Game Development Community

Joseph Jonathan's Forum Posts

Thread Post Date Posted
Wheels I realy need help with this... read more 04/12/2007 (6:03 am)
New character - Weapon Disappears? This happened to me. I havent found a solution... read more 04/10/2007 (11:37 am)
Weapon Image problem Yea I am using Ken Finneys starting block of Emaga6. I am still trying to convince my dad to all... read more 04/03/2007 (12:11 pm)
Where to put Try restarting you computer... read more 04/03/2007 (7:21 am)
Weapon Image problem Is this player.cs found in the engien folders?... read more 04/03/2007 (7:20 am)
Weapon Image problem Where can i find the bounding box script?... read more 04/02/2007 (7:34 am)
Weapon Image problem Im thinking it is with my model because even the crossbow dissapears. So it is not my custom weapon.... read more 04/01/2007 (8:45 am)
Weapon Image problem Nope doesnent work still. could it have something to do with my player model's look animations no... read more 04/01/2007 (7:53 am)
Different Weapon Models Thanks man. I guese I will just have to wait tell i buy the source code though.... read more 03/31/2007 (11:05 am)
Different character problems Thanks man, I found what i needed there.... read more 03/30/2007 (4:13 pm)
Animated Bitmap or movie Thanks. but do i need some extra coding to make it work?... read more 11/30/2006 (9:35 am)
Adding AI without engine codeing Yea I coppied the ai.cs script from emaga6 to my game that I started with starter.fps but the script... read more 11/07/2006 (7:09 am)
Making a lazer designater. I put the armming delay up. but i am wanting it to expload just after the amount of time. On my gren... read more 11/01/2006 (7:39 am)
Making a lazer designater. Here is the code for the projectiles [quote] datablock ProjectileData(lazerProjectile) { pr... read more 10/31/2006 (9:25 am)
Free missile launcher Here is a link to videos, this is a great resource [url]http://www.users.on.net/~symes/gamedev/vi... read more 10/30/2006 (3:56 pm)
Loading specific missions Wow Thanks It works!!!!... read more 10/30/2006 (8:04 am)
Engine folder?? OK thanks, I am saving up for the code. I will just have to wait tell then.... read more 10/29/2006 (7:34 am)
High Poly Orc (Don't worry, nothing Kork related ;) ) Ok. Just saying.... read more 10/27/2006 (6:44 am)
High Poly Orc (Don't worry, nothing Kork related ;) ) I also think maby you should add a little more texture to his ax, feet and hair. right now it kind o... read more 10/24/2006 (2:31 pm)
High Poly Orc (Don't worry, nothing Kork related ;) ) Sweet, He looks great.... read more 10/20/2006 (6:46 am)
Material not showing. OK thanks I followed his tutorial before and it still didn't show up but i think i forgot to size it... read more 10/20/2006 (6:39 am)
Free Soldier Model Anyone have the .obj or .3ds? I dont know how to get him into blender. Thanks Joseph... read more 10/12/2006 (12:58 pm)
UV-Mapped Low-Poly Human Yea please.... read more 10/12/2006 (12:51 pm)
Animated Bitmap or movie Then I would go [quote] new GuiChunkedBitmapCtrl(SplashScreen) { profile = "GuiDefaultProfile"... read more 10/10/2006 (10:14 am)
Free missile launcher Sweet thank you by the way do you have them in obj or 3ds format so i can add the animations in b... read more 10/10/2006 (9:50 am)
Blender DTS problem Ok so for dts you need the texture? That solves my problem Thanks Joseph... read more 10/09/2006 (12:25 pm)
First real look at some of my own content in TGE I use quark. I used to use radiant for my JKII and HL2 editing but it seemed to be more boxy.... read more 10/09/2006 (6:00 am)
Begining movie/logo This is what I have: [quote]new GuiChunkedBitmapCtrl(SplashScreen) { profile = "GuiDefaultProfi... read more 10/08/2006 (7:15 am)
How to limit If it is an outside aria but fences or mountains to keep players in.... read more 10/05/2006 (9:31 am)
Quark exporting help OK I downloaded it and I drag my newmap.map onto it so i get the newmap.map and newmap.dif. I put it... read more 10/04/2006 (10:10 am)
Quark exporting help I have the map2dif debugger and thats works but i dont have the map2dif pluss because i just got the... read more 10/04/2006 (8:04 am)
Quark exporting help Ok thanks... read more 10/04/2006 (7:31 am)
Gmax dts Nice thanks... read more 09/25/2006 (2:05 pm)
Gmax dts Dosent blender cost money?... read more 09/25/2006 (2:02 pm)
Gmax dts Hm what free 3d editor has .dts capabilities?... read more 09/25/2006 (1:28 pm)
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