mb's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| I cant connect to a server | Looks like one of your particles has a lifetime of less than 1 ms. I'm assuming that's your probl... read more | 07/17/2007 (1:05 pm) |
| Testing | Do not feed the oyster... read more | 07/16/2007 (9:04 pm) |
| Secrets from the inside the game industry | You're charging money for questions...thats a new one. we can talk to game designers for free here.... read more | 07/16/2007 (12:35 pm) |
| Scoreboard for TGE with multiple servers | [i]I do believe this resource is for local mysql implementations[/i] What makes you think that? ... read more | 07/16/2007 (8:04 am) |
| Scoreboard for TGE with multiple servers | This might help : [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5286[/... read more | 07/16/2007 (6:40 am) |
| Script Help - $Reward | Wow I needed the exact same thing and like magic there it is! Thanks Tim =)... read more | 07/16/2007 (12:13 am) |
| Why doesnt Atlas not work as is? | Theres also this: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11826[... read more | 07/14/2007 (2:38 am) |
| RayCast hitting an Item | Yes I think you are correct, you have to add it.... read more | 07/13/2007 (12:22 pm) |
| Taskbar icon problem | It was fixed in 1.5 and I thought there was a fix for the older versions. I remember when I first bo... read more | 07/13/2007 (7:17 am) |
| Questions about buying torque | Yes, yes & yes. Try the demo.... read more | 07/12/2007 (7:30 am) |
| Right Click Mouse Aim with bindCmd | Have a look [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=21354]here[/url] this mig... read more | 07/10/2007 (1:28 pm) |
| Right Click Mouse Aim with bindCmd | If your using %val if %val == true then you have the button pressed and when it is false you have re... read more | 07/10/2007 (11:15 am) |
| Game Design Collages | Full Sail looks like a very nice school and I was going to go there myself but it was way too expens... read more | 07/10/2007 (10:58 am) |
| Player Selection Resource | You're welcome, if you have any questions let me know.... read more | 07/10/2007 (9:03 am) |
| Player Selection Resource | This should help: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11733[... read more | 07/10/2007 (6:40 am) |
| Help for the tutorial | Look for the player spawn sphere and move it up on the z axis. Look in the list on the right I thin... read more | 07/10/2007 (6:32 am) |
| Problem with transparent DTS | Did you make a material file for it? TGEA requires materials to be assigned in a material.cs file i... read more | 07/09/2007 (12:40 pm) |
| Need help on landmine-esq weapon | Take a look at this resource: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=vi... read more | 07/09/2007 (8:02 am) |
| A few quick questions | [i]- does TGE 1.5 support normal maps?[/i] 1.5 doesn't out of the box, but there's a resource t... read more | 07/09/2007 (7:08 am) |
| Urgent Help | To change the file types so your .cs will load with codeweaver do this: 1. Open My Computer 2. G... read more | 07/07/2007 (6:58 am) |
| Using torque to test physics engine | [i]can I use the Torque engine to render objects and test their behaviour with my chosen physics eng... read more | 07/06/2007 (11:16 am) |
| Function block | [url]http://en.wikipedia.org/wiki/Function_%28computer_science%29[/url] [url]http://en.wikipedia.or... read more | 07/06/2007 (11:10 am) |
| The better approach to an rpg? | K thanks jeff =)... read more | 07/06/2007 (8:57 am) |
| Programming Help Needed Badly :) | [url]http://tdn.garagegames.com/wiki/TorqueScript[/url]... read more | 07/06/2007 (7:33 am) |
| Programming Help Needed Badly :) | [url]http://www.garagegames.com/products/87/[/url]... read more | 07/05/2007 (12:13 pm) |
| Moving an object using script | - Also I think you can trigger an animation instead of moving the door. - Another thing... to ge... read more | 07/05/2007 (10:37 am) |
| The better approach to an rpg? | OT: is AFX working in TGEA? If not are you going to make one for it?... read more | 07/05/2007 (10:30 am) |
| Another error for constructor | Yes this has happened to me also. I just reset it. It was on widescreen at the time, I set it back... read more | 07/05/2007 (10:25 am) |
| What I need to learn | Negative. I love GPGT, and I wish now that I told you that earlier... :( It is a great book and I... read more | 06/28/2007 (1:21 pm) |
| Gui - windows and bring to front | Try: pushToBack() and bringToFront() It will push everything to the back, except itself, or brin... read more | 06/28/2007 (1:14 pm) |
| Totally awsesome tips | Tip: -never use exclamation points when asking for help! -never use multiple exclamation points w... read more | 06/28/2007 (12:47 pm) |
| What I need to learn | You animate in a 3d program like blender or 3dsmax, lightwave3D, etc. Then you define the animation... read more | 06/28/2007 (12:03 pm) |
| Gui - windows and bring to front | There is a click() callback that might be of use. I think the way it works is when the mouse is ove... read more | 06/28/2007 (11:35 am) |
| Lost the ability to select Faces and Vertices. | There's a listing on the bottom right hand side where you can select or deselect whatever you want. ... read more | 06/28/2007 (10:22 am) |
| What I need to learn | Personally I think everyone working on a game should know every aspect. At least to some degree. E... read more | 06/28/2007 (10:17 am) |
| Switch Folders | Would this help? [url=http://tdn.garagegames.com/wiki/TorqueScript_Console_Functions_11#deleteDataB... read more | 06/28/2007 (6:20 am) |
| RenderFirstPerson | @Brandon [quote] I don't seem to understand where everyone learns these commands?[/quote] The do... read more | 06/28/2007 (6:17 am) |
| Shaders-3d Max/TGEA | You wouldn't be able to put it all in one file. TGEA uses seperate files for the shaders and anothe... read more | 06/27/2007 (10:22 am) |
| Port settings | Look in the console on the server for the exact port (if your using the dedicated server). I think ... read more | 06/25/2007 (7:52 am) |
| Lan server command | I join the client to the server. The command is sent from a trigger in-game.... read more | 06/22/2007 (11:05 am) |
| Lan server command | Yeh the two ports I saw were 28000 & 28002. I forgot we had to reset the router a few times so it'... read more | 06/22/2007 (10:44 am) |
| Is Torque what my dev team needs? | The parallax mapping, normal mapping and relief mapping can be added as a shaders in seconds.. and l... read more | 06/22/2007 (10:41 am) |
| Rts | You can make/code anything you want as long as you know how.... read more | 06/22/2007 (7:16 am) |
| Here is a Employee questions. Indies might be able to answer... | Hosts offer addons like forums, php, mysql, project management, and shopping carts. Some are free, ... read more | 06/21/2007 (8:32 am) |
| What's the difference between %this and %obj? | [quote]%this- Is a variable that will contain the handle of the 'calling object'. At a minimum, ... read more | 06/20/2007 (7:41 am) |
| Why isn't ::onTrigger working?? | This is the post I read (it seems to be the same problem your having): [url] http://www.garagegame... read more | 06/20/2007 (6:54 am) |
| Classes accesible from script documentation. | [url]http://www.garagegames.com/docs/tge/general/ch05s03.php[/url]... read more | 06/20/2007 (6:28 am) |
| Why isn't ::onTrigger working?? | I read someplace you may need to add [code] function StaticShape::onTrigger(%this, %obj, %state)... read more | 06/19/2007 (11:53 am) |
| Help (RPG Elements) | And... this resource for multiple classes. It's set up for two teams but you can easily modify it t... read more | 06/19/2007 (10:04 am) |
| Mission editor problem | Go into the game and press f11.... read more | 06/18/2007 (12:26 pm) |