Nick Sandow's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Bug in Ternary Operator | Does GG ever put a bounty (money or otherwise) on a bug? Just wondering...... read more | 01/31/2007 (9:22 pm) |
| Console displays only very briefly when I hit tilde. | I don't have a joystick or gamepad connected - just using good old keyboard and mouse. Actually, ... read more | 12/07/2006 (12:17 am) |
| Console displays only very briefly when I hit tilde. | Thanks for helping out with some testing. It happens often enough to slowly drive me crazy, unfor... read more | 12/06/2006 (11:52 pm) |
| Frame flicker | Are you talking about $pref::Video::disableVerticalSync ? That will stop new frames appearing on ... read more | 12/06/2006 (10:37 pm) |
| Positive Terrain | Can you edit the TerrainBlock declaration in the .mis file? Try setting the position parameter?... read more | 11/14/2006 (11:22 pm) |
| Running listen server and client on one machine | Thanks for your reply Stefan. The basic problem is that I see "No servers found" when I hit the "... read more | 11/11/2006 (7:55 pm) |
| Networked Terrain Deformation Problem | Great stuff, Gary! So, I take it the position problem applies to the [url=http://www.garagegames.... read more | 09/17/2006 (10:34 pm) |
| Dynamically painting terrain texture? | Hi Norv, TerrainEditor::gridToWorld() and TerrainEditor::worldToGrid() should help you converting... read more | 09/10/2006 (9:53 pm) |
| Dynamically painting terrain texture? | Hi Norv, Torque's terrain texture blending doesn't happen at a resolution lower than 1 grid squar... read more | 09/04/2006 (5:19 pm) |
| Dynamically painting terrain texture? | PaintMaterialAction::process() is called when you click the mouse with the texture painter tool. It... read more | 09/02/2006 (1:09 am) |
| Dynamically painting terrain texture? | Hi Norv, I've done something similar to this. Instead of wildfire, I have little critters that g... read more | 08/30/2006 (10:00 pm) |
| Incremental Terrain Lighting | By "incremental lighting strategy", I mean to only relight the changed areas of the terrain. Fo... read more | 08/23/2006 (1:16 am) |