Aaron Torpy's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Limit in terrain height of 2048 ? | Hi Jeff, Torque TER files store the height as 16-bit values representing a 11.5 fixed point forma... read more | 01/15/2011 (1:33 pm) |
| Problem with terrain black edges | Hi Zealander, and T3D forumites, I'm getting the same behaviour from T3D also. Not only do I get ... read more | 05/03/2010 (5:05 am) |
| L3DT | Hi Jason, I've uploaded a new developmental build of L3DT for Torque (v2.8 build 24) that include... read more | 04/28/2010 (3:39 pm) |
| L3DT | Hi Jason, I don't think there will be and problems in making the exporter split the map into mult... read more | 04/27/2010 (6:20 am) |
| L3DT | Hi guys, A new developmental build of L3DT for Torque with an updated T3D TER exporter is now ava... read more | 04/17/2010 (6:25 am) |
| Heightmap problems | Hi Bloodknight, Okay, if re-compiling TGEA with the above changes is not an option for you, I'd r... read more | 04/16/2010 (6:36 pm) |
| Heightmap problems | Hi Bloodknight, The code for loading the TER file in TGEA is in the terrData.cpp file, on or arou... read more | 04/15/2010 (3:39 pm) |
| Heightmap problems | Hi Bloodknight, I think this bug in TGEA has been discussed in the forum previously, and is not s... read more | 04/15/2010 (2:57 am) |
| L3DT | Hi Guys, I hope I'm not too late to join this thread. > I'm trying to figure out what I nee... read more | 04/15/2010 (2:17 am) |
| Sudden texture blurriness (L3DT terrain) | Hello again, The 'diffuseSize' issue turned out to be only a minor problem, although I have fixed... read more | 02/25/2010 (3:26 am) |
| Sudden texture blurriness (L3DT terrain) | Thanks Tom. The problem was that the 'diffuseSize' in the material file was being set to a defaul... read more | 02/24/2010 (2:43 am) |
| Sudden texture blurriness (L3DT terrain) | Hi Rense and Tom, The T3D exporter for L3DT sets the value of 'baseTexSize' as the size of the ba... read more | 02/14/2010 (3:49 am) |
| Trouble Importing from L3DT (Torque Crashing) | Hi RealDecoy Inc, [quote] (but scales were all horribly off, vertical range was far too high, pe... read more | 12/08/2009 (10:08 am) |
| L3DT, TGEA and Atlas Files | Hi Sergio, It looks like the position of your spawn sphere is off the side of your terrain map. I... read more | 11/25/2009 (9:20 pm) |
| .ter terrains - how to import ? | Hi Tomasz, The steps you saw in your terrain are due to the 8-bit height precision of the BMP for... read more | 11/24/2009 (5:40 pm) |
| L3DT, TGEA and Atlas Files | Hi Sergio, I apologise for my slow reply. My first guess when reading that the "player falls... read more | 11/23/2009 (7:15 am) |
| Chunky Heightmaps | Hi Doug, If you used an image to load your heightmap in T3D, then the chunkiness is probably due ... read more | 10/19/2009 (6:40 pm) |
| L3DT Pro will not activate. | Hi Mark, The Ignition key server seems to be back on-line and behaving normally, so if you'd like... read more | 02/02/2009 (3:21 am) |
| L3DT Pro will not activate. | Hi Mark, I've reported this fault (apparently server-related) to GarageGames, and I hope to hear ... read more | 01/19/2009 (12:48 am) |
| Atlas compiles but not showing up in TGEA | Hi Dumbledore [i]et al.[/i], This one has been solved in [url=http://www.bundysoft.com/phpBB2/vie... read more | 12/06/2008 (7:15 am) |
| Out now: 'L3DT for Torque' 2.5c | Hi Kyle, The blurry texture problem is, as I understand it, a problem with Atlas not using the hi... read more | 06/14/2008 (6:49 pm) |
| Out now: 'L3DT for Torque' 2.5c | Hi Kyle, I've written a new tutorial on making both blended and unique atlas terrain ([url=http:/... read more | 06/14/2008 (5:54 am) |
| Out now: 'L3DT for Torque' 2.5c | Hi Kyle, The bad news is that I can confirm that the Atlas plugin included with L3DT release 2.5c... read more | 06/12/2008 (3:24 pm) |
| Out now: 'L3DT for Torque' 2.5c | Hi Kyle, I'll try to write a blended textures tutorial at the next available opportunity, which s... read more | 06/12/2008 (4:47 am) |
| Out now: 'L3DT for Torque' 2.5c | Hi Kyle, Are you using the version of L3DTio_Atlas2 that came with the L3DT for Torque installer,... read more | 06/10/2008 (2:14 pm) |
| How to get my terrain from L3DT to TGEA? | Hi Syn, I've written a (nominally) complete tutorial for making a unique-textured map for TGEA in... read more | 05/08/2008 (5:09 am) |
| Finally got some good looking Atlas2 terrain... | Hi Dan, For the blurry textures; what texture resolution are you using, and what heightfield hori... read more | 04/29/2008 (2:59 pm) |
| Finally got some good looking Atlas2 terrain... | Hi Dan, Can you describe the problem you're having with the exporter? Best regards, Aaron.... read more | 04/26/2008 (5:25 am) |
| Atlas blended texture repeat (UV?) | Hi Tobias, My guess would be that the Terragen terrain has too much high-frequency noise for effi... read more | 04/10/2008 (6:12 am) |
| Atlas blended texture repeat (UV?) | Hi Tobias, If you're using the 'new' plugin for export the blended terrain, you can adjust the re... read more | 04/10/2008 (3:20 am) |
| L3DT Pro 2.5c - When? | Hi Roland, I apologise for the delay. I'm currently verifying a fix for a bug that was noticed at... read more | 03/30/2008 (4:29 pm) |
| Why doesnt Atlas not work as is? | Hi All, If you would like to try L3DT Pro and the Atlas export plugin for free, please apply for ... read more | 07/29/2007 (1:54 pm) |
| Why doesnt Atlas not work as is? | Hello, [quote] unhappy that the L3DT to atlas plugin crashes L3DT as is [/quote] Ben updated... read more | 07/15/2007 (4:33 am) |
| Larger Encryptions | Hi Scott, You may find this useful: [url]http://efgh.com/software/rijndael.htm[/url] On tha... read more | 06/09/2007 (4:12 am) |
| Atlas help for beginner | Hi Michael, Oops, this is my fault. When re-sizing maps for export (e.g. to 1025x1025), L3DT open... read more | 05/21/2007 (3:04 pm) |
| L3dt pro atlas exporter bug? | Hi Afrim, The very same bug was reported, and apparently fixed, by Allen Turner in this thread: ... read more | 05/05/2007 (3:15 am) |
| Torque L3DT Question | Hi Greg, There are no other differences in functionality. Best regards, Aaron.... read more | 04/24/2007 (9:30 pm) |
| Tgea, vc++ express and MFC | Hi David, Earlier versions of the L3DT plugin API used in the 'l3dt_atlas' plugin required MFC, b... read more | 04/14/2007 (8:02 pm) |
| L3DT to ATLAS for Dummies | Hi Dave, Thanks for the quote. If I might clarify, development is presently ongoing by both parti... read more | 12/11/2006 (6:57 am) |