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Ecliptic's Forum Posts

Thread Post Date Posted
Whack a Mole Tutorial work around? Anyone..? There is no callback we can use to solve this solution in a simple manner?... read more 03/28/2010 (3:49 pm)
Whack a Mole Tutorial work around? Anyone have a efficient solution that we may be able to use? I was thinking I could easily have the ... read more 03/26/2010 (10:07 am)
iTGB Crashes now when started... Thanks, this is what I was looking for. I knew they existed somewhere but just couldn't find out whe... read more 03/23/2010 (5:04 pm)
iTGB Crashes now when started... I tried but still didnt work. I am just trying to get iTGB working again at this point. Everything... read more 03/21/2010 (2:49 pm)
iTGB Crashes now when started... I can try transfering something over from another computer... Problem is, it isn't with a specific p... read more 03/21/2010 (1:42 pm)
onLevelLoaded changes in 1.3 release? Yes, I figured out how to work around the issue fortunately but it involved me changing a good bit o... read more 03/12/2010 (9:43 am)
onLevelLoaded changes in 1.3 release? Well I have been trying everything... My scenegraph is called BeginnerLevel and I need this to be lo... read more 03/06/2010 (8:41 pm)
onLevelLoaded changes in 1.3 release? I agree 100%, in the post I referenced you had mentioned that and I see what was happening. What I ... read more 03/04/2010 (7:42 am)
Weird loading issue... Strange, I just closed out TGB and reopened. Then I went to build XCode project and it updated my c... read more 03/03/2010 (10:44 am)
Launching torque after app is loaded... Marc, Sorry to bother you with a simple question but what handler controls the launching of the ... read more 03/01/2010 (11:00 am)
Launching torque after app is loaded... Thanks for the heads up. I agree that this may seem quite strange for most since I wouldn't have do... read more 02/26/2010 (8:40 am)
Game crashes after 20 min: "Low Memory" I found my issue was dealing with sprite animations but I don't know why just yet. I cleared up som... read more 07/21/2009 (9:31 am)
discounts for iTGB...please? It would have been nice to not have to purchase TGB Pro to get iTGB but that is how their system is ... read more 07/13/2009 (9:30 am)
Game crashes after 20 min: "Low Memory" I am having this problem also. I find it kind of funny that we all have the same time frame. If my... read more 07/13/2009 (9:21 am)
iTGB not showing up in forum list anymore. Same.. Not a big deal but just wanted to let you know since other seem to have this issue. Eclipt... read more 07/12/2009 (9:40 am)
Removing Network support? I figured since I have the backup source I could make this client lean for this particular project. ... read more 07/10/2009 (9:00 am)
Low performance of game created by iTGB. With real world sample!!! I am confused at what your getting at... You are upset because you successfully made a game that is... read more 07/09/2009 (9:38 pm)
Removing Network support? I didn't comment anything out. I actually went into the source and removed everything that had to d... read more 07/09/2009 (9:28 pm)
Removing Network support? Wow it is a real shame there is not a way to remove some of the network code quickly and efficiently... read more 07/08/2009 (3:30 pm)
Pulling up an Image Picker with ITGB I forgot to add that you will need to create a console function in the quiTextEditCtrl.cc file that ... read more 07/08/2009 (12:53 pm)
UseUpdateCallback=true; Problems... Thanks Bret! That did the job. I was pulling my hair out because it seemed so simple but wasn't wor... read more 07/08/2009 (9:51 am)
Removing Network support? In my defaultpref.cs I got the use network set to false. Should I remove the extra script there tho... read more 07/07/2009 (3:27 pm)
loading from Iphone path. Thanks a million Marc.. I have been gone for about a month or so taking a break from the development... read more 07/01/2009 (7:23 am)
loading from Iphone path. I geuss I am slightly confused to where our applications are launching from. When you go into the s... read more 06/30/2009 (7:54 pm)
iTGB 1.2 ETA Great to hear Michael! Look forward to see what improvements come with the next release of iTGB. K... read more 04/13/2009 (10:30 pm)
Camera/Photo code Hey guys.. I was wondering if I could get some feedback or help on this section. I setup my XIB f... read more 03/18/2009 (3:55 pm)
Camera/Photo code Well I apologise for the late update. I have been working on multiple things and have been very bus... read more 03/18/2009 (12:46 pm)
Application Submitting Process LOL Geoff... Ronald: Yes the images were created using Illustrator and Photoshop CS4. I felt th... read more 03/17/2009 (7:42 pm)
Application Submitting Process Well I heard back from apple about my other application today. Unfortunately they felt there was no... read more 03/17/2009 (12:55 pm)
Application Submitting Process Well my first application was just approved on there yesterday night. So it only took 6 business da... read more 03/17/2009 (7:31 am)
Application Submitting Process From what I have been researching... The rate about now seems to be 7 - 10 business days which seem... read more 03/16/2009 (12:06 pm)
Camera/Photo code I am about to start working on this code again for those who have been listening to me and Michael r... read more 03/12/2009 (8:39 am)
Camera/Photo code That would be very interesting to get video playback! Did you get my email? I sent it to your gara... read more 03/03/2009 (8:36 am)
Display iPhone OS Keyboard - Solved Well placing a breakpoint before the char *ret it shows ret as not set yet, then when I step through... read more 02/28/2009 (9:39 pm)
Display iPhone OS Keyboard - Solved Right now I have the [code] char *ret = Con::getReturnBuffer(mTextBuffer.length()[/code] Wil... read more 02/28/2009 (3:38 pm)
Display iPhone OS Keyboard - Solved Ok, I will look into this in a bit. I just got back from running some errands. I set up a textGUI ... read more 02/28/2009 (1:55 pm)
Camera/Photo code My original intent was to store the images location in a variable to update my datablocks when the u... read more 02/28/2009 (1:54 pm)
Camera/Photo code Here is my files. If you need the xcode project I can give you that if you think it will help. The... read more 02/26/2009 (7:29 pm)
Camera/Photo code That would be awesome, I have actually been playing around with Object-c and I have an Xcode project... read more 02/26/2009 (4:00 pm)
Camera/Photo code [url=http://developer.apple.com/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGu... read more 02/25/2009 (6:46 pm)
Browsing PhotoLibrary... Thanks Mat. Thats pretty much what I have been trying lately. My programming skills aren't that gr... read more 02/25/2009 (5:24 pm)
Browsing PhotoLibrary... I will be messing around with this some more tonight.. Out of curiousity, how is one supposed to fi... read more 02/25/2009 (2:23 pm)
Source Code Forum Yeah I should have been more clear hehe. There used to be a Private section then under that we had o... read more 02/25/2009 (11:07 am)
Source Code Forum I see those but there is no longer a Source Forum.. Is the forums under the "Engine" tab t... read more 02/25/2009 (7:05 am)
Solved : iTGE Shutdown on device back button I believe there was a fixed already discussed on this in the sticky threads. Check them out and go ... read more 02/24/2009 (10:07 am)
Display iPhone OS Keyboard - Solved Hey Michael. I am just messing with the keyboard some more... It looks like when you open the keybo... read more 02/23/2009 (8:06 pm)
Is Masking possible with TGB? Hmm getting a console dialog that says it doesn't recognize the setRenderMasks command. [code] ... read more 02/23/2009 (6:55 pm)
Display iPhone OS Keyboard - Solved This is definitely a nice asset to have for users who need a keyboard for their application! The gr... read more 02/23/2009 (11:18 am)
Display iPhone OS Keyboard - Solved Ok the file you guys need is this one here [url=www.danecaro.com/TextEntry.zip]Click Here to downloa... read more 02/23/2009 (10:51 am)
Display iPhone OS Keyboard - Solved Make these changes to the TextEntryController.mm to get it to auto update the keyboards position for... read more 02/23/2009 (10:22 am)
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