Kevin Yu's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Some bug with projectile | @Eric Johnson I think this is what I want, thank you so much!... read more | 05/08/2007 (7:15 pm) |
| Some bug with projectile | @Caleb Thanks for reply. I have tried $TimeScale = 0.2, and it works. The projectile comes fro... read more | 05/08/2007 (6:41 pm) |
| Hit fixed target? | Thank you guys! I'm trying to modify the codes. I can choose the target and let the projectile expl... read more | 04/25/2007 (8:11 pm) |
| Player Shadow in DTS | Thank you guys!... read more | 03/28/2007 (8:54 pm) |
| Player Shadow in DTS | @Ross Sure I know this is not directly supported, but someone did it. So I wonder if someone can gi... read more | 03/26/2007 (8:41 pm) |
| Player Shadow in DTS | Marble Blast is capable to cast shadow on dts, but I dunno how to do this... Anyone can gives us ... read more | 03/25/2007 (11:41 pm) |
| Help! How can I view frame rate? | Ohh, that works, thank you so much!... read more | 03/12/2007 (6:40 pm) |
| Damage radius question | Thanks for reply Edward. I tried to modify projectile.cc and not let projectile to be deleted imm... read more | 01/19/2007 (2:07 am) |
| Happy Holidays and New Year to GG and community | Remember to buy your kid a Playstation 3 or Wii...... read more | 12/22/2006 (12:50 am) |
| Happy Holidays and New Year to GG and community | Merry Christmas & Happy New Year!... read more | 12/21/2006 (10:59 pm) |
| Give an item initial speed | Thank you mb. I just add "initialVelocity = 100;" in a new item function but it doesn't work. ... read more | 12/18/2006 (7:48 pm) |
| About shadows and DTS files | @John: Hmmm...I tried moving it but no effect. But when I rescale the bounding box,not the model its... read more | 12/05/2006 (5:42 pm) |
| Torque x and xbox360 | Ok, I have another question... Is XNA Game Launcher launched yet? Cos I cannot find it in PartnerN... read more | 11/13/2006 (9:18 pm) |