Chris Harpan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Arteria 3d content christmas prmotion | I just wish you folks had different payment options than PayPal :( I'd really love to buy these, but... read more | 12/23/2007 (12:33 pm) |
| Gpgt Book And Tgea | You need to have the starter kit for TGEA, you should be able to find links to it in the TGEA privat... read more | 11/04/2007 (11:09 am) |
| Trying to get started | I agree with David Blake, but I only use Torsion. It is a very good tool and I really don't know how... read more | 11/01/2007 (10:17 am) |
| Immersive AI Engine by Gavin Bunney discussion | Alienforce, if I can get this working today, I can do a quick video.... read more | 11/01/2007 (5:36 am) |
| Immersive AI Engine by Gavin Bunney discussion | @Brian & DALO, thanks very much for the info. The problem I was having is I was breaking up the fold... read more | 11/01/2007 (4:21 am) |
| Immersive AI Engine by Gavin Bunney discussion | Actually Brian, no offense, not really. It could be that I'm missing something and at this point a... read more | 10/31/2007 (7:47 pm) |
| Immersive AI Engine by Gavin Bunney discussion | I know I'm getting into this very late and I've tried reading through this thread but, at least at t... read more | 10/31/2007 (6:19 pm) |
| 21 Tips for Working with TGE 1.5 GUIs | Very nice to see things like this. Thanks alot for doing this for all Torque users.... read more | 10/31/2007 (4:09 pm) |
| RTS buildings for beginners | James and Novack, I have to thank you guys for personally carrying the torch for the RTS kit. You bo... read more | 10/31/2007 (11:47 am) |
| A couple of quick questions | Thanks Alan, I had not seen this one and I'm already trying to implement it now. It's working to a p... read more | 10/31/2007 (5:13 am) |
| A couple of quick questions | Update: I've found a very simple AI that almost works. The script from Chapter 7 in the Advanced 3D ... read more | 10/30/2007 (6:51 pm) |
| Advanced 3d AIO chapter 7 (aiGuard.cs) crash | Ok, we've gotten this working somewhat. The bot will spawn, but not attack. When checking the consol... read more | 10/30/2007 (6:20 pm) |
| A couple of quick questions | Thanks Andy. I did find that problem late last night while playing with those variables in the shape... read more | 10/30/2007 (5:27 am) |
| A couple of quick questions | Andy, thanks very much for the quick reply. I have tried changing those variables in player.cs and i... read more | 10/29/2007 (7:55 am) |
| Heads-up for new torquers: TorqueSchool classes | As a person who is taking these classes, I can say they are very helpful.... read more | 10/26/2007 (1:42 pm) |
| Wanted Web/Forum Designer | Thanks nzEro, but the position has been filled. Sorry, I forgot all about this post. Oh and yes, Fla... read more | 10/17/2007 (4:13 am) |
| GameCamera: a third person, aiming camera (that works!) | Don't worry Brian, I didn't mean it to sound that way, I'm just getting frustrated by this and after... read more | 10/12/2007 (7:50 am) |
| GameCamera: a third person, aiming camera (that works!) | Ok, It will compile on a clean build, but the crosshair still does not show up. I'll look into the m... read more | 10/12/2007 (5:10 am) |
| GameCamera: a third person, aiming camera (that works!) | I've tried this, after all the fixes, I still get errors upon compiling. This is after a clean insta... read more | 10/11/2007 (8:35 pm) |
| Space - The untapped Torque realm. | This is a very interesting topic. One of the next games we plan on doing is a space based RTS, so I'... read more | 10/08/2007 (1:07 pm) |
| Do TGB-created games run in Win98? | Andrew, I have to agree with Alan. In my warranty tech days I found nearly the same thing. Most of t... read more | 09/30/2007 (12:44 pm) |
| Licensign TGEA | Thanks Jaimi. I recommend Torque alot and wasn't aware that if you upgraded you kept both licenses.... read more | 09/30/2007 (11:47 am) |
| Licensign TGEA | Jaimi, thanks for that. Just a quick question, do you still have access to future versions of TGE on... read more | 09/30/2007 (10:38 am) |
| Licensign TGEA | No, you only get the license for TGEA. TGE is not included. TGEA has all the features of TGE, plu... read more | 09/30/2007 (9:49 am) |
| Suitability of Torque for Car,Fighting and Survival Horror | I just did a quick search and there does seem to be a way to do it. I believe it's in a public area,... read more | 09/28/2007 (8:21 am) |
| GameCamera: a third person, aiming camera (that works!) | I did try a breakpoint and it is being called, so I have no clue what is going on. I also have check... read more | 09/28/2007 (5:51 am) |
| GameCamera: a third person, aiming camera (that works!) | Brian, I tried doing what you suggested for the crosshair, but it still does not show up. I've seen ... read more | 09/27/2007 (6:09 pm) |
| Vista/RTSKit graphics problem | I have to ask, are you using D3D option in the graphics or OpenGL? I ask this because I experience t... read more | 09/27/2007 (9:55 am) |
| GameCamera: a third person, aiming camera (that works!) | I got this working, but the problems C. Chotigavanich pointed out are there. I think the [code]S... read more | 09/27/2007 (7:07 am) |
| GameCamera: a third person, aiming camera (that works!) | Brian, no I didn't have a chance yet. I'm disabled and my health hasn't been the greatest lately, bu... read more | 09/26/2007 (6:53 am) |
| GameCamera: a third person, aiming camera (that works!) | @Brian West: I can't download the newest version of gameCamera.cc and gameCamera.h. I get a message ... read more | 09/26/2007 (5:07 am) |
| GameCamera: a third person, aiming camera (that works!) | Thanks Brian. I realized last night after all was said in done what I did wrong, I forgot to do the ... read more | 09/24/2007 (5:35 am) |
| Replacing the Torque Orc Model with your own | Here's a tutorial about this called, "getting rid of the Orcs": [url]http://www.jamestadeo.com/blog_... read more | 09/24/2007 (4:02 am) |
| My Game Idea/Story, need writer to elaborate. | James, I think you already have your story, you just want the details. That's where it kind of gets... read more | 09/23/2007 (6:30 pm) |
| GameCamera: a third person, aiming camera (that works!) | Thanks very much Tim, I've written it down. Like I said, it's obviously too early for me and I don't... read more | 09/23/2007 (6:30 am) |
| GameCamera: a third person, aiming camera (that works!) | I'm getting a lot more errors than Michael is. I can't seem to find "correctMuzzleVector = true;" an... read more | 09/23/2007 (6:21 am) |
| Making an object usable reference | I'd like some information of this too. Particularly the spawning of bots and sounds. I have found on... read more | 09/21/2007 (10:59 am) |
| So who the heck is IAC? | Well, I've tried to wade my way through all of these posts, blogs, and everything else and I think w... read more | 09/20/2007 (2:39 pm) |
| VKit (Enhanced RTS Pack) in the works.. | FlameGuard, right now now one knows. Garage Games has shut down Rigo Cisneros ability to sell this a... read more | 09/17/2007 (6:30 pm) |
| What Sdk Ver for TGEA 1.03 | Actually, the newest version, which is August of 2007, will work as well.... read more | 09/16/2007 (1:21 pm) |
| Compiling errors | I had already installed the latest DirectX SDK, I forgot about the Platform SDK. Thanks Stephen Zepp... read more | 09/13/2007 (3:23 pm) |
| Multiple Versions of Torque | That's what I thought Scott, but I thought I covered everything. I just reformatted and upgraded, so... read more | 09/12/2007 (12:41 pm) |
| Multiple Versions of Torque | Sorry, horrid typing on my part I guess. For some reason, I can't compile. My fault, I should have b... read more | 09/12/2007 (11:36 am) |
| Atlas mapping | @ Ken: It does cost $149.95 for a commercial license. I have all of the Torque Engines under commerc... read more | 09/12/2007 (9:03 am) |
| RTS Kit Community Blog and Census created | Well, I did fill one out, although I don't post alot. Unfortunately lately I have very little time p... read more | 08/16/2007 (11:00 am) |
| Who's alive in this part of the world? | @Novack: Carried over from the thread on the VKit additions to the RTS Kit-[url=http://www.garagegam... read more | 07/15/2007 (2:30 pm) |
| VKit (Enhanced RTS Pack) in the works.. | Well, just when I had my hopes up. Please don't take offense to this Stephen Zepp or any other GG em... read more | 07/12/2007 (8:15 pm) |
| VKit (Enhanced RTS Pack) in the works.. | @Rigo Cisneros: I've tried to find the verification step you were refering to, but I'm still unable ... read more | 07/11/2007 (12:14 pm) |
| This book good for TGEA? | Most of the examples no longer work. To put it not so nicely, the book is useless at this point. It ... read more | 06/26/2007 (11:58 am) |
| This book good for TGEA? | Well, I don't own TGEA, but the Torque scripting language is in both TGEA and TGE. A lot of the exam... read more | 06/26/2007 (9:59 am) |