Game Development Community

mb's Forum Posts

Thread Post Date Posted
Car Damage Ermitters Heres another that might also work for making the explosion or debris happen on impact. but as far ... read more 01/02/2007 (9:41 am)
Car Damage Ermitters Are these the resources you looked at? [url]http://www.garagegames.com/index.php?sec=mg&mod=res... read more 01/02/2007 (7:12 am)
Car Damage Ermitters Look at the onCollision callback.... read more 01/01/2007 (10:21 am)
DebrisShapeName & explosionShape While loading up BF2 I opened my GPGT book to the exact page that answered my question, how weird...... read more 12/31/2006 (8:01 am)
Gui problem Try getTransform(), and setTransform()... read more 12/28/2006 (6:40 am)
Your opinion appreciated - book or web to learn scripting. Yes buy Game Programmers Guide to Torque. You'll learn a lot about torque scripting by reading it, ... read more 12/28/2006 (6:24 am)
3D Artist Needed (paid) The point I think he (adam) was trying to make is that $200 is not much money. It takes many hours ... read more 12/25/2006 (4:14 pm)
Lost Colony causing a stir in the MMOFPS community Im speechless.... read more 12/24/2006 (6:59 am)
Hide Player You can add this to your vehicles datablock useEyePoint = true; You can also change the offs... read more 12/23/2006 (6:14 am)
Modded' 1.5 head Thats twice this week I got see my favorite bunny.... read more 12/22/2006 (7:23 pm)
Question about datablocks Yes you can add your own fields to datablocks, but I dont know if the crossbow adds anything new or ... read more 12/21/2006 (6:20 pm)
OnCollision function, seperating players from bots. Despite what you may have seen in movies in real-life zombies can open doors. :)... read more 12/21/2006 (9:55 am)
Seeking Help I sent you an email with the script.... read more 12/20/2006 (12:29 pm)
Seeking Help Very cool idea, and I'll make you a script to use.... read more 12/20/2006 (10:43 am)
Chat Hud In init.cs //exec("./ui/ChatHud.gui"); if you comment that line out you might need to find any... read more 12/20/2006 (9:36 am)
Seeking Help I could make one for you. Probably #2. I'm just wondering who is paying for the licenses?... read more 12/20/2006 (8:56 am)
Crossbow projectile name? Just thought I'd add this for future reference... You can find the name or class, etc.. by addin... read more 12/20/2006 (8:37 am)
Give an item initial speed If your looking to shoot an arrow try using a ProjectileData datablock. You should post this in the... read more 12/19/2006 (6:29 am)
Ok Light Leaks and Missing faces hand in hand Some solutions here: [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=23378[/url]... read more 12/18/2006 (11:14 am)
Many questions in TGE 1.5, Please help me. GPGT also comes with an inventory system you can use, all ready to go. I havent tried it yet, so I ... read more 12/18/2006 (7:03 am)
Cloud rendering challenge @Thomas awesome work! I've been trying to get it into tge 1.5 with no luck so far, maybe you can g... read more 12/18/2006 (6:54 am)
Which Torque Book? If your looking to learn scripting: Game Programmers' Guide to Torque... read more 12/18/2006 (6:47 am)
Cloud rendering challenge After trying to get that working I also found this link to a free cloud rendering engine. [url]ht... read more 12/17/2006 (9:38 am)
Cloud rendering challenge Wow 5000! yikes... read more 12/14/2006 (6:29 pm)
Cloud rendering challenge $250 isnt too bad if you have it to spend. well considering torque is $100, yeh its price... read more 12/14/2006 (12:56 pm)
Cloud rendering challenge Http://www.sundog-soft.com/Real-time3Dclouds.htm :D... read more 12/14/2006 (9:54 am)
Starting up a mod!!! gui editor , ui and scripting question I recomend GPGT instead that book. [url]http://www.garagegames.com/products/87/[/url]... read more 12/14/2006 (7:26 am)
H: Object creation runtime Server/Cleint environment Dts objects dont need relighting. Here's an old post where I describe mounting an object, also show... read more 12/14/2006 (7:12 am)
Arrays in Torque Script Array[1,2] array1_2 //same as above... read more 12/13/2006 (1:11 pm)
Help in tge in pushing objects Those vectors are also passed as parameters to onCollision. [url]http://www.garagegames.com/mg/... read more 12/13/2006 (11:33 am)
Different Teleporting Try %col in place of %player, I beleive thats that collision object, if that doesnt work try %obj ... read more 12/13/2006 (10:59 am)
Do something with the player? Try: function moveforward(%val) { if ($party = 12) { $pos = getWords( %this.getTransform(),0,2... read more 12/13/2006 (9:14 am)
Help in tge in pushing objects Today must be move an object day. :D You might be able to move the rock by using its onCollisi... read more 12/13/2006 (9:03 am)
Do something with the player? Look at the gettingstarted.pdf it tells you how to add a score display to the hud. Do the same but ... read more 12/13/2006 (7:33 am)
Different Teleporting Or a simplified version something like: %playerPos = getWords( %player.getTransform(), 0, 2 ); %... read more 12/13/2006 (7:14 am)
Hot Swap DTS Object I thought you could just exec the .cs file and it would update? It works for other things. I also ... read more 12/13/2006 (6:47 am)
TSE compiled and ready to go I put it in a directory that also has 1.5 and 1.4 folders. I dont know about any hardcoded paths in... read more 12/12/2006 (6:47 am)
TSE compiled and ready to go Cool maybe you can help me :D Ill post some here, but go here for full log: [url]http://rafb.net... read more 12/11/2006 (2:27 pm)
Ive got a powerup i need it to last 15 seconds @james Your right, I didnt even notice that. I think you could call your 'toggleGodMode' in It... read more 12/11/2006 (12:08 pm)
Give an item initial speed InitialVelocity... read more 12/11/2006 (11:36 am)
Ive got a powerup i need it to last 15 seconds Use a centerprint or some kind of message on screen to test it... pop up a gui or use a sound effect... read more 12/11/2006 (11:03 am)
Racing camera, view at the car If your using a node for your camera in 3rd person on your car you can just rotate the node before y... read more 12/11/2006 (7:23 am)
Forum Search would be handy I finally found the 'sort by date' button today, I was quite proud of myself. :/... read more 12/08/2006 (1:19 pm)
Torque 1.5 New Console Method getCenter. I dont know about getCenter() , I think it takes parameters but maybe checkpoint1.getWorldBoxCent... read more 12/08/2006 (8:01 am)
Game programming API I recommend: 'Game Programmers Guide to Torque'. [url]http://www.garagegames.com/products/87/[/ur... read more 12/08/2006 (7:40 am)
StaticShape rotateTo command Maybe animate it, then play the animation? If it were an ItemData you could use: rotate=true.... read more 12/07/2006 (11:30 am)
Datablock Inheritence No prob :) i think this would also work: [code] datablock t2dSceneObjectDatablock( Parent ) {... read more 12/07/2006 (6:12 am)
Datablock Inheritence This probably isnt correct I cant test right now, but its something like: new t2dSceneObjectDatab... read more 12/06/2006 (7:08 am)
Paths - Functionality or just data? Heres a tutorial on ai paths: [url]http://www.codesampler.com/torque.htm[/url]... read more 12/05/2006 (6:57 am)
Movement Might need a value in there? moveMap.bind( keyboard, left, turnLeft(5.0) );... read more 12/05/2006 (6:22 am)