Andrew Brady's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Unreal Dev Kit free for non-commercial use. | Like it or not, UDK opens up some pretty big doors for people; relegated to modders it will not be. ... read more | 11/08/2009 (7:39 pm) |
| Torque3D and Unity's New Pricing | [quote]If you are creating a game or commercial application using UDK for sale or distribution to an... read more | 11/07/2009 (2:59 pm) |
| Torque3D and Unity's New Pricing | [quote]For now, I will contemplate buying the packs that fixup T3D OR just simply leaving this commu... read more | 11/06/2009 (8:31 pm) |
| Torque3D and Unity's New Pricing | Nothings wrong with what you said Ryan.. but that's not what was said. T3D has several more advan... read more | 11/01/2009 (3:34 pm) |
| Torque3D and Unity's New Pricing | [quote]Your user Icon says a lot about yourself.[/quote] yes it does.. it says I like to bug, tea... read more | 11/01/2009 (11:58 am) |
| Torque3D and Unity's New Pricing | [quote]A free Unity Indie does much more to make that dream come true than all the T3D upgrades and ... read more | 10/31/2009 (4:54 pm) |
| Torque3D and Unity's New Pricing | [quote]"Hey guys, guess what? No matter how successful your game is; no matter how agile your t... read more | 10/30/2009 (12:05 pm) |
| Torque3D and Unity's New Pricing | me?? lol, unfortunately.. I hold no affiliation to any game engine company. My avatar is just anot... read more | 10/29/2009 (9:41 pm) |
| Torque3D and Unity's New Pricing | @ Jeremy Glad to see you found another place to vent your displeasure at the price changes! ... read more | 10/29/2009 (8:08 pm) |
| Torque3D and Unity's New Pricing | wow.. quite afew Unity user's here I see, sweet. @ Markus Tell your teacher thats like h... read more | 10/29/2009 (3:33 pm) |
| Torque3D and Unity's New Pricing | [quote]Sorry guys, but IMHO the new free Unity is a very serious pro-Indie movement.[/quote] disa... read more | 10/29/2009 (8:59 am) |
| Torque3D and Unity's New Pricing | It's an interesting development. I planned on trying Unity at some point anyway so this gives me a ... read more | 10/29/2009 (2:25 am) |
| 3d torque engine good for RTS dev? | click on engines, then for consoles. there you will see what your looking for.... read more | 10/24/2009 (11:32 am) |
| Uptake of T3D | [quote]So far about 20% of the people who have ever licensed either TGE or TGEA have picked up Torqu... read more | 10/24/2009 (12:47 am) |
| "full screen, unmodified Torque 3D splash animation" | edited.. I'll ask this privately.... read more | 10/23/2009 (7:48 pm) |
| Uptake of T3D | [quote]Maybe they would appreciate my money.[/quote] I'm sure they would. Of course, if you want... read more | 10/23/2009 (5:23 pm) |
| TGEA 1.8.2 Released | Nice guys, way to go.... read more | 10/18/2009 (7:30 pm) |
| 1.1 Release Timeline | [quote]amply-bosomed woman not included[/quote] You PROMISED!!11! Reneging on this promise won't... read more | 10/04/2009 (3:14 pm) |
| 1.1 Release Timeline | @Brett Understood. I think your idea would work well for owners as long as the frequency of up... read more | 10/03/2009 (9:53 pm) |
| 1.1 Release Timeline | The potential problem I have with a yearly subscription method is two fold. First, wouldn't that sy... read more | 10/03/2009 (12:18 pm) |
| T3D 1.0 Artists/demo | Being an artist more than anything else, I'm not sure where I fall on this discussion. I have found... read more | 10/02/2009 (10:13 pm) |
| 1.1 Release Timeline | I'm not to sure I'd be "happy" with a 1yr free upgrade period ;) , but I see the connectio... read more | 10/02/2009 (1:04 am) |
| 1.0: Screech-Squeal sound issue with XAudio + RealtekHD on Vista | Hey guys, I tested this by starting out in xaudio, then switching to direct sound. Upon doing th... read more | 10/01/2009 (12:29 am) |
| EULA Question | As far as I'm aware, it is as many as you want. (double checking now)... read more | 09/30/2009 (2:54 pm) |
| My Insight to the T3D Situation | [quote]The question is if you ever can trust anything GG tells you?[/quote] For me.. yes. As lon... read more | 09/30/2009 (12:50 pm) |
| My Insight to the T3D Situation | I'd wager you do David. I would bet money there are times you sit there in front of your monitor wi... read more | 09/30/2009 (11:47 am) |
| My Insight to the T3D Situation | [quote]I'm just very disappointed and feel ripped off even before I bought any product from GG.[/quo... read more | 09/30/2009 (10:12 am) |
| DEXSOFT-GAMES: SCI-FI Tanks 1. | [quote]wow dexsoft rocks!!!, please send some tanks to Hugo Chavez!! :b[/quote] Yea.. so they c... read more | 09/24/2009 (10:01 pm) |
| My Insight to the T3D Situation | [quote]Customer opinion counts for everything[/quote] Sorry about the above.. but couldn't resist... read more | 09/21/2009 (2:20 am) |
| My Insight to the T3D Situation | shhhhh.. quick.. behind the bushes!... read more | 09/21/2009 (1:58 am) |
| My Insight to the T3D Situation | Actually.... What happened with TGEA was no trick or clever plan by GG. It falls fully on t... read more | 09/21/2009 (1:53 am) |
| Next Code Drop? | I'm sure things will be fine. I can't see GG charging for a 1.x update in anycase. I mean.. it's n... read more | 09/19/2009 (9:38 am) |
| Why is my performance so bad? | [quote]7.7 million polys counts as complexed... [/quote] Almost 8 million poly's being drawn woul... read more | 09/13/2009 (10:37 am) |
| Ready to help us start spreading the word? | Good point Gerry, and well said, though I think DevMaster is a place that could assist other GG dev'... read more | 09/10/2009 (1:58 pm) |
| Ready to help us start spreading the word? | [b]but sure next time I'll just say nothing and e-mail that staff guy to tell him it's a spam bot...... read more | 09/10/2009 (1:35 pm) |
| Ready to help us start spreading the word? | [b]I can sympathize with Michael. I find that particular forum bug annoying...[/b] I do... read more | 09/10/2009 (1:06 pm) |
| Ready to help us start spreading the word? | Obsess much?... read more | 09/10/2009 (12:41 pm) |
| Ready to help us start spreading the word? | posted my thoughts over there. on edit: You guys really need to submit T3D to their datab... read more | 09/10/2009 (11:43 am) |
| Simple WareHouse | looks good but, what James said. You could use a bump on a flat surface roof to get the effect you ... read more | 09/04/2009 (11:34 am) |
| Hi all Need a little help | zip up an your constructor file and texture(s) and let us take a look.... read more | 09/04/2009 (11:31 am) |
| Broken forum | Something does seem to be wrong in the forums... I get emails stating people have posted on specific... read more | 08/26/2009 (9:29 am) |
| Detail Brush problem | As Michael said, convert your .map over to a csx file. I always had multiple issues with .map and c... read more | 08/26/2009 (9:25 am) |
| Going to buy TGB what do I need to know? | hmmm.. maybe I should just give a basic example of the difference between the two? Having sour... read more | 08/25/2009 (4:38 pm) |
| Argghh... | wow.. I did a search like Michael did.. Kinda disgusts me.... read more | 08/23/2009 (12:00 pm) |
| Which gaming platforms will suport T3D? | There are significant signs that T3D at some point will support the PS3, though this will mean very ... read more | 08/17/2009 (10:11 am) |
| Refund | [quote]And with its intuitive and powerful editor, anyone can jump into game creation with little to... read more | 08/17/2009 (9:46 am) |
| 30+ FPS? | [quote]That would make it confusing. You cannot really combine BL and AL..[/quote] Didn't necessa... read more | 08/12/2009 (12:30 am) |
| 30+ FPS? | [quote]@Andrew - No offence taken, but the false perception is your own if you believe BL is falsely... read more | 08/11/2009 (4:13 pm) |
| 30+ FPS? | Don't take offense that I and some others have stated the terms "basic" and "advanced... read more | 08/11/2009 (7:46 am) |
| 30+ FPS? | I agree with Logan. Advanced lighting (which shouldn't be called advanced lighting for the same rea... read more | 08/09/2009 (11:54 am) |