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Kevin Yu's Forum Posts

Thread Post Date Posted
Some bug with projectile @Eric Johnson I think this is what I want, thank you so much!... read more 05/08/2007 (7:15 pm)
Some bug with projectile @Caleb Thanks for reply. I have tried $TimeScale = 0.2, and it works. The projectile comes fro... read more 05/08/2007 (6:41 pm)
Hit fixed target? Thank you guys! I'm trying to modify the codes. I can choose the target and let the projectile expl... read more 04/25/2007 (8:11 pm)
Player Shadow in DTS Thank you guys!... read more 03/28/2007 (8:54 pm)
Player Shadow in DTS @Ross Sure I know this is not directly supported, but someone did it. So I wonder if someone can gi... read more 03/26/2007 (8:41 pm)
Player Shadow in DTS Marble Blast is capable to cast shadow on dts, but I dunno how to do this... Anyone can gives us ... read more 03/25/2007 (11:41 pm)
Help! How can I view frame rate? Ohh, that works, thank you so much!... read more 03/12/2007 (6:40 pm)
Damage radius question Thanks for reply Edward. I tried to modify projectile.cc and not let projectile to be deleted imm... read more 01/19/2007 (2:07 am)
Happy Holidays and New Year to GG and community Remember to buy your kid a Playstation 3 or Wii...... read more 12/22/2006 (12:50 am)
Happy Holidays and New Year to GG and community Merry Christmas & Happy New Year!... read more 12/21/2006 (10:59 pm)
Give an item initial speed Thank you mb. I just add "initialVelocity = 100;" in a new item function but it doesn't work. ... read more 12/18/2006 (7:48 pm)
About shadows and DTS files @John: Hmmm...I tried moving it but no effect. But when I rescale the bounding box,not the model its... read more 12/05/2006 (5:42 pm)
Torque x and xbox360 Ok, I have another question... Is XNA Game Launcher launched yet? Cos I cannot find it in PartnerN... read more 11/13/2006 (9:18 pm)