KLEBER SEIXAS's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Problem in the personage creation | I believe that the problem this diminishing the size of the model. therefore when I do not make this... read more | 07/09/2007 (1:56 pm) |
| Problem in the personage creation | What I made was the following one: 1- I changed the model of script player.cs, for the model th... read more | 07/06/2007 (1:56 pm) |
| Question on mount | My objects not joining in mountpoint only in the origin. how I correct this?... read more | 02/27/2007 (12:25 pm) |
| Question on mount | My objects not joining in mountpoint only in the origin. how I correct this?... read more | 02/27/2007 (12:13 pm) |
| Amount of polygons in TSE | Ok, thanks. any other data on polygons of interiors still well are come ^^... read more | 02/08/2007 (2:02 pm) |
| Question on mount | Nobody knows as to make this? who can give this information to me, I to order an email?... read more | 02/06/2007 (12:15 pm) |
| Doubt of animation, Camera and texture | This exactly that I do not obtain to make... read more | 12/13/2006 (10:29 am) |
| Doubt of animation, Camera and texture | I shaped an object and specified a place for camera in it. but I am not obtaining to make with that ... read more | 12/01/2006 (10:22 am) |
| Doubt of animation, Camera and texture | How I make to place camera in the knot of camera of my object?... read more | 11/30/2006 (12:22 pm) |
| Doubt of animation, Camera and texture | Already I obtained to decide the problem and without having that to divide the model ^^... read more | 11/23/2006 (4:30 pm) |
| Doubt of animation, Camera and texture | Ok. here this mine code. if something will be missed informs to me ^^ [code]new Material(a1player... read more | 11/21/2006 (10:34 am) |
| Help with mountpoint | Used this but he did not function. The objects are created, but are not joined in mount. Here th... read more | 10/26/2006 (12:35 pm) |
| Help with mountpoint | Thank Allyn ^^, Now another one doubts: As I make this in the way of a animation. I want to ... read more | 10/20/2006 (12:17 pm) |