Novack's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| UI Creation Style Guide | [url=http://tdn.garagegames.com/wiki/GUI]http://tdn.garagegames.com/wiki/GUI[/url] [url=http://tdn.... read more | 08/12/2009 (6:23 pm) |
| TorqueScript alternative to Enums? | Oh, you are right about StrStr(), havent thought about that. The getWordPos() approach however, s... read more | 08/10/2009 (7:11 pm) |
| TorqueScript alternative to Enums? | That looks a bit bloated for an Enum... probably more adecuate for an structure mimic. See how ... read more | 08/09/2009 (3:54 pm) |
| Accessing a Datablock property [Answered] | Now thats ingenious Greg! Couldnt find the time to get back to this thread, glad you guys sorted ... read more | 08/07/2009 (5:58 pm) |
| Who's alive in this part of the world? | Hi Kevin, thanks for posting here! Keep us posted about your progress and let us know a bit more of ... read more | 08/07/2009 (4:04 pm) |
| Accessing a Datablock property [Answered] | Looks intricate... probably [url=http://tdn.garagegames.com/wiki/TorqueScript_Console_Functions_5#ev... read more | 08/06/2009 (11:12 am) |
| Detecting the mission editor? | C++: gEditingMission TorqueScript: none that I know of, although you could easily add one, probab... read more | 08/06/2009 (10:58 am) |
| T3D Basic Release | Ah! right, got it now. Yes, a Basic, yet extendable version sounds interesting!... read more | 08/06/2009 (10:49 am) |
| TorqueScript alternative to Enums? | You can use a vector, and manage it with the capable [url=http://tdn.garagegames.com/wiki/TorqueScri... read more | 08/06/2009 (8:37 am) |
| T3D Basic Release | A database with Torque Script commands? What you mean Jaimi?... read more | 08/06/2009 (7:44 am) |
| Beta Documentation Feedback | You people are Soo funny... Thanks Scott, now there are enough avatars with cigars as to start a ... read more | 08/02/2009 (9:33 am) |
| Release Candidate for Torque3D | @Matt, that makes sense, google removed the beta label from gmail, motivated for the need of conf... read more | 08/01/2009 (11:14 pm) |
| Release Candidate for Torque3D | @Brett, thanks for the insights, thats makes sense. @Marc, that was interesting info as well. ... read more | 08/01/2009 (11:05 pm) |
| Release Candidate for Torque3D | @Brett, the only mention of you guys even considering some official effort on the linux direction br... read more | 08/01/2009 (9:29 pm) |
| SFXPlayOnce vs SFXPlay | Btw, I've been updating with all this scattered info, the SFX tdn page: [url]http://tdn.garagegam... read more | 08/01/2009 (8:44 pm) |
| SFXPlayOnce vs SFXPlay | Before removal, would be better a name swap I guess ;) Excellent Rene, much appreciated explanati... read more | 08/01/2009 (8:37 pm) |
| Using FMOD with T3D | Indeed! Also to notice, that the library can be doanloaded for free from their site, as far as be... read more | 08/01/2009 (6:21 am) |
| Beta Documentation Feedback | [center][image]http://img78.imageshack.us/img78/2356/suprised.jpg[/image][/center] Oh My... .... read more | 07/31/2009 (4:47 pm) |
| Beta Documentation Feedback | @OmegaDog, my la[b]w[/b]yers will contact you about that cigar on the mouth of your avatar.... read more | 07/31/2009 (3:56 pm) |
| Alpha masking of GUI Controls | Yep, probably Alpha masking of GUI Controls would be a good resource in itself.... read more | 07/30/2009 (6:03 pm) |
| SFXPlayOnce vs SFXPlay | Thanks Michael.... read more | 07/30/2009 (6:01 pm) |
| Tutorial links | Look in the [url=http://www.garagegames.com/documentation]documentation page[/url], and pick an opti... read more | 07/27/2009 (9:05 am) |
| Torque3D & Eclipse Integration | [url=http://opensource.kruxgames.com/torquedit/]torquEdit[/url] for scripting. If you want to com... read more | 07/24/2009 (7:52 am) |
| PathFinding Content Pack | Wesley, my intention was precisely to encourage you guys, not the opposite! That little gem can u... read more | 07/23/2009 (8:48 pm) |
| PathFinding Content Pack | Hey guys, you should check [url=http://www.garagegames.com/community/forums/viewthread/94719]this[/u... read more | 07/23/2009 (9:29 am) |
| Goto in TorqueScript | Nope, no goto sentence that Im aware of. And although you seem to know what you are doing, I think i... read more | 07/22/2009 (11:34 am) |
| Theora inside TGEA 1.8.1 | Looked for a mail in your profile but is none. Did you have any comercial plans for that the code (a... read more | 07/22/2009 (9:32 am) |
| Theora inside TGEA 1.8.1 | You mean the video is working, but only the video part, no sound?... read more | 07/21/2009 (3:46 pm) |
| Theora inside TGEA 1.8.1 | @Frank, were you able to finish this?... read more | 07/21/2009 (1:50 pm) |
| Audio is IMPORTANT - I need a full feature list! | Recently found myself in a [url=http://www.garagegames.com/community/forums/viewthread/81910]quest f... read more | 07/19/2009 (1:34 pm) |
| Project Generator help | Maybe should be better promoted, and probably more documented. Those are indeed cool uses, but there... read more | 07/16/2009 (2:08 pm) |
| Bounty [RAISED]: Ubiq SSAO & DOF for Mac | Also volunteers can contact me for any questions on requirements.... read more | 07/16/2009 (1:36 pm) |
| Why Do Tutorials? WHEN YOU CAN DO A BAD JOB WITHOUT THEM! | LOL... read more | 07/16/2009 (10:25 am) |
| Green Ear Website Down? | Nothing crash down so unexpectedly like a linux with a disk full. My heart stopped for a few minutes... read more | 07/15/2009 (4:47 pm) |
| T3 Linux Port | Here is a blog post with more people interested and joining forces for a Linux port: [url=http://www... read more | 07/15/2009 (11:28 am) |
| AFX 2 and SpellPack2 for TGEA and TGE progress | Oh no! This means you are not going to work on the T3D version? ...Just kidding, just kidding! =D... read more | 07/14/2009 (4:02 pm) |
| T3 Linux Port | @Sam that really cool to hear. Please keep us updated on your progress!... read more | 07/07/2009 (8:28 am) |
| T3 Linux Port | [quote]is it just because no one has wanted it bad enough or the complexity is intimidating?[/quote]... read more | 07/06/2009 (8:49 pm) |
| Can I create a DataBlock within a Function? | [quote]I've seen them used to populate bots on a network setup[/quote] @Rex, as far as I understa... read more | 07/04/2009 (9:13 am) |
| SFX Documentation | Im getting a "Only SFX owners can access this content." error under Audio-SFX- Docs Catego... read more | 07/02/2009 (8:47 pm) |
| Console in T3D | @Matt, works like this since the begining, read [url=http://www.garagegames.com/community/forums/vie... read more | 07/02/2009 (12:00 pm) |
| should I buy a Mac Mini for Torque 3D? (secondary compile/test machine) | Hey, thats good. Kenneth! I totally neglected software solutions for the kvm... Im using one but the... read more | 07/01/2009 (7:32 pm) |
| FMOD at GG == FMOD at fmod.org? | Thank you Derek. Is good, because it means that the non-commercial download at fmod.org can be us... read more | 07/01/2009 (12:37 pm) |
| AFX for the new Torque3d? | @J.C., yes of course I agree, at least a minium certainty of some parts beeing stable is enough to s... read more | 06/30/2009 (9:48 am) |
| AFX for the new Torque3d? | [i]There is some fiction in your truth and some truth in your fiction.[/i] Choosing to develop with... read more | 06/29/2009 (10:29 am) |
| AFX for the new Torque3d? | [quote]Grr at the people trying to discourage Jeff from working on a Torque 3D port. [/quote] @J.... read more | 06/29/2009 (9:08 am) |
| AFX for the new Torque3d? | Right and right. Of course the concern is valid, its just that the definition of Beta is so elast... read more | 06/28/2009 (4:12 pm) |
| Can't access RTS-SK area on TDN | I can confirm that neither can I access RTS section of TDN, as well as the average Kit owner. Im ... read more | 06/28/2009 (3:52 pm) |
| AFX for the new Torque3d? | Sure it happen from time to time with version upgrades. Its understable to expect changes on major u... read more | 06/28/2009 (1:57 pm) |
| Question about building placement | If you use "this" inside the "RTSUnit::" namespace, you should always get the un... read more | 06/25/2009 (6:11 pm) |