mb's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Serving Ads inside Torque | @Ted If you read the wikipedia definition of adware: [quote]Adware is software with advertisi... read more | 04/26/2007 (6:43 am) |
| Serving Ads inside Torque | Be sure to tell the users that there are in-game ads. Otherwise it's borderline adware. [url=htt... read more | 04/25/2007 (10:22 am) |
| Serving Ads inside Torque | There's a difference between wanting realism in-game and wanting in-game ads. I'd rather see a Ted-... read more | 04/25/2007 (8:09 am) |
| Help with general tutorial | Post in the private areas depending on which engine you have TGE TGEA TGB etc... Torque SDK Priv... read more | 04/24/2007 (12:54 pm) |
| Finding a texture name on collision | I don't think there is without adding some code to the engine (i could be wrong). What is it you're... read more | 04/24/2007 (11:54 am) |
| DIrection | I'm thinking you might want to look up atan2 or possibly mAtan. edit: I just saw this resource. ... read more | 04/24/2007 (8:50 am) |
| Advanced Camera zoom. | [code]function ZoomingOut(%val) { if(%val) { commandToServer('ZoomOut'); } else { return; ... read more | 04/24/2007 (8:27 am) |
| Serving Ads inside Torque | I don't think your looking at the whole picture. Yeh you can start off small and say 'I'm going to ... read more | 04/20/2007 (2:21 pm) |
| Problem with editor? | Probably something wrong with something you added or changed. I had this happen to me last night. ... read more | 04/20/2007 (12:58 pm) |
| Why recent review on TGE 1.5 so bad? | Its the Moderizarion Kit which is free :) and its available for tge 1.5 & 1.5.1. I just installed i... read more | 04/20/2007 (11:58 am) |
| Scoping question | I'd use portals and lots of LOD. Also you might wanna think about cutting down on texture/model siz... read more | 04/20/2007 (8:53 am) |
| Modernization Kit Beta | K thanks, i got it working in 2005 with no prob.... read more | 04/19/2007 (8:58 pm) |
| Modernization Kit Beta | Edit, nm I got it working. What did u use for that effect, that looks really good!... read more | 04/19/2007 (7:41 pm) |
| Problem with schedule finding a function | Here's one: http://www.garagegames.com/docs/tge/general/ch05s04.php... read more | 04/19/2007 (12:42 pm) |
| Problem with schedule finding a function | Did you try Player as Gary suggested?... read more | 04/19/2007 (11:22 am) |
| Launching Torque from external program | Use: open the moviePath & "your.exe" The Lingo "the moviePath" returns the full path (a strin... read more | 04/19/2007 (10:19 am) |
| Xbox 360 Price Drop | I love your comparison. Especially the "do the math" part where both equal $600. lol How about ... read more | 04/19/2007 (7:55 am) |
| Doubt | This might help: [url=http://tdn.garagegames.com/wiki/TorqueScript_Console_Functions_16#Containers_a... read more | 04/19/2007 (6:25 am) |
| Sale offl 2D, 3D models and the other materials | Searching "trexcov2" the name of one of the images brings up illegal downloads. He is not legit.... read more | 04/16/2007 (11:50 am) |
| Getting Started" tutorial problems | Do it in the onEnter function for the trigger instead of the onCollision for the logo.... read more | 04/16/2007 (6:12 am) |
| 3dws or Contructor | I wasnt trying to bash quark. I know you have been using it for a while, just like I've been using ... read more | 04/14/2007 (2:18 pm) |
| 3dws or Contructor | Really? Wow when I first used quark back in the quake days I thought it was the worst program I have... read more | 04/14/2007 (12:32 pm) |
| 3dws or Contructor | IMO Constructor is as straight foward as it gets. If you need instructions for Constructor you prob... read more | 04/14/2007 (12:07 pm) |
| Some questions about Torque | Constructor: Download it, its free. Its like GTK radient in a sense but like Scott said it's much m... read more | 04/13/2007 (11:48 am) |
| Under 100 | Blender is free.... read more | 04/13/2007 (11:45 am) |
| Some questions about Torque | David you type faster than me. :) Also the particle system is really nice and can amazing things,... read more | 04/13/2007 (11:35 am) |
| Some questions about Torque | 1. What you see in the demo is what you get basically. The Textures, Crossbow, not much sound, one ... read more | 04/13/2007 (11:34 am) |
| Getting Started" tutorial problems | Check and make sure you have all your logo objects in the same sim group. It should be named 'logos... read more | 04/13/2007 (9:07 am) |
| Ran the tutorial | [url=http://www.garagegames.com/developer/torque/tge/]The Torque SDK home page[/url] Find the min... read more | 04/13/2007 (8:53 am) |
| Call animations | Change 'kneel' to 'sitting' and it should work. I put 'sit' in the code I posted. Sorry, I didnt l... read more | 04/12/2007 (10:40 am) |
| Call animations | I don't know tutorial.base but for starter.fps (and this should give you an idea how to do it): i... read more | 04/11/2007 (4:04 pm) |
| C++ documentation? Where is it? | Http://www.garagegames.com/docs/tge/general/ http://www.garagegames.com/docs/tge/general/ch06s12.ph... read more | 04/11/2007 (12:51 pm) |
| Floating Items? |
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04/11/2007 (11:49 am) |
| Serving Ads inside Torque | I would focus on [b]not[/b] putting ads in games. No matter how much money there is to be made. Pl... read more | 04/11/2007 (11:34 am) |
| Removing the "Welcome to the Torque Demo App Poser | Btw: if you use Torsion, or CodeWeaver you can search through all the files for keywords. Makes fin... read more | 04/11/2007 (10:48 am) |
| World Position to Screen Position | There is this resource: [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=... read more | 04/11/2007 (10:42 am) |
| On choose team, change skin problem | Was it: [code]%player.getID();[/code] ?... read more | 04/11/2007 (10:27 am) |
| Modifying the racing intro | Np, Glad to hear it :)... read more | 04/11/2007 (7:06 am) |
| Car Lights | Ahh thats what you're mounting :D cool!... read more | 04/11/2007 (7:03 am) |
| Particles - Big and Small | To make them really small use '0.001' or '0.01', etc..... read more | 04/11/2007 (6:19 am) |
| How Real Does it Need to Be? | I always like how tony hawk had a lot of real tricks you could do. On the other hand, I hated that i... read more | 04/10/2007 (6:24 pm) |
| Seeking Experienced TGE Programming/Scripting Consultant (PAID) | You could probably get this for free in irc or by posting your question in the TGE/TGEA forums.... read more | 04/10/2007 (12:14 pm) |
| Concept Artist/ Illustrator Looking for work | Agreed, very nice.... read more | 04/10/2007 (11:55 am) |
| Mounting Lights | Take out the MountPoint = "3"; That specifies that it will only mount to mountPoint3. Create anoth... read more | 04/10/2007 (11:31 am) |
| Mounting Lights | Are you mounting two seperate lights? I dont think you can mount one object in two places at the sa... read more | 04/10/2007 (10:27 am) |
| MountObject | Shapes can be mounted. Although I've read that static shapes dont mount using a mountNode. Make s... read more | 04/09/2007 (10:21 am) |
| Character choice screen. | @Rojalee I created a text file for that resource that explains the code in more detail "classes.... read more | 04/09/2007 (10:12 am) |
| This or Keith Finney's | I have this book and it made learning torque script easy. I dont have the other books.... read more | 04/09/2007 (7:30 am) |
| Vc++ 2005 pro | Thanks, sounds good, I'll probably buy it sometime this month then.... read more | 04/06/2007 (11:48 am) |
| In the code below: %obj is the object that entered the trigger. [code] onEnterTrigger(%this,%tri... read more | 04/06/2007 (7:16 am) |