Edward's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Map gui? | You would need to look up radar, but your going to need a license to have access to source to implim... read more | 01/12/2009 (11:10 am) |
| Possible to make in-game movies? | Bear in mind the new TGEa no longer has a Theora player that functions correctly due to the SFX laye... read more | 01/12/2009 (8:22 am) |
| I am looking to work on projects. | Do you have some examples of your work? This would be a good first step to proving your case. Go to ... read more | 01/10/2009 (1:35 pm) |
| What would you like to see addressed in Torque 3D? | I think Jaime hit it good. Alot of the high points. A fix for all basic Vehicle classes (wheeled... read more | 01/09/2009 (7:37 pm) |
| Downgrade TGEA to TGE | Is that going to be a standard procedure or just on request, i know a few folks that have TGEa but n... read more | 01/08/2009 (10:41 am) |
| Removed | But there is always hope for HeavenPortal, a hellgate like game based in London Ontario Canada........ read more | 01/08/2009 (7:06 am) |
| Yack Pack Help | Well if you drop and drag it, sure you could do that.. but thats not a ai ... or.. maybe your right.... read more | 01/08/2009 (2:21 am) |
| Yack Pack Help | This unfortunalty falls under a really fun catagory, to create NPCs you will have to impliment some ... read more | 01/08/2009 (2:11 am) |
| Collision player car and aivehicle | Look for a line called onCollision. that should get you in the right direction. though im curious... read more | 01/06/2009 (10:10 pm) |
| SP Starter Kit for single player | Thats not a bad idea and i have been a huge pusher to see such a kit , the realm wars community proj... read more | 01/06/2009 (10:09 pm) |
| SP Starter Kit for single player | Thank david... read more | 01/06/2009 (2:26 pm) |
| SP Starter Kit for single player | Can we mirror this someplace other then fileplanet? filefront maybe?... read more | 01/06/2009 (1:40 pm) |
| 3D Parallax Starfield | Thats what we had suggested, perhaps a gui layer that reacts to the motion of the player or actions ... read more | 01/06/2009 (10:51 am) |
| Whoo hoo! Congrats GG on your Front Line Award | See this is why folks need to actually learn to use take time to use the Torque engine. This is proo... read more | 01/05/2009 (4:04 pm) |
| 3D Parallax Starfield | Well question, unless a player is logistically moving light years in this particular map... the star... read more | 01/03/2009 (6:01 am) |
| Melee port | Lots of changes for 18 it seems that mac stuff is a big pain... read more | 01/02/2009 (2:53 pm) |
| Warsparow crashing game at high speed. | Of course the big question is.. why hasnt this bug been looked at? its age old, and really even if t... read more | 12/31/2008 (2:10 pm) |
| Flight Game Example - Q & A | Problem fixed. there was 2 user errors, and one missing piece of information, the guihealthhud needs... read more | 12/31/2008 (11:04 am) |
| Mono-Rail Transport System | Yes, from day one, you had me.... read more | 12/31/2008 (10:30 am) |
| SFX Documentation | Thanks Tom, this is what I wanted to hear, I had just hoped to take time over the holidays to catch,... read more | 12/28/2008 (8:30 am) |
| SFX Documentation | Nod, i understand but i figured it was important enough of a issue to warrent a post that does requi... read more | 12/27/2008 (7:28 am) |
| SFX Documentation | So nothing on this?... read more | 12/26/2008 (6:39 am) |
| WheeledVehicle tires | Delete the old tires? and rename the customs?... read more | 12/23/2008 (11:02 am) |
| Terrain Spell Target | Well, of course. Most cool stuff does require at least minor changes somewhere.... read more | 12/23/2008 (9:11 am) |
| Adding Decals to afxMagicMissles? | I second this request..... read more | 12/20/2008 (8:30 am) |
| PC Piracy Charts | Which Edward? I never have condoned Piracy... read more | 12/19/2008 (2:17 pm) |
| How To get Video Support ? | Bump has anyone got video support to work with TGEa?... read more | 12/18/2008 (6:08 pm) |
| Random Dungeon Generation Theory | Thats awesome, a randomized city/dungeon generator would be a awesome thing. I have seen a few that ... read more | 12/18/2008 (7:40 am) |
| Concept Artist/ Illustrator Looking for work | How much do you charge? Do you have rates or or a email to converse? Edward Moyer [url]www.fanta... read more | 12/17/2008 (6:45 pm) |
| Nuclear particle/art request | 1) this would be a weapon launched weapon in particular 2) just a small 1 megaton blast, to level... read more | 12/17/2008 (12:36 pm) |
| GUI & Radar Mashed Potato | Maybe adding a tiny remote eye view from the UAV to assist the player with the controls, just alike ... read more | 12/17/2008 (10:10 am) |
| GUI & Radar Mashed Potato | Hmm wouldnt this be better to control the UAV like a remote player? and just have the gui transfer t... read more | 12/17/2008 (9:22 am) |
| Version Control SVN and CVS for Beta 1.8 | Speaking of sites. I wanted to check out your zencoder site Britton, its not showing up. Is it still... read more | 12/15/2008 (8:58 pm) |
| New Star Duel Game Concept & Team | And folks say torque cant be used to make good games....... read more | 12/13/2008 (2:13 pm) |
| PC Piracy Charts | That is a good question. If a disk has DRM on it.. and you use the numbers.. how do you go about try... read more | 12/12/2008 (12:58 pm) |
| PC Piracy Charts | Isnt that half the reason , the us is in the problem is in today? "executives in any industry are... read more | 12/12/2008 (10:25 am) |
| PC Piracy Charts | Well i never said that piracy was right, and i never condone it, but the reasons set out by Brian do... read more | 12/12/2008 (9:14 am) |
| PC Piracy Charts | I think i can agree with Brian, Spore has so many things that were so far off the advertised hipe. D... read more | 12/12/2008 (8:29 am) |
| Recordings - playback | This should be part of the standard Torque stuff, since it is a "feature with its buttons still inta... read more | 12/08/2008 (9:08 am) |
| Creating indoor environments | Yup, you should also look into a process called portalling, it something thats built into contructor... read more | 12/06/2008 (8:10 am) |
| Question about Decal Objects | Well off hand their is one way, it might be over kill and depending on how many candles you have... ... read more | 12/05/2008 (12:17 am) |
| Max polys for characters | But you notice that alot of the artist and development guys talk about it, there is a few posts that... read more | 12/04/2008 (8:00 pm) |
| Needed Files | Well if you leave out the server folder, you have to give them the models and gui stuff... thats pre... read more | 12/02/2008 (6:08 pm) |
| Max polys for characters | I dont know about 8k, i usually give a poly budget of 2-3k maximum for my players. Of course that al... read more | 12/02/2008 (5:55 pm) |
| Anyone looking for sci fi military style buildings? | If you provide the .map for it, it could be manually exported for TGE if needed.... read more | 12/01/2008 (9:34 am) |
| I made a dif by constructor ,but a issue happend | Actually you can use the scale tool, it should allow you to reduce the size of any brush, if its squ... read more | 11/29/2008 (7:43 am) |
| Started Building some Models | Its a great start. Im assuming that there is at least 2 levels inside If you look on the top wher... read more | 11/27/2008 (12:17 pm) |
| Started Building some Models | These are a good start, but it looks like you lack a bit in some architecture. Some exploration into... read more | 11/26/2008 (8:58 pm) |
| Looking for AFX Spell and Effect Designers | Any luck with this? Anyone?... read more | 11/26/2008 (6:23 pm) |
| Water density? | Wait, they broke density? this just seems like a nobrainer to have in and fixed... i mean, all the f... read more | 11/26/2008 (2:21 pm) |