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Lathieeshe Thillainathan's Forum Posts

Thread Post Date Posted
Is There a limit to the amount of animation states? Okie. i have around 24 animation states. so i'm assuming then something is wrong with my own code. t... read more 09/30/2008 (5:40 pm)
Land Animation state Thanks. Thought it was being called in the TGB source.... read more 06/18/2008 (8:27 pm)
Cory's seperate camera tutorial compilation errors Hello, To: Picasso i'm having similar issues. [code] 1>c:\torque2\tgea_1_7_0\engine\source... read more 05/07/2008 (11:12 am)
Rotating Character I've declared $Game::Player as a global variable. I'm just trying to rotate the player, while keepi... read more 05/05/2008 (7:18 pm)
I can't rotate Camera. I was trying to rotate the pivot on the bounds for the character so the camera would face the charac... read more 04/30/2008 (1:21 pm)
Compile Bug in latest (2-april, 10:30 PM EST) HEAD I got a similar error but in the SFXProfile. Line 180 in sfxprofile.cpp if ( mResource && SFX ) ... read more 04/21/2008 (9:24 pm)
Service Unavailable - Fail to connect Eric : "I still get this as well. I've pretty much just accepted it as part of life." lol. I agr... read more 03/26/2008 (8:32 am)
Level Creation Using DIF I was thinking some object just bring them as static objects with no collision and make a simple col... read more 03/26/2008 (7:41 am)
Level Creation Using DIF [image] http://picasaweb.google.ca/lathieeshe/Downtrend/photo#5181785818843063666 [image] [image] h... read more 03/25/2008 (2:01 pm)
Level Creation Using DIF Ah that makes a lot of sense. Bounding Box collision would be a lot less intensive on the CPU for ju... read more 03/25/2008 (1:36 pm)
Level Creation Using DIF If the building are just static, its better to go with a DTS? I thought all background object, non i... read more 03/25/2008 (1:25 pm)
Level Creation Using DIF By brushes are you referring to polys? The way we're working right now is. Making the object in ... read more 03/25/2008 (10:42 am)
Level Creation Using DIF Nice. did you put LOD on the objects inside the walls? I'm assuming the wall doesn't have an LOD, si... read more 03/25/2008 (10:30 am)
Level Creation Using DIF In the beginning its just a headache. lol. till you figure out the methods. Currently i removed all ... read more 03/25/2008 (9:02 am)
Level Creation Using DIF The game i'm working is on more like viewtiful joe. so don't plan on going inside the buildings them... read more 03/25/2008 (8:36 am)
Level Creation Using DIF Ahh. starting to understand. so the solution would be a combination of assembling the level in world... read more 03/25/2008 (8:15 am)
2D" Camera? Neil: i know this post is real old now. But i'm trying to do the same thing. Did you have any luck w... read more 03/24/2008 (11:44 am)
Does Torque game Engine advance come with Torque game engine Your absolutely right! That was my thinking when i bought TGEA. I was just concerned that i might ha... read more 02/27/2008 (3:57 pm)
Does Torque game Engine advance come with Torque game engine So then the best thing do is to buy the TGE, build the your game on that. Once you are in need of th... read more 02/27/2008 (7:16 am)