Game Development Community

Edward's Forum Posts

Thread Post Date Posted
Map gui? You would need to look up radar, but your going to need a license to have access to source to implim... read more 01/12/2009 (11:10 am)
Possible to make in-game movies? Bear in mind the new TGEa no longer has a Theora player that functions correctly due to the SFX laye... read more 01/12/2009 (8:22 am)
I am looking to work on projects. Do you have some examples of your work? This would be a good first step to proving your case. Go to ... read more 01/10/2009 (1:35 pm)
What would you like to see addressed in Torque 3D? I think Jaime hit it good. Alot of the high points. A fix for all basic Vehicle classes (wheeled... read more 01/09/2009 (7:37 pm)
Downgrade TGEA to TGE Is that going to be a standard procedure or just on request, i know a few folks that have TGEa but n... read more 01/08/2009 (10:41 am)
Removed But there is always hope for HeavenPortal, a hellgate like game based in London Ontario Canada........ read more 01/08/2009 (7:06 am)
Yack Pack Help Well if you drop and drag it, sure you could do that.. but thats not a ai ... or.. maybe your right.... read more 01/08/2009 (2:21 am)
Yack Pack Help This unfortunalty falls under a really fun catagory, to create NPCs you will have to impliment some ... read more 01/08/2009 (2:11 am)
Collision player car and aivehicle Look for a line called onCollision. that should get you in the right direction. though im curious... read more 01/06/2009 (10:10 pm)
SP Starter Kit for single player Thats not a bad idea and i have been a huge pusher to see such a kit , the realm wars community proj... read more 01/06/2009 (10:09 pm)
SP Starter Kit for single player Thank david... read more 01/06/2009 (2:26 pm)
SP Starter Kit for single player Can we mirror this someplace other then fileplanet? filefront maybe?... read more 01/06/2009 (1:40 pm)
3D Parallax Starfield Thats what we had suggested, perhaps a gui layer that reacts to the motion of the player or actions ... read more 01/06/2009 (10:51 am)
Whoo hoo! Congrats GG on your Front Line Award See this is why folks need to actually learn to use take time to use the Torque engine. This is proo... read more 01/05/2009 (4:04 pm)
3D Parallax Starfield Well question, unless a player is logistically moving light years in this particular map... the star... read more 01/03/2009 (6:01 am)
Melee port Lots of changes for 18 it seems that mac stuff is a big pain... read more 01/02/2009 (2:53 pm)
Warsparow crashing game at high speed. Of course the big question is.. why hasnt this bug been looked at? its age old, and really even if t... read more 12/31/2008 (2:10 pm)
Flight Game Example - Q & A Problem fixed. there was 2 user errors, and one missing piece of information, the guihealthhud needs... read more 12/31/2008 (11:04 am)
Mono-Rail Transport System Yes, from day one, you had me.... read more 12/31/2008 (10:30 am)
SFX Documentation Thanks Tom, this is what I wanted to hear, I had just hoped to take time over the holidays to catch,... read more 12/28/2008 (8:30 am)
SFX Documentation Nod, i understand but i figured it was important enough of a issue to warrent a post that does requi... read more 12/27/2008 (7:28 am)
SFX Documentation So nothing on this?... read more 12/26/2008 (6:39 am)
WheeledVehicle tires Delete the old tires? and rename the customs?... read more 12/23/2008 (11:02 am)
Terrain Spell Target Well, of course. Most cool stuff does require at least minor changes somewhere.... read more 12/23/2008 (9:11 am)
Adding Decals to afxMagicMissles? I second this request..... read more 12/20/2008 (8:30 am)
PC Piracy Charts Which Edward? I never have condoned Piracy... read more 12/19/2008 (2:17 pm)
How To get Video Support ? Bump has anyone got video support to work with TGEa?... read more 12/18/2008 (6:08 pm)
Random Dungeon Generation Theory Thats awesome, a randomized city/dungeon generator would be a awesome thing. I have seen a few that ... read more 12/18/2008 (7:40 am)
Concept Artist/ Illustrator Looking for work How much do you charge? Do you have rates or or a email to converse? Edward Moyer [url]www.fanta... read more 12/17/2008 (6:45 pm)
Nuclear particle/art request 1) this would be a weapon launched weapon in particular 2) just a small 1 megaton blast, to level... read more 12/17/2008 (12:36 pm)
GUI & Radar Mashed Potato Maybe adding a tiny remote eye view from the UAV to assist the player with the controls, just alike ... read more 12/17/2008 (10:10 am)
GUI & Radar Mashed Potato Hmm wouldnt this be better to control the UAV like a remote player? and just have the gui transfer t... read more 12/17/2008 (9:22 am)
Version Control SVN and CVS for Beta 1.8 Speaking of sites. I wanted to check out your zencoder site Britton, its not showing up. Is it still... read more 12/15/2008 (8:58 pm)
New Star Duel Game Concept & Team And folks say torque cant be used to make good games....... read more 12/13/2008 (2:13 pm)
PC Piracy Charts That is a good question. If a disk has DRM on it.. and you use the numbers.. how do you go about try... read more 12/12/2008 (12:58 pm)
PC Piracy Charts Isnt that half the reason , the us is in the problem is in today? "executives in any industry are... read more 12/12/2008 (10:25 am)
PC Piracy Charts Well i never said that piracy was right, and i never condone it, but the reasons set out by Brian do... read more 12/12/2008 (9:14 am)
PC Piracy Charts I think i can agree with Brian, Spore has so many things that were so far off the advertised hipe. D... read more 12/12/2008 (8:29 am)
Recordings - playback This should be part of the standard Torque stuff, since it is a "feature with its buttons still inta... read more 12/08/2008 (9:08 am)
Creating indoor environments Yup, you should also look into a process called portalling, it something thats built into contructor... read more 12/06/2008 (8:10 am)
Question about Decal Objects Well off hand their is one way, it might be over kill and depending on how many candles you have... ... read more 12/05/2008 (12:17 am)
Max polys for characters But you notice that alot of the artist and development guys talk about it, there is a few posts that... read more 12/04/2008 (8:00 pm)
Needed Files Well if you leave out the server folder, you have to give them the models and gui stuff... thats pre... read more 12/02/2008 (6:08 pm)
Max polys for characters I dont know about 8k, i usually give a poly budget of 2-3k maximum for my players. Of course that al... read more 12/02/2008 (5:55 pm)
Anyone looking for sci fi military style buildings? If you provide the .map for it, it could be manually exported for TGE if needed.... read more 12/01/2008 (9:34 am)
I made a dif by constructor ,but a issue happend Actually you can use the scale tool, it should allow you to reduce the size of any brush, if its squ... read more 11/29/2008 (7:43 am)
Started Building some Models Its a great start. Im assuming that there is at least 2 levels inside If you look on the top wher... read more 11/27/2008 (12:17 pm)
Started Building some Models These are a good start, but it looks like you lack a bit in some architecture. Some exploration into... read more 11/26/2008 (8:58 pm)
Looking for AFX Spell and Effect Designers Any luck with this? Anyone?... read more 11/26/2008 (6:23 pm)
Water density? Wait, they broke density? this just seems like a nobrainer to have in and fixed... i mean, all the f... read more 11/26/2008 (2:21 pm)