Game Development Community

Brian Wolf's Forum Posts

Thread Post Date Posted
Source Cel-Shading? Can Torque Shader work with the Source engine? I was hoping to use Source for a total conversion, an... read more 02/14/2007 (2:52 pm)
Wii Game Idea- Creative Challenge! If you dare... Hey, just had an idea of my own, so I'll throw it in there: If anyone's played a game called Michiga... read more 01/15/2007 (4:55 pm)
Top 10 Games... of all time. And prove why. 1) Psychonauts. Easily one of the funniest, most twisted games I have ever played. The gameplay is f... read more 11/15/2006 (2:08 pm)
The Revolution is over! Nintendo Wii it is. Honestly, if you're going to get this upset over a stupid name, then I've gotta ask just how old do ... read more 11/15/2006 (2:01 pm)
Animal Crossing - Can TGB Do it? He's right, y'know. The reason AC is so popular is for two main reasons: 1) The player customizatio... read more 11/15/2006 (1:54 pm)
Wii Wii (I couldn't resist) I'm not saying I'd like to have one box full of all that stuff... Seriously, that would be wicked. H... read more 11/05/2006 (2:36 pm)
How to make something not original original A black and white mmo... would definitely help save on graphics and bandwith... Maybe a noir-type ad... read more 11/05/2006 (2:28 pm)
Wii Wii (I couldn't resist) ...might as well put my two cents into this... Let me ask you gentlemen (and ladies) a question: ... read more 11/04/2006 (4:58 pm)
Strangest game ever Oooh, if we wanna talk about random game, how about we make a fps/dating sim? Like this: "What kind... read more 11/04/2006 (11:13 am)
How to make something not original original Personally, I think that if you're going to do a medieval mmo, then yes, the focus should be on play... read more 11/02/2006 (5:57 pm)
Splinter Cell Parody Scary thing is, we came up with Special Forces over 4 years ago, when the Iraq War was still fresh..... read more 11/02/2006 (5:53 pm)
A new Halo game 0_0 Wow, people actually play the Halo singleplayer?!! lol Yeah, I actually played it on the PC. To ... read more 11/01/2006 (4:05 pm)