Thijs Sloesen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What Linux distribution do you use? | Gentoo here... read more | 06/23/2004 (2:35 pm) |
| Sierra Bye-Bye?? and Whats the Vivendi story? | All these companies that are broken up and all these employees being laid off lately (not only in ga... read more | 06/22/2004 (1:56 pm) |
| Offline Images? | You upload them to some web server somewhere and include them in your post using the [ image ]www.my... read more | 06/22/2004 (3:15 am) |
| Making a master server? | Good luck! :)... read more | 06/21/2004 (3:27 pm) |
| Making a master server? | Torque already supports master servers. Use the free master server Ben Garney mentioned: [quote]T... read more | 06/21/2004 (2:43 pm) |
| Making a master server? | Set up a master server, which allows a client to connect to one of the main servers. Set up a cou... read more | 06/21/2004 (2:10 pm) |
| Sierra Bye-Bye?? and Whats the Vivendi story? | About Vivendi i found some news at http://www.bluesnews.com/, but haven't found anything on Sierra.... read more | 06/21/2004 (1:54 pm) |
| Sierra Bye-Bye?? and Whats the Vivendi story? | Euh you have a source for that news?... read more | 06/21/2004 (1:53 pm) |
| Making a master server? | Euhm, I'm a bit confused here. What exactly are you trying to accomplish? To have the game connec... read more | 06/21/2004 (1:51 pm) |
| Quark cracks from copying | Hmm maybe I was wrong, I thought I read that somewhere. I could have confused that with the fact tha... read more | 06/21/2004 (1:00 pm) |
| Making a master server? | Oh and about the "client/server" talk functions: in a nutshell: on the client, you could use... read more | 06/21/2004 (12:32 pm) |
| Making a master server? | You could do that by writing some scripts that connect to the new server. Check out this resource: [... read more | 06/21/2004 (12:23 pm) |
| Making a master server? | Ben: is everyone allowed to use the GG master servers then? I could imagine that GG would find it le... read more | 06/21/2004 (10:37 am) |
| MiniApp tutorial and unable to create bitmap | I haven't tried it. Have you made sure your texture has dimensions which are a power of 2? Example: ... read more | 06/20/2004 (5:39 am) |
| Quark cracks from copying | Hmmm... isn't it so that you can't really rotate anything in Quark? At least I've read somewhere tha... read more | 06/16/2004 (3:40 pm) |
| Interplay going down? | @Logan: I didn't know more studios would be affected by this. That sucks indeed.... read more | 06/03/2004 (1:05 am) |
| Savage- Game from S2 | Yep, that game kicks ass. retail too :)... read more | 05/31/2004 (8:39 am) |
| @#$@# Eidos! | Wouldn't the world be a much better place if we treated others with respect?... read more | 05/30/2004 (12:05 pm) |
| Torque Book: 3D Game Programming All In One | My copy of the book just arrived. It sure does look good at first glance. Off to read! :)... read more | 05/21/2004 (5:53 am) |
| One long adventure or a series of short ones? | Yeah Ive been thinking about that and seems like the best-fits-all solution :) Thanks for your thoug... read more | 04/19/2004 (1:07 am) |
| Documentation changes | Yep, took me a while to figure that one out.... read more | 04/18/2004 (1:36 pm) |
| M$ releases VC 2003 toolchain for free !!! | Rodney: yes :)... read more | 04/18/2004 (8:48 am) |
| Nebula device VS. Torque ??? | I wonder what is wrong with showing a logo. After all... you DO use the technology behind the logo, ... read more | 03/30/2004 (1:21 am) |
| European IGC ? | Sounds very good, Phil! Keep us posted :)... read more | 03/30/2004 (1:20 am) |
| European IGC ? | I would love a European IGC :) The distance to the US is what keeps me from going to the current ... read more | 03/26/2004 (6:36 am) |
| Publishing game for friends/others ? | Hmmm I think I missed something. What's the boomball demo?... read more | 03/17/2004 (3:32 am) |
| Game Idea | ... we should have more places where players can give us game ideas. we shouldnt make fun of them... read more | 02/28/2004 (2:26 pm) |
| Mouse selecting | Thanks a lot man!... read more | 02/27/2004 (1:20 am) |
| Walk through tutorial | I don't know about any packaging tutorials, but the Getting Started guide (see Torque docs) can be o... read more | 02/05/2004 (6:44 am) |
| Modelling Contest | I say sounds good to me! I wonder what GG thinks of this..... read more | 01/30/2004 (12:00 pm) |
| Arcade Publishing | As far as I understand the license, you are free to do whatever you want with your own work: publish... read more | 01/29/2004 (3:16 am) |
| New linux Distro.. which one?? | I switched from RedHat to Gentoo, and I'm most satisfied. Finally an "up-to-date" system, and since ... read more | 01/28/2004 (1:36 pm) |
| Linux . . . | Nathan: ever tried Midnight Commander (mc)? It's a Norton Commander clone thing. Works really well i... read more | 01/28/2004 (1:19 am) |
| Gui Control documentation? | I don't think there is in-depth documentation on that yet, so maybe you'll be best off just by exper... read more | 01/27/2004 (12:45 pm) |
| Which is simpler? UScript or torque script | I like the way how Torque script integrates with C++ code. And of course the availablitity of the C+... read more | 01/26/2004 (10:25 am) |
| Copywrite - Torc Interactive? | The site does not show any evidence of Torc being a trademark, so since Torc and Torque are still a ... read more | 01/26/2004 (8:54 am) |
| Editing a published game?!! | The whole point of allowing users to make mods for your games is to sell more copies :)... read more | 01/25/2004 (1:18 pm) |
| How long until we can purchase SDK documentation? | A content pack would actually be pretty cool.... read more | 01/25/2004 (2:05 am) |
| Jumpy on linux... | I have submitted a FAQ resource. Should be posted as soon as it's approved.... read more | 01/25/2004 (2:01 am) |
| Porting to Mac/Linux | You could consider using cross-platform media libraries, like [url=http://www.libsdl.org]SDL[/url], ... read more | 01/24/2004 (3:50 pm) |
| Blender Exporter 0.5 Available | Yay! Thanks a lot! :D... read more | 01/24/2004 (11:05 am) |
| Torque Game Studio | [quote]Why use existing code if you can build it yourself? :D[/quote] Cuz you work more efficient... read more | 01/24/2004 (4:56 am) |
| Torque Game Studio | Hey, nice initiative! Can't wait to see it running. Best feature you can support: native linux bi... read more | 01/23/2004 (4:26 pm) |
| Compiling Questions | Sure you can. Just give this a try: [url]http://www.garagegames.com/docs/torque.sdk/gstarted/compile... read more | 01/23/2004 (3:20 pm) |
| Scripting And Middleware. | 1) If ICE is licensed under the GPL license (what I think it is since you called it GNU ICE) then as... read more | 01/23/2004 (11:46 am) |
| Executing files while in-game | If Torque doesn't support that, you could always do it with a WinAPI call, like ShellExecute() in Wi... read more | 01/23/2004 (10:36 am) |
| Scripting And Middleware. | In answer to your first question, check out this resource: [url]http://www.garagegames.com/index.php... read more | 01/23/2004 (8:10 am) |
| This looks like it might end up being a viable alternative to VS | Btw, there is a new branch, [url=http://www.gnome.org/projects/devtools/gide.shtml]Anjuta2[/url], wh... read more | 01/23/2004 (12:59 am) |
| This looks like it might end up being a viable alternative to VS | The Anjuta "import project" feature imports all files nicely, and the symbol browser even lists all ... read more | 01/23/2004 (12:57 am) |
| Jumpy on linux... | Thanks James, your solution works! Awesome :) I even have sound again in Torque. I was beginning ... read more | 01/20/2004 (7:51 am) |