Szzg007's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Where has T3D and TGEA GUI tutorial? | @steve Documentation -> T3D -> online Documentation -> GUI Editor I consider that the ... read more | 02/09/2012 (1:20 am) |
| How do setting rotation on a projectile in T3d1.2? | OK. Thanks Rex and Daniel.... ... read more | 01/24/2012 (6:39 am) |
| How to mount objectA to object B when they collide. | @Michael Hall How do obj mount to WeaponImage??? ... read more | 01/09/2012 (11:58 pm) |
| How to make weapons and many forms of combat effectiveness? | ha ha ..I get it... [code] function Armor::damage(%this, %obj, %sourceObject, %position, %damage, ... read more | 01/04/2012 (1:51 am) |
| How to make weapons and many forms of combat effectiveness? | I can not write to, who can help me write a play out of the green blood zombie effect the damage it?... read more | 01/03/2012 (6:33 pm) |
| How to make weapons and many forms of combat effectiveness? | @Frank Carney.. Thanks...I to try now... but I don't how to do...I not script enginer .... I am ar... read more | 01/02/2012 (10:10 am) |
| How to make weapons and many forms of combat effectiveness? | So...maybe I need add new function woodobj::damage? like this? [code] function Armor::damage(%thi... read more | 12/31/2011 (12:20 am) |
| How do weapon recoil in T3d1.2? | Oh.... @CSMP Thanks....That is working!!! now.... ... read more | 12/12/2011 (10:17 pm) |
| Why physicsShape into PhysicsDebrisData can't work in T3d1.2 | OKOK.that is good... @ Henry Todd.. Thanks very much.... ... read more | 12/08/2011 (5:39 pm) |
| Why physicsShape into PhysicsDebrisData can't work in T3d1.2 | OK. Thanks Henry Todd.. I to try now.... maybe is that...... read more | 12/08/2011 (5:18 pm) |
| Why physicsShape into PhysicsDebrisData can't work in T3d1.2 | I think my question no description is clear. I find I have quoted PSRedBarre this object. Bu... read more | 12/07/2011 (5:02 pm) |
| Why physicsShape into PhysicsDebrisData can't work in T3d1.2 | Why physicsShape can't work in T3d1.2 some body can talk me?... read more | 12/07/2011 (3:37 am) |
| How to make the film material can be used, and can play? | thanks everybody.... that is super beautiful... read more | 05/18/2011 (1:55 am) |
| T3D 1.1 B3 Rock models showing black artifacts in Deathball Desert - CONFIRMED | I see that, and me too, but, hope t3d 1.1 release come soon.....today...... read more | 03/27/2011 (1:03 am) |
| Torque 3D Status - 9/11/2010 | but the next few weeks> 1 month++... read more | 03/20/2011 (1:03 am) |
| T3D 1.1 Beta 3 - Sounds not playing correctly... - RESOLVED | Long time no news from GG, there is no news, GG enjoying the holidays? or GG stop working? ... read more | 03/14/2011 (11:31 am) |
| 1/31/2011 Status Update | Long time no news from GG, there is no news, GG enjoying the holidays? or GG stop working? ... read more | 03/14/2011 (11:30 am) |
| 1/31/2011 Status Update | I waiting the T3D 1.1 release very very very very long time...... read more | 03/04/2011 (12:37 pm) |
| 1/31/2011 Status Update | SO...When can download T3D 1.1 release in my Account???... read more | 02/19/2011 (6:06 am) |
| Torque 3D Status - 9/11/2010 | MATT, when can release T3D1.1?? Not Beta...... read more | 01/20/2011 (9:34 am) |
| Torque 3D 1.1 Beta 3 Changelog | When can release T3D 1.1 final version?... read more | 10/31/2010 (12:55 pm) |
| Torque 3D Status - 9/11/2010 | When can download Beta3?---- I am put question to deputy metagalaxy people ... read more | 09/20/2010 (7:05 am) |
| Torque 3D Status - 9/11/2010 | Has something News?... read more | 09/17/2010 (5:31 pm) |
| Torque 3D Status - 9/11/2010 | May be tomorrow???? Friday???... read more | 09/15/2010 (4:57 pm) |
| Torque 3D Status - 9/11/2010 | beta3...........this is week?... read more | 09/13/2010 (3:54 pm) |
| Torque 3D Status - 7/29/2010 | When can download BT3?... read more | 09/03/2010 (6:49 am) |
| Torque 3D 1.1 Beta 2 Changelog | when can release beta3?... read more | 08/30/2010 (12:06 am) |
| Torque 3D Status - 7/29/2010 | Beta 2,very very bug..but...very very very good... MATT..Keep up.. I can see dawn.... I hope be... read more | 08/23/2010 (2:31 pm) |
| What do make 3d background in T3d *.mis? | OK.thanks every body...I try...... read more | 08/07/2010 (5:55 pm) |
| What do make 3d background in T3d *.mis? | hope TP(GG) can add this code to T3d next...... read more | 08/07/2010 (4:27 pm) |
| What do make 3d background in T3d *.mis? | Yes, I want to join like the Engine HL2 or UE3 scene background. It may be a ring model.... read more | 08/07/2010 (4:26 pm) |
| Torque 3D Status - 7/29/2010 | waiting tomorrow......... 9...8....7....6...... ... read more | 08/03/2010 (4:14 pm) |
| [1.1B1 BUG] raycasting with collidable forest brush objects is broken - RESOLVED | MATT....keep up!!! hope T3D next version number come fast!!!!! ... read more | 08/02/2010 (7:17 am) |
| Torque 3D Embedded Browser (WebKit) | ok, hope that integrates next t3d release.....this week?... read more | 07/27/2010 (9:42 pm) |
| [1.1 Beta 1 Bug] HDR too Dark, SOLVED | I download to test, that not good SOLVED.... y can look water + HDR....sooooooo dark....... ... read more | 03/13/2010 (8:56 pm) |
| where can download max2dtsExporter source code for 3ds MAX2009 | OK.... read more | 01/11/2010 (8:09 am) |
| where can download max2dtsExporter source code for 3ds MAX2009 | OK.thanks EB.... read more | 12/27/2009 (9:20 pm) |
| How do Wind in T3d? | OK. Thanks guys... read more | 12/03/2009 (12:18 pm) |
| 3DSMax Expout Physx I need help2 | maybe.... just adder PXjoint to Kinematic RigidBody and Dynamic RigidBody is position inaccuracy.... read more | 11/11/2009 (9:24 pm) |
| physx resource for 1.8.1 planning | why make physx to player? can send u player+physx.max file to me?.....Just very curious. I was learn... read more | 11/11/2009 (2:08 am) |
| 3DSMax Expout Physx I need help2 | OK。。... read more | 11/11/2009 (1:48 am) |
| 3DSMax Expout Physx I need help2 | YES!!!YES!!! I do make is successful... Thanks MASTER Russall.... Thanks MASTER Russall.... Thanks ... read more | 11/11/2009 (12:08 am) |
| 3DSMax Expout Physx I need help2 | YES....I get that.... Thanks MASTER Russall....... read more | 11/11/2009 (12:04 am) |
| 3DSMax Expout Physx I need help2 | What is the name of the PhysX actors you are trying to use? Box1a_paxactor and Box2a_paxactor is of... read more | 11/10/2009 (11:58 pm) |
| 3DSMax Expout Physx I need help2 | I want to do 2 BOX, can be freely attacked sports scene. They can produce physical interaction with ... read more | 11/10/2009 (11:44 pm) |
| PhysIt! - "T3D/PhysX Powertools", for 3dsMax | I has see that...But...Can't in T3d.... look my File: [url]http://www.warindark.com/TestPhysxMaxfi... read more | 11/10/2009 (11:12 pm) |
| PhysIt! - "T3D/PhysX Powertools", for 3dsMax | What do make Physx max file? ... read more | 11/10/2009 (9:48 pm) |
| physx resource for 1.8.1 planning | What do make Physx max file? ... read more | 11/10/2009 (9:47 pm) |
| what do this in T3d?about matrials | Thanks master... hope GG add that in T3d.1.02.... read more | 11/10/2009 (1:48 am) |
| Normal mapped terrain question [Resolved] | Master OmegaDog... where can down that plug-in? where can buy?... read more | 11/09/2009 (7:25 pm) |