Game Development Community

Logan Bender's Forum Posts

Thread Post Date Posted
Torque for playstation 2? Got it! thanks everybody for the responses.... read more 11/30/2004 (12:38 pm)
Worldcraft To Hammer > I'm not sure what you're referring to, we've never > allowed Worldcraft to be used for other pro... read more 04/19/2002 (12:49 am)
Non Violent games in a time of too much violence Something I haven't seen mentioned: violence, combat, killing bad guys etc are easily communicated ... read more 04/03/2002 (12:16 pm)
Scaling my biped is impossible? Thanks! - other Logan... read more 03/06/2002 (1:52 pm)
A interesting concept Have you played Deus Ex? They did a great job of this. You couldn't do everything, of course, but ea... read more 02/13/2002 (2:39 pm)
The next wave. Actually I believe the new direction of computer games is Characterized by the Sims more than any FP... read more 02/01/2002 (1:46 pm)
cinematic-combat rpg Lots of console RPGs have "visually intoxicating battles"...but IMHO it hampers playablility by taki... read more 02/01/2002 (1:34 pm)
my convoluted FPS/RPG genre idea Sorry I didn't read it all. it's obvious you put a lot of thought into it, but a sinmgle massive spe... read more 02/01/2002 (1:20 pm)
who owns console ports? I suppose I should clarify...I'm thinking of 2 possible scenarios: 1.) the game is completed with t... read more 01/30/2002 (1:49 pm)
2D !!! >But what about the people who does not own a high-end 3d machine? That's a good point too. I don... read more 01/29/2002 (2:32 pm)
[long] Turn based strategy I think it's a good idea. I'm a fan of Axis and Allies and similar boardgames. I've alwaysbeen frust... read more 01/29/2002 (2:04 pm)
Has anyone tried max for making interiors? ^bump^ I would like to hear about this as well...... read more 01/25/2002 (2:25 pm)
2D !!! The short answer is that 2D games don't sell, unless they are gameboy titles. The torque engine is... read more 01/25/2002 (12:02 pm)
The top 5 features of a Game 1. gameplay 2. gameplay derived from AI 3. gameplay derived from level design 4. gameplay derived... read more 01/25/2002 (11:32 am)
Problems w/ New 3ds Max Exporter Documentation Ah, now I get it... the doc doesn't specify that these are buttons in the utility..suppose I should ... read more 01/25/2002 (9:23 am)
DTS Exporter FAQ? my fist question for the FAQ: where exactly can I find Joe Maruschak's awsome DTS exporting tutori... read more 01/16/2002 (4:26 pm)