2007 (6:33 pm) |
| Full Screen Mode and GUIs | I have as well.... read more | 08/10/2007 (9:35 am) |
| Torque Constructor 1.03 is up | @ Andy and Ken.. Same here. In fact I think 1.0.3 will be useless to me until 1.0.2 TGEA arrives... read more | 08/06/2007 (8:50 am) |
| Lightning that kills | Whoa.. easy now, he was just making a joke. (cool idea fope)... read more | 08/02/2007 (10:18 pm) |
| Torque Constructor 1.03 is up | NICE, Thanks Ken... read more | 08/02/2007 (3:27 pm) |
| Info on addmaterialmapping changes/use | If the "I want it now" way means some time before 2 years is up, thats where I am at! lol Thanks ... read more | 07/30/2007 (5:50 pm) |
| Friction | It is my understanding that the method to change a footstep sound via what texture they are standing... read more | 07/25/2007 (5:59 pm) |
| Constructor is a trash tool | [The problem is the map format of the constructor. This is not compatible to the Gtkradiant map form... read more | 07/22/2007 (3:09 pm) |
| Constructor is a trash tool | Constructor does take some time to "heat up" initially, but it is fairly stable. As far as a gtk ... read more | 07/22/2007 (9:25 am) |
| When will the 1.02 out? | - Stephen, While it may be unprofessional for you guys to exhibit frustration at us, I must... read more | 07/21/2007 (12:09 pm) |
| When will the 1.02 out? | That would be great to have that feature working, Thanks for the info.... read more | 07/20/2007 (11:39 pm) |
| When will the 1.02 out? | I'm not sure if there's a point to waiting for a 1.02 released link. What I mean is, all I know abo... read more | 07/20/2007 (10:39 pm) |
| Texture pack | The people who would be willing to buy textures for their game, are usually looking for those that a... read more | 07/05/2007 (7:15 pm) |
| Portal Problems (with Screen Shots) | Are you guys testing your portaled areas to make sure they are functioning? Load a portaled level i... read more | 07/01/2007 (10:32 pm) |
| Info on addmaterialmapping changes/use | Hello Kirk, While I have no idea what your talking about with the "they don't give a shit" c... read more | 07/01/2007 (3:55 pm) |
| Info on addmaterialmapping changes/use | Thanks J.C. for your reply. This may very well be true, and if so, I'm looking for an offici... read more | 06/30/2007 (1:21 pm) |
| Info on addmaterialmapping changes/use | I see posts asking the same type questions that cover almost two years it seems. Is this broken.. i... read more | 06/29/2007 (3:13 pm) |
| Portal Problems (with Screen Shots) | Adam is correct on detail brushes... read more | 06/26/2007 (5:38 pm) |
| Info on addmaterialmapping changes/use | @Tim: Yes, thats it. No matter what I do it doesnt work. Any help on this would be appreciated.... read more | 06/26/2007 (9:52 am) |
| Info on addmaterialmapping changes/use | I'd love for any information / thoughts on this as well.... read more | 06/25/2007 (10:13 pm) |
| Portal Problems (with Screen Shots) | I dunno if I can be of any help, but I'll try based on my own limited experiences to this point with... read more | 06/21/2007 (9:39 am) |
| Evaluating Torque -- Need "Official" Guidance | Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12251... read more | 06/20/2007 (9:24 pm) |
| Portal Problems (with Screen Shots) | Can ya show me the portal's placements? (they are functional in 1.0.2)... read more | 06/20/2007 (9:22 am) |
| Skilled concept artist-illustrator | Is there a specific email.. I'm interested in learning prices per drawing.... read more | 06/17/2007 (9:35 pm) |
| Torque crashes when I place my interior. | Beyond using "find/replace' in note pad.. I'm not sure if there is any.... read more | 06/14/2007 (8:43 pm) |
| White flickers on seams | 1) ignore might not be the best term for it, but the result would be the same.... read more | 06/12/2007 (9:40 pm) |
| 3D Artist looking for awesome project to join | Hello, We are currently looking for a person who can due multiple tasks, and your abilities ... read more | 06/09/2007 (9:41 pm) |
| Is there no other way to work on tgea like tge?? | @ James I'm right there with you on most of it, though artist's realize their vision through... read more | 06/09/2007 (10:28 am) |
| Contructor crashes | Anyone??... read more | 06/09/2007 (10:04 am) |
| Plugins on hold | So how's things coming along?... read more | 06/08/2007 (4:29 pm) |
| Perspective movement | I havent experienced this in constructor, but Have you tried playing with the settings in the pref's... read more | 06/08/2007 (7:49 am) |
| Contructor crashes | Sorry if I'm posting to much on this issue, but I thought keeping a record might help others some da... read more | 06/07/2007 (8:48 pm) |
| Contructor crashes | I thought it might help if I added pics of what I referring to. [image]http://i7.photobucket.co... read more | 06/07/2007 (6:28 pm) |
| Contructor crashes | Alright, Matt, i think you were correct. I changed the thickness of my portal brushes as we... read more | 06/07/2007 (7:42 am) |
| Contructor crashes | Thanks Matt, I think I have examples of everything you mentioned in my level concerning portals. I... read more | 06/04/2007 (1:32 pm) |
| Contructor crashes | I'm using version 1.0.2, though I have had portals before without issue. Maybe its the portals and ... read more | 06/04/2007 (9:42 am) |
| Help me | Could you be more specific please Thomas... read more | 06/01/2007 (9:36 pm) |
| Portals | Thanks Matt. about 5 seconds of it being stated somewhere linked with one of the contructor pos... read more | 06/01/2007 (7:37 pm) |