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Thijs Sloesen's Forum Posts

Thread Post Date Posted
Draw Geometric Primitives in Torque Or have a look at the [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=51... read more 05/30/2005 (5:28 am)
Unapproved resources I also have one from Oct. 3rd 2004: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource... read more 05/27/2005 (9:39 am)
Resource Donations @OneST8: I like the idea! Kind of like sourceforge. Nice. @Chris: You want GG to become a private... read more 05/27/2005 (4:57 am)
Possible flying vehicle improvement? The collision freezing is, I believe, a result of inaccuracy in the collision detection. There is a ... read more 05/21/2005 (3:12 pm)
Running the Torque Tools Are you talking about the mission editor? No, you can not run it as a stand-alone tool, it is integr... read more 05/21/2005 (1:22 pm)
How do I "right click" with Apple OS X using a 1 button mouse? Euhm, I am no OSX user, but wasn't it something like holding the mouse button pressed?... read more 05/19/2005 (12:56 am)
Extremely High FPS Hey Eddy, type the following in the console: metrics(fps); That will show you the fps Torqu... read more 03/09/2005 (5:18 am)
Okay everybody represent your `hood(neighborhood that is) Heya, Rotterdam, The Netherlands here!... read more 03/06/2005 (1:51 pm)
3D-Diggers GbR, a little German company I bought a few artpacks from these guys. All very nice stuff. Keep up the good work guys!... read more 02/28/2005 (1:59 pm)
Making a city Check out Ken's book, it explains about unit sizes etc: [url]http://www.garagegames.com/index.php... read more 02/01/2005 (4:59 am)
Anyone interested in new player model? (+scale query) Awesome model, dude! And in an attempt to answer your question: the models in the starter.fps dem... read more 01/20/2005 (12:25 pm)
3d/2d Artist available Man, that's amazing! I might get in touch with you later...... read more 01/02/2005 (1:20 am)
FreeBSD Dedicated? Hmm as far as I know, TNL is FreeBSD compatible, or at least shouldn't be hard to port. So My guess ... read more 12/12/2004 (2:52 am)
Wanted: openTNL coder for freesports/racing game Cheers, Jeff! :)... read more 10/02/2004 (12:32 pm)
Wich linux is the best In my experience, KDevelop is a great free IDE for Linux. I run it on Gnome btw ;)... read more 09/30/2004 (12:09 pm)
Login Server request I'm currently working on a design for the central server which i have called "Authentication and Pla... read more 09/27/2004 (4:02 am)
Login Server request I'll see what I can do about my design. Maybe i can make it generic enough to be used by other Torqu... read more 09/25/2004 (1:13 pm)
Login Server request I'm working on a login system for my current project, but ourdesign allows me to host the servers ou... read more 09/24/2004 (3:34 pm)
Help on Missing files Cheers Fredric! Have fun :)... read more 09/24/2004 (9:06 am)
Help on Missing files The files you are missing are non-critical files. The quitGui.gui file is missing, but you don't nee... read more 09/24/2004 (8:17 am)
Getting Started And if you're really serious about this, you owe it to yourself to check out [url=http://www.garageg... read more 09/23/2004 (4:26 am)
Tribes: Vengeance Gone Gold! Cheers Logan!... read more 09/22/2004 (7:52 am)
Rts Pack? The forum search seems to be working fine. It just looks like they dont search on anything with less... read more 09/22/2004 (7:51 am)
Adding Z Co-Ord to AIPlayer::getAIMove David: which mod are you talking about?... read more 09/22/2004 (2:26 am)
A Useful change to consoledlg Now that's really cool. Thanks for sharing!... read more 09/19/2004 (2:29 pm)
Quick Question for Ben Garney Hmm, I wonder if there would be any interest in an expansion pack that added cross-platform joystick... read more 09/19/2004 (10:31 am)
Is AI controlled through scripting Hmm.. well Phil has worded it way more compactly ;)... read more 09/14/2004 (1:28 am)
Is AI controlled through scripting Hey Spencer, I think the problem you are facing is a script problem. I haven't dug in the code, b... read more 09/14/2004 (1:27 am)
Monster Studios dead? Thanks a lot for the info, I'll keep my eyes open for more info then :) And I didnt post it in th... read more 09/13/2004 (9:33 am)
Is AI controlled through scripting Dimitri, Check out aiAplayer.cs. That's where some AI is controlled. Now open up the mission e... read more 09/13/2004 (1:00 am)
Monster Studios dead? Oh, I see. Well, I'll just wait this one out a bit then. See what happens. Thanks a lot for the upda... read more 09/12/2004 (4:20 am)
Game Developer gives Torque a great review! That's good news! I can't wait till my september issue is here :)... read more 09/01/2004 (11:24 pm)
Games based on Torque I guess you could count Dark Horizons: Lore too http://www.garagegames.com/pg/product/view.php?id... read more 08/27/2004 (1:29 am)
Big doc update I really enjoyed the chapter about Marble Blast. Thanks a lot for these valuable insights!... read more 08/26/2004 (4:30 am)
Big doc update This is awesome. Thank you so much GarageGames. Cheers!... read more 08/26/2004 (2:25 am)
Need for a German Torque Forum? Wouldn't it be better to just concentrate the Torque brains here? If we are going to set up a forum ... read more 08/16/2004 (5:09 am)
TorqueBASIC: A Scripting Language One more thought, One of the things I dislike about reading articles about .NET is that there are... read more 07/19/2004 (3:50 am)
TorqueBASIC: A Scripting Language Ok, no problem :) All is well :)... read more 07/18/2004 (3:31 pm)
TorqueBASIC: A Scripting Language Bryan, I know what you mean. I'm sorry if I didn't make it clear. My post wasnt very productive. I j... read more 07/18/2004 (3:13 pm)
TorqueBASIC: A Scripting Language Fine, I removed my post... such discussions are of no use anyway.... read more 07/18/2004 (2:56 pm)
TorqueBASIC: A Scripting Language -snip-... read more 07/18/2004 (2:43 pm)
What studio/engine do you recommend? The Torque engine is at your command! :)... read more 07/05/2004 (12:59 pm)
Torque Cookbook Bil: You are missing my point :) You said a wiki might be a bad idea because of inconsistent layo... read more 07/01/2004 (4:46 pm)
Torque Cookbook Bil: then maybe it would be better to somehow document the "recipes" in an xml format somehow? Isn't... read more 07/01/2004 (4:11 pm)
Torque Cookbook How about a wiki? (hmm wasnt there already a wiki?)... read more 07/01/2004 (1:36 pm)
Display frames per second Metrics("debug") also seems to show some interesting numbers ;) hmm i think you have to define GA... read more 06/30/2004 (3:28 am)
Sierra Bye-Bye?? and Whats the Vivendi story? I second that :)... read more 06/26/2004 (4:05 am)
Sierra Bye-Bye?? and Whats the Vivendi story? I totally agree.... read more 06/25/2004 (3:31 am)
Sierra Bye-Bye?? and Whats the Vivendi story? Politics always ruins things. Can't we just do without? :p... read more 06/24/2004 (1:10 pm)
First game with torque Read the book 3D Game Programming All In One. Gives you a great kickstart :)... read more 06/23/2004 (3:30 pm)