Game Development Community

Ethan Groves's Forum Posts

Thread Post Date Posted
Quick Question: Constructor I was hoping to be able to [b][i]create[/i][/b] the object in that shape so that the textures wouldn... read more 01/04/2008 (2:30 pm)
Quick Question: Constructor The problem is, when I move the highlighted vertice, constructor automatically keeps the opposing v... read more 01/04/2008 (2:02 pm)
Constructor can't export cathedral Yeah, I've had the same problem, although I don't know how to fix it. :P... read more 11/07/2007 (5:53 am)
I'm very excited ^That should be stickied.^ :) Good post.... read more 09/15/2007 (6:30 am)
Tombraider character I completed Um... Wow! That stuff is insane! Edit: You may want to size your images down a wee bit, so the... read more 09/06/2007 (10:28 pm)
Project Needs Lil Help Wow... Who wrote this? This should be stickied... There is no way this is not a joke.... read more 09/01/2007 (5:37 pm)
Dynamic buildings... Kind of. I'm curious about how to do this also...... read more 05/11/2007 (6:08 pm)
MMORPG Help Massively Wanted ...Trying...to...resist... NOOOOOOOOOooooooooooo............. read more 05/11/2007 (6:02 pm)
Awesome game idea, what next? Write out your idea. Plan it all out before you start making it. It saves a lot of work in the lon... read more 04/04/2007 (9:08 am)
Three Masted Ship Very nice. What program are you using to create your models?... read more 02/15/2007 (8:51 am)
Third person control and Camera. Lol. It's embarrassing to forget to check the dates. It happens... I know I've done it before. ;... read more 01/11/2007 (6:44 am)
Ideas for games...by artists The problem with art vs. programming is that art isn't cut and dry. I consider myself an artist, bu... read more 12/27/2006 (7:52 pm)
Unfinished project dump Woah! Awesome!... read more 12/26/2006 (7:52 pm)
Blender Yep here it is... It's actually the subsurf feature I was remembering. [url=http://www.ibiblio... read more 12/26/2006 (7:54 am)
Blender I believe there is a tutorial about how to get nice curves without adjusting the vertices... I thin... read more 12/26/2006 (6:27 am)
Blender Sorry, should work now...... read more 12/24/2006 (9:06 pm)
Blender I don't know if this is any help, but try these. This is the tutorial I started out with... [url... read more 12/24/2006 (5:09 pm)
Jail for acts of virtual violence Next they need to ban tree limbs, because boys can use those to play "guns/war." Where will it en... read more 12/21/2006 (4:04 pm)
Content packs, textures, scifi/fantasy ? You left a space... [image]http://www.enchantedrealmsllc.com/vcp_images/vplants1/vp1pack.jpg [/im... read more 11/21/2006 (8:56 am)
Which Vehicle Should I choice for ship How big of a difference would it make if he did want players to move around on the ships?... read more 11/20/2006 (8:28 am)
Top 10 Games... of all time. And prove why. I'll order my favorites by genre. Strategy: My favorite strategy game is Age of Empires 2. I do... read more 11/20/2006 (5:23 am)
Using pre-made material in game design. Is it legal... Thanks guys, I think you both have some valid points. I don't want to be misleading, so I'll be car... read more 11/20/2006 (4:18 am)
... Excellent. I've bookmarked it for future reference. Now if you could kindly explain how to set u... read more 11/19/2006 (2:48 pm)
Right-clicking in OSX I can't answer your question exactly, but almost ANY three button mouse with a USB connection works ... read more 11/19/2006 (2:33 pm)
My dream in voyage game life [url=burningsea.com]Pirates of the Burning Sea[/url] ;)... read more 11/14/2006 (8:29 pm)
Game Designer Position for Role Playing Game I'm interested. =) You can e-mail me at DesignDevelopeDistribute-3D-DuDe@hotmail.com... read more 09/15/2006 (3:07 pm)
Collision Detection vs. LOS @ Woodman: Thanks for the advice. And thanks for letting me know you didn't intend to be rude. I'... read more 08/25/2006 (1:17 pm)
Collision Detection vs. LOS You don't have to have the NPC react immediately, you could randomize a time delay before it turned ... read more 08/25/2006 (12:27 pm)
Collision Detection vs. LOS @ Woodman: It sounds like you are challenging me... Ready to gloat when my idea doesn't work. I a... read more 08/25/2006 (12:07 pm)
Collision Detection vs. LOS One more question, if I made a game using TGE, how easily could I switch my game from TGE to TSE?... read more 08/25/2006 (10:54 am)
Collision Detection vs. LOS No I don't own a copy of TGE, although I'm very seriously considering it. Which is exactly why I'm ... read more 08/25/2006 (10:50 am)
Collision Detection vs. LOS The reason I'm asking this question, is because I'm wondering if it's possible or even a good idea t... read more 08/25/2006 (9:25 am)