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Nick Sandow's Forum Posts

Thread Post Date Posted
Bug in Ternary Operator Does GG ever put a bounty (money or otherwise) on a bug? Just wondering...... read more 01/31/2007 (9:22 pm)
Console displays only very briefly when I hit tilde. I don't have a joystick or gamepad connected - just using good old keyboard and mouse. Actually, ... read more 12/07/2006 (12:17 am)
Console displays only very briefly when I hit tilde. Thanks for helping out with some testing. It happens often enough to slowly drive me crazy, unfor... read more 12/06/2006 (11:52 pm)
Frame flicker Are you talking about $pref::Video::disableVerticalSync ? That will stop new frames appearing on ... read more 12/06/2006 (10:37 pm)
Positive Terrain Can you edit the TerrainBlock declaration in the .mis file? Try setting the position parameter?... read more 11/14/2006 (11:22 pm)
Running listen server and client on one machine Thanks for your reply Stefan. The basic problem is that I see "No servers found" when I hit the "... read more 11/11/2006 (7:55 pm)
Networked Terrain Deformation Problem Great stuff, Gary! So, I take it the position problem applies to the [url=http://www.garagegames.... read more 09/17/2006 (10:34 pm)
Dynamically painting terrain texture? Hi Norv, TerrainEditor::gridToWorld() and TerrainEditor::worldToGrid() should help you converting... read more 09/10/2006 (9:53 pm)
Dynamically painting terrain texture? Hi Norv, Torque's terrain texture blending doesn't happen at a resolution lower than 1 grid squar... read more 09/04/2006 (5:19 pm)
Dynamically painting terrain texture? PaintMaterialAction::process() is called when you click the mouse with the texture painter tool. It... read more 09/02/2006 (1:09 am)
Dynamically painting terrain texture? Hi Norv, I've done something similar to this. Instead of wildfire, I have little critters that g... read more 08/30/2006 (10:00 pm)
Incremental Terrain Lighting By "incremental lighting strategy", I mean to only relight the changed areas of the terrain. Fo... read more 08/23/2006 (1:16 am)