Game Development Community

Joe Kauffman's Forum Posts

Thread Post Date Posted
Fading (and Beyond) Eric, that is such a great tutorial! so helpful. and those functions are awesome. now i have to go... read more 05/02/2007 (11:24 am)
PickPoint doesn't work for me Andy, You need to first get the scenegraph for your SceneWindow... like this: [code] function ... read more 12/25/2006 (9:37 pm)
Torque2D TextMate Bundle Scott, This is awesome! This totally helps me out! TextMate is great, i'll probably purcahase it ... read more 11/26/2006 (3:25 pm)
Build error Dan, Just to make sure, You need to build the windows version of your game from a windows comp... read more 11/26/2006 (3:23 pm)
Turning particles images into a weapon @paul, there's also a "." missing here: [code] %this setSize(10,5); [/code] every time you ru... read more 11/18/2006 (12:40 am)
How to Constrain Aspect Ratio on WideScreen? Hey, again, thanks for you help. i'm trying not to get frustrated by this, but i've been working o... read more 11/16/2006 (12:52 pm)
How to Constrain Aspect Ratio on WideScreen? Ben, thank you! i will attempt to tackle this in the morning (well, later on in the morning...it'... read more 11/16/2006 (2:22 am)
How to Constrain Aspect Ratio on WideScreen? Ben, thanks for replying! hmmm.. i want to do things correctly, but it is working now: with a ... read more 11/15/2006 (5:43 pm)
How to Constrain Aspect Ratio on WideScreen? Okay! i think i got it... in my main.cs: [code] if((getWord(getDesktopResolution(),0) / getWor... read more 11/14/2006 (11:45 pm)
How to Constrain Aspect Ratio on WideScreen? Perhaps a clue: if i check getDestopResolution() when i am in fullscreen mode, i get 1024, 768, 3... read more 11/14/2006 (10:36 pm)
How to Constrain Aspect Ratio on WideScreen? Hey, i'm running into some trouble implementing this... Ben, if you're still reading these forum... read more 11/14/2006 (9:15 pm)
Need to pass a string in a bindCmd... Yeah, that was it... i was being crazy. thanks for the help.... read more 11/09/2006 (11:40 am)
Need to pass a string in a bindCmd... Thanks for the reply! yeah, i thought my problem was that i had too many quotes so i tried that,... read more 11/08/2006 (9:27 am)
Game crashes when I try to load level... Hey, perhaps you need to add a schedule? they discuss something similar here: [url]http://www... read more 10/20/2006 (10:20 am)
Set the focus of the mouse on an object? Hi Amanda... yeah, i would do pickPoint as well, which gets all of the objects under a specific p... read more 09/17/2006 (2:55 pm)
Moving multiple objects as a single unit? Cool. thanks!... read more 09/12/2006 (12:28 am)
How to Constrain Aspect Ratio on WideScreen? Cool! I'm glad there's a solution... That gives me a great starting point. thank you. joe... read more 08/30/2006 (10:40 am)
Quick GUI question... Yes! Thanks Trevor! That totally helps. Thank you for responding. For a beginner to TGB, It gets... read more 08/26/2006 (2:27 pm)
Game wont start after Splash screen Hey, In the following function, make sure "MyProjectFolder" and "MyLevel.t2d" are specific to your ... read more 08/24/2006 (2:05 pm)
Game wont start after Splash screen Hey, In the following function, make sure "MyProjectFolder" and "MyLevel.t2d" are specific to your ... read more 08/24/2006 (2:01 pm)
Official logos? Thanks, yeah, i saw those... but that's the general garagegames disc logo... i thought we had t... read more 08/22/2006 (11:37 pm)