Game Development Community

Chris Harpan's Forum Posts

Thread Post Date Posted
Arteria 3d content christmas prmotion I just wish you folks had different payment options than PayPal :( I'd really love to buy these, but... read more 12/23/2007 (12:33 pm)
Gpgt Book And Tgea You need to have the starter kit for TGEA, you should be able to find links to it in the TGEA privat... read more 11/04/2007 (11:09 am)
Trying to get started I agree with David Blake, but I only use Torsion. It is a very good tool and I really don't know how... read more 11/01/2007 (10:17 am)
Immersive AI Engine by Gavin Bunney discussion Alienforce, if I can get this working today, I can do a quick video.... read more 11/01/2007 (5:36 am)
Immersive AI Engine by Gavin Bunney discussion @Brian & DALO, thanks very much for the info. The problem I was having is I was breaking up the fold... read more 11/01/2007 (4:21 am)
Immersive AI Engine by Gavin Bunney discussion Actually Brian, no offense, not really. It could be that I'm missing something and at this point a... read more 10/31/2007 (7:47 pm)
Immersive AI Engine by Gavin Bunney discussion I know I'm getting into this very late and I've tried reading through this thread but, at least at t... read more 10/31/2007 (6:19 pm)
21 Tips for Working with TGE 1.5 GUIs Very nice to see things like this. Thanks alot for doing this for all Torque users.... read more 10/31/2007 (4:09 pm)
RTS buildings for beginners James and Novack, I have to thank you guys for personally carrying the torch for the RTS kit. You bo... read more 10/31/2007 (11:47 am)
A couple of quick questions Thanks Alan, I had not seen this one and I'm already trying to implement it now. It's working to a p... read more 10/31/2007 (5:13 am)
A couple of quick questions Update: I've found a very simple AI that almost works. The script from Chapter 7 in the Advanced 3D ... read more 10/30/2007 (6:51 pm)
Advanced 3d AIO chapter 7 (aiGuard.cs) crash Ok, we've gotten this working somewhat. The bot will spawn, but not attack. When checking the consol... read more 10/30/2007 (6:20 pm)
A couple of quick questions Thanks Andy. I did find that problem late last night while playing with those variables in the shape... read more 10/30/2007 (5:27 am)
A couple of quick questions Andy, thanks very much for the quick reply. I have tried changing those variables in player.cs and i... read more 10/29/2007 (7:55 am)
Heads-up for new torquers: TorqueSchool classes As a person who is taking these classes, I can say they are very helpful.... read more 10/26/2007 (1:42 pm)
Wanted Web/Forum Designer Thanks nzEro, but the position has been filled. Sorry, I forgot all about this post. Oh and yes, Fla... read more 10/17/2007 (4:13 am)
GameCamera: a third person, aiming camera (that works!) Don't worry Brian, I didn't mean it to sound that way, I'm just getting frustrated by this and after... read more 10/12/2007 (7:50 am)
GameCamera: a third person, aiming camera (that works!) Ok, It will compile on a clean build, but the crosshair still does not show up. I'll look into the m... read more 10/12/2007 (5:10 am)
GameCamera: a third person, aiming camera (that works!) I've tried this, after all the fixes, I still get errors upon compiling. This is after a clean insta... read more 10/11/2007 (8:35 pm)
Space - The untapped Torque realm. This is a very interesting topic. One of the next games we plan on doing is a space based RTS, so I'... read more 10/08/2007 (1:07 pm)
Do TGB-created games run in Win98? Andrew, I have to agree with Alan. In my warranty tech days I found nearly the same thing. Most of t... read more 09/30/2007 (12:44 pm)
Licensign TGEA Thanks Jaimi. I recommend Torque alot and wasn't aware that if you upgraded you kept both licenses.... read more 09/30/2007 (11:47 am)
Licensign TGEA Jaimi, thanks for that. Just a quick question, do you still have access to future versions of TGE on... read more 09/30/2007 (10:38 am)
Licensign TGEA No, you only get the license for TGEA. TGE is not included. TGEA has all the features of TGE, plu... read more 09/30/2007 (9:49 am)
Suitability of Torque for Car,Fighting and Survival Horror I just did a quick search and there does seem to be a way to do it. I believe it's in a public area,... read more 09/28/2007 (8:21 am)
GameCamera: a third person, aiming camera (that works!) I did try a breakpoint and it is being called, so I have no clue what is going on. I also have check... read more 09/28/2007 (5:51 am)
GameCamera: a third person, aiming camera (that works!) Brian, I tried doing what you suggested for the crosshair, but it still does not show up. I've seen ... read more 09/27/2007 (6:09 pm)
Vista/RTSKit graphics problem I have to ask, are you using D3D option in the graphics or OpenGL? I ask this because I experience t... read more 09/27/2007 (9:55 am)
GameCamera: a third person, aiming camera (that works!) I got this working, but the problems C. Chotigavanich pointed out are there. I think the [code]S... read more 09/27/2007 (7:07 am)
GameCamera: a third person, aiming camera (that works!) Brian, no I didn't have a chance yet. I'm disabled and my health hasn't been the greatest lately, bu... read more 09/26/2007 (6:53 am)
GameCamera: a third person, aiming camera (that works!) @Brian West: I can't download the newest version of gameCamera.cc and gameCamera.h. I get a message ... read more 09/26/2007 (5:07 am)
GameCamera: a third person, aiming camera (that works!) Thanks Brian. I realized last night after all was said in done what I did wrong, I forgot to do the ... read more 09/24/2007 (5:35 am)
Replacing the Torque Orc Model with your own Here's a tutorial about this called, "getting rid of the Orcs": [url]http://www.jamestadeo.com/blog_... read more 09/24/2007 (4:02 am)
My Game Idea/Story, need writer to elaborate. James, I think you already have your story, you just want the details. That's where it kind of gets... read more 09/23/2007 (6:30 pm)
GameCamera: a third person, aiming camera (that works!) Thanks very much Tim, I've written it down. Like I said, it's obviously too early for me and I don't... read more 09/23/2007 (6:30 am)
GameCamera: a third person, aiming camera (that works!) I'm getting a lot more errors than Michael is. I can't seem to find "correctMuzzleVector = true;" an... read more 09/23/2007 (6:21 am)
Making an object usable reference I'd like some information of this too. Particularly the spawning of bots and sounds. I have found on... read more 09/21/2007 (10:59 am)
So who the heck is IAC? Well, I've tried to wade my way through all of these posts, blogs, and everything else and I think w... read more 09/20/2007 (2:39 pm)
VKit (Enhanced RTS Pack) in the works.. FlameGuard, right now now one knows. Garage Games has shut down Rigo Cisneros ability to sell this a... read more 09/17/2007 (6:30 pm)
What Sdk Ver for TGEA 1.03 Actually, the newest version, which is August of 2007, will work as well.... read more 09/16/2007 (1:21 pm)
Compiling errors I had already installed the latest DirectX SDK, I forgot about the Platform SDK. Thanks Stephen Zepp... read more 09/13/2007 (3:23 pm)
Multiple Versions of Torque That's what I thought Scott, but I thought I covered everything. I just reformatted and upgraded, so... read more 09/12/2007 (12:41 pm)
Multiple Versions of Torque Sorry, horrid typing on my part I guess. For some reason, I can't compile. My fault, I should have b... read more 09/12/2007 (11:36 am)
Atlas mapping @ Ken: It does cost $149.95 for a commercial license. I have all of the Torque Engines under commerc... read more 09/12/2007 (9:03 am)
RTS Kit Community Blog and Census created Well, I did fill one out, although I don't post alot. Unfortunately lately I have very little time p... read more 08/16/2007 (11:00 am)
Who's alive in this part of the world? @Novack: Carried over from the thread on the VKit additions to the RTS Kit-[url=http://www.garagegam... read more 07/15/2007 (2:30 pm)
VKit (Enhanced RTS Pack) in the works.. Well, just when I had my hopes up. Please don't take offense to this Stephen Zepp or any other GG em... read more 07/12/2007 (8:15 pm)
VKit (Enhanced RTS Pack) in the works.. @Rigo Cisneros: I've tried to find the verification step you were refering to, but I'm still unable ... read more 07/11/2007 (12:14 pm)
This book good for TGEA? Most of the examples no longer work. To put it not so nicely, the book is useless at this point. It ... read more 06/26/2007 (11:58 am)
This book good for TGEA? Well, I don't own TGEA, but the Torque scripting language is in both TGEA and TGE. A lot of the exam... read more 06/26/2007 (9:59 am)