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Shiraz's Forum Posts

Thread Post Date Posted
The problem with mmorpgs and story... IMHO the biggest obstacle to a MMORPGs and stories are the players. Everyone wants to be the hero o... read more 12/27/2006 (12:18 pm)
The adventures of John "Flashback" Johnson and the Invasion... Lol. ok. that makes more sense.... read more 12/24/2006 (2:40 pm)
The adventures of John "Flashback" Johnson and the Invasion... I'd love to know how you figure that.... read more 12/24/2006 (9:27 am)
Lasers Yeah, I looked at (and fiddled with) the lasers resources. That's for a beam that pretty much insta... read more 12/22/2006 (8:37 pm)
Idea for a game design for a newbie Actually one of the most intelligent, well planned and realistic approaches I've seen posted in awhi... read more 12/22/2006 (4:12 pm)
Happy Holidays and New Year to GG and community Happy, Merry, Joyous, Bon, Good !!!!!!!... read more 12/22/2006 (12:17 am)
Jail for acts of virtual violence Couldn't they just lock up the player's character? :-) If my character was forced to spend 12 month... read more 12/21/2006 (12:28 pm)
Multiplayer tile based game. Need suggestion @Rashid I really have to know. You know there's no B in Garage, right? It's not Garbage. Or ar... read more 12/21/2006 (2:24 am)
Commercial Twist On Mmorpg -- Please Advise Recruiting people is easy. There's a forum for it (Team Building). Keeping them, well, you'd bette... read more 12/20/2006 (3:12 pm)
Multiplayer tile based game. Need suggestion Um, Garbage Games? Do you mean Garage Games or is that an engine I'm not aware of?... read more 12/20/2006 (2:58 pm)
Gge Bug? Did you post anything in the website bugs forum or try contacting them directly?... read more 12/19/2006 (2:44 pm)
A 'realistic' sci-fi FPS? It sounds like an interesting game but not that different from what's already out there. You've sti... read more 12/18/2006 (12:19 pm)
RPG's---How much is TOO much? While we argue about realism vs fun there are still several ways to have both or at least explain bo... read more 12/13/2006 (8:19 am)
How long to finished your game and your team size? It depends on the scope and complexity of the game. Without knowing what you have in mind the answe... read more 12/13/2006 (7:36 am)
Tutorial Writer Needed Ditto... read more 12/12/2006 (6:59 am)
Ideas for TGE 1.5 taglines Torque 1.5: Think of the version as half full. You'll like the engine. You'll love the communit... read more 12/11/2006 (2:10 pm)
Torque and your sanity Taking a break or explaining it to someone else works for me. I remember trying explain why code th... read more 12/11/2006 (1:24 pm)
A MMO/MMORPG game completely player-run Heh, I just keep thinking "Multi-level Marketing" and "Pyramid" schemes.... read more 12/10/2006 (12:44 am)
I Have An Idea Can Anyone Point Me In The Right Direction You may just want to have a look at [url]http://www.virtools.com/applications/simulation-irit.asp[/u... read more 12/07/2006 (10:38 am)
Paypal? Personally, I avoid paypal now. I was with it for a while and it works fine but I keep getting fake... read more 12/06/2006 (6:15 pm)
WANTED: Someone to do all the work for me Thanks for bringing a smile to my day, guys! Too funny! Caleb, while you're at it why not demand... read more 11/30/2006 (10:22 am)
Is it possible to break into the indie market? I have to agree on all points with amaranthia. And the unsaid statement there is also "have a budge... read more 11/27/2006 (6:22 pm)
RPG : 1st person or 3rd? The question you really have to ask is do you want the player to see the adventure or be in the adve... read more 11/27/2006 (5:07 pm)
RPG : 1st person or 3rd? Yes, Oblivion seems to manage it well and gives you both 1st and 3rd person views. Their spell cast... read more 11/27/2006 (1:52 pm)
RPG : 1st person or 3rd? In any FP I think there should be 2 keys available: One is use to glance behind you and it just swin... read more 11/27/2006 (9:32 am)
Need a Lil Help. Not Long I promise, Very easy to answer They're the same thing, just different prices.... read more 11/25/2006 (9:00 am)
Need a Lil Help. Not Long I promise, Very easy to answer Tyler, you do realize that an MMORPG takes about a dozen people working at least a year full time to... read more 11/24/2006 (1:44 pm)
Need a Lil Help. Not Long I promise, Very easy to answer Tyler, please click on products, click on Torque Shader Engine and read what is has to say. What ... read more 11/24/2006 (1:00 pm)
Need a Lil Help. Not Long I promise, Very easy to answer You get the Indie unless you're pulling in over $250,000/yr on your game. If you are, I think you c... read more 11/24/2006 (12:15 pm)
What is gaming, what makes a game good? Graham, you've reduced me to a 2 digit rating. I feel so small. And, because I can see your logic,... read more 11/23/2006 (11:58 am)
The problem with mmorpgs and story... Neurosis, in regards to what if when your character dies, he's dead. If I knew that after spending ... read more 11/23/2006 (11:53 am)
The problem with mmorpgs and story... Jacob, where are these "new quests everyday" coming from? And if once someone grabs one it's locked... read more 11/23/2006 (11:43 am)
Online Edutainment A chemistry mini game? well it depends what grade we're talking but here's one off the top of my he... read more 11/15/2006 (10:06 pm)
Online Edutainment I think a WoW type game is way to ambitious for a school project since you're probably looking at ov... read more 11/15/2006 (12:54 pm)
The problem with mmorpgs and story... Ted, I tried to address your second question with my example of a war MMO (and it could be a medieva... read more 11/15/2006 (12:47 pm)
Game ideas, realistic goals Go back to the beginning of the post, J. People set bigger goals then they can actually achieve. Y... read more 11/14/2006 (10:57 am)
The problem with mmorpgs and story... The question is how do you EFFECTIVELY manage a world where players can affect it? Sure you can set... read more 11/14/2006 (10:50 am)
Simple idea You're complaining about $100? That's a pittance for someone who's really serious about making a ga... read more 11/09/2006 (12:22 pm)
Game about ocean exploration, need feedback I would suggest reviewing the Tomb Raider games but basing the gameplay on and underwater. You're a... read more 11/09/2006 (10:47 am)
Yet another MMO project (but read anyway) :P I've emailed you also.... read more 11/02/2006 (11:04 am)
Making a company/production group? My advice is not to put together a team for an MMO. It will almost certainly fail. Try putting tog... read more 11/01/2006 (1:17 pm)
Game ideas, realistic goals I'll actually work for for a % of profit if I think the endeavour and the team are sound. But there... read more 11/01/2006 (12:55 pm)
Game ideas, realistic goals "That first part is key! Read the design doc. If there is no doc (God help you), read about games si... read more 11/01/2006 (10:12 am)
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