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Edward's Forum Posts

Thread Post Date Posted
Some Quick Questions.. Cant wait to see the docs on terrain features.... read more 03/26/2009 (2:49 pm)
T3D Documentation? (See sticky thread up top!) Thats good , Brett, becuase we would hate to go all AIG on you guys after the many posts of how the ... read more 03/26/2009 (2:47 pm)
ArcaneFX and Torque 3D I would absolutley be in favor of seeing a AFX port, with the new graphics and audio system. Looking... read more 03/26/2009 (2:45 pm)
Pre-order Shirts! and sent :)... read more 03/26/2009 (2:44 pm)
Error: Transaction Cannon Be Processed (t3d preorder error) ok, i got my transaction through, but im not getting a download link? any suggestions. Its showing u... read more 03/26/2009 (1:37 pm)
Error: Transaction Cannon Be Processed (t3d preorder error) k, thanks again.... read more 03/26/2009 (12:27 pm)
Farm Level Final (Image Heavy) not bad other then the horrible "orange paint" its a interesting start... read more 03/26/2009 (12:24 pm)
Dynamic Datablocks (or at least moving lights) actually there is a example of a moving light already in the game.. inthe lighting demo, at least fo... read more 03/26/2009 (12:22 pm)
Upgrading my version of torque. The upgrade is worth the 50 bucks, its got alot of nice lighting features added on as well as a host... read more 03/26/2009 (12:19 pm)
Error: Transaction Cannon Be Processed (t3d preorder error) How are we doing over there? is it fixed yet?... read more 03/26/2009 (12:15 pm)
Error: Transaction Cannon Be Processed (t3d preorder error) thanks matthew, please let us know as soon as its safe to try there is a few of us waiting in line.... read more 03/26/2009 (9:58 am)
Torque3D Pre-order... I am also getting the transaction cant be processed, Ill make a larger post to highlight the issue f... read more 03/26/2009 (8:04 am)
Questions about T3D Feature List and EULA there are a few items that i was looking for here. 1)Physics - Is the standard included abstracted... read more 03/24/2009 (3:08 pm)
t3d pages on site are confusing...(wrong forum oops!) there are a few items that i was looking for here. 1)Physics - Is the standard included abstracted ... read more 03/24/2009 (2:24 pm)
Free Monster Model i have seen this model on other sites before.. also for free. I cant remember where i got my version... read more 03/21/2009 (6:14 pm)
Questions that T3D gamasutra article brings up... I have a question.. so does that mean the demo(if any will now just be static games essenatially) th... read more 03/20/2009 (8:54 am)
No more User Reviews... Review Here!!! the CSK has worked for me, we just used show tools and created our own new models rather then "... read more 03/14/2009 (9:05 pm)
Ok sorry. Crome chrome...... read more 03/14/2009 (7:32 am)
AFX Development Outlook we have been preaching praises to the AFX Kit for years now.... read more 03/12/2009 (11:20 am)
Exporting Lighting in Constructor make sure you save it as a csx, and close the model and reopen it and make sure the lights remain. i... read more 03/11/2009 (8:01 pm)
Fantasy Warrior wow really nice, question? some of these figures you guys do, are they all the same skeleton? and do... read more 03/11/2009 (7:56 pm)
MMO project That would depend on you. Solely Dennis. [url]www.fantascihiddenwar.com[/url]... read more 03/11/2009 (12:59 pm)
Workspace Picture Thread lol, the white and red bottle is my sons flintstones Vitamins. :)... read more 03/10/2009 (7:25 am)
Mapping Kit One "Beginner" Released Really, How could i have missed this.. gah!! Is this available privately or have you totally removed... read more 03/08/2009 (9:23 pm)
Yack pack not working. You will need to compile Yack Pack changes into the engine to use yackpack. This is the link that sh... read more 03/08/2009 (8:54 am)
Ubiq Visuals: 3D Adventure Kit please refer to the blog for more reference on commentary of this product. [url]www.garagegames.c... read more 03/06/2009 (12:07 pm)
TGEA or T3D? actually, there are places in the USA that prostitution is legal.. its just not legal in 99% of othe... read more 03/04/2009 (12:45 pm)
TGEA 1.7.1 attack helicopter csk model most of the actual code should swapright over.. its anything graphically related that will need some... read more 03/04/2009 (11:48 am)
FPS starter Kit AI Bot? How to? You could also look up AIguard and AIpatrol... something that should be standard in Torque by now..... read more 03/04/2009 (11:45 am)
Workspace Picture Thread Yah, lets stop the chatting and get to the gawking!! :)... read more 03/04/2009 (5:54 am)
Workspace Picture Thread You should sticky this so it doesnt get lost. Its a good community builder thread Edit: Jason, my... read more 03/03/2009 (5:44 am)
Workspace Picture Thread That is a Bionical Robotics toy... read more 03/02/2009 (6:31 pm)
Workspace Picture Thread [image]http://i144.photobucket.com/albums/r183/racs333/DSC01690.jpg[/image] Well its me and my &q... read more 03/02/2009 (4:16 pm)
Differences between Show Tools, TGE and TGEA You think maybe its time to update Showtools Pro?... read more 03/02/2009 (2:26 pm)
The chunks... read more 03/01/2009 (4:50 pm)
Sci-Fi Base Pack (free) ah, yah i read it, i just wanted to double check it with the man :) Thanks Good Textures are so hard... read more 03/01/2009 (6:51 am)
Sci-Fi Base Pack (free) ? I cant distrubute the textures? "You also cannot distribute the model, models created or t... read more 03/01/2009 (6:34 am)
Sci-Fi Base Pack (free) Awesome.. can We use the textures for commercial use?... read more 02/28/2009 (8:14 pm)
anyone use these 1.8.1 shaders yet ? it must be all the new documentation we have heard about... its ok we are waiting on the SFX documen... read more 02/26/2009 (4:45 pm)
One man team - feasible? Its ok, you can always come back to the graveyard and view the dead.. thats allowed :)... read more 02/25/2009 (4:22 pm)
Solar Battles - Filling Space Actually, alot of my Scifi Buildings are based on Tim Astes Pack, though the geometry has either bee... read more 02/25/2009 (7:16 am)
Action Adventure Game Starter Kit (paid job) /me goes to get his rifle again, Gotta kill another Zombie Thread.. Bam.. Head Shot... read more 02/25/2009 (6:32 am)
One man team - feasible? /me Grabs a large Rifle and shoots the Zombie Thread in the Head!! Gees, its like resident Evil arou... read more 02/24/2009 (8:57 pm)
melee combat well you can stop the player from moving while swinging its sword, simple code in the speed change ... read more 02/24/2009 (7:52 pm)
Some 3d medieval/fantasy style interiors Perhaps a furniture pack to go with these buildings?... read more 02/24/2009 (10:42 am)
I made a character any and all feed back will be greatly appreciated hmm 17k for that model? I think you could really cut that down.. But visually for that style it look... read more 02/23/2009 (7:59 pm)
Moving a simple dts with arrow keys counts you also use some kind of remote mounting code, and switch the control of the object.. much l... read more 02/22/2009 (8:33 am)
Can GroundCover really work? just curious i dont see TWSurfaceReference anywhere... Do you have a reference link? never mind ... read more 02/21/2009 (8:27 pm)
Large Waves for those kind of effects, i would either a) create a DTS wave and play it kinda like a footprint do... read more 02/21/2009 (6:51 am)
i want racer Car behaviours still need help with this?... read more 02/20/2009 (1:00 pm)