Game Development Community

Josef Rogovsky's Forum Posts

Thread Post Date Posted
CEV 4.0 issues PLEASE HELP ME!!! I haven't played with the package features in this version of XNA yet. Maybe someone else can help o... read more 03/15/2011 (10:40 am)
CEV 4.0 issues PLEASE HELP ME!!! One More Tip... Set a new GUID and name for your game: 1) In Visual Studio right click you gam... read more 03/14/2011 (10:41 pm)
CEV 4.0 issues PLEASE HELP ME!!! Fixing the Torque X References in the Xbox 360 copy of your game project: 1) Fix the "Xbox 3... read more 03/14/2011 (10:30 pm)
CEV 4.0 issues PLEASE HELP ME!!! To fix the Xbox360 .csproj file: 1) After you create the Xbox360 copy of your project save and cl... read more 03/14/2011 (10:03 pm)
CEV 4.0 issues PLEASE HELP ME!!! I won't be near a computer until late tonight or maybe tomorrow. I'll post a couple of screenshots w... read more 03/12/2011 (12:02 pm)
CEV 4.0 issues PLEASE HELP ME!!! 1) Open the Xbox .csproj file in notepad. 2) Scroll to the bottom. 3) Look for the <PropertyGr... read more 03/12/2011 (10:41 am)
Starting from Zero (Absolute Beginner) The Torque X component model is what makes us license owners so fanatic about it. It is very easy... read more 03/11/2011 (3:51 pm)
CEV 4.0 issues PLEASE HELP ME!!! 1) There's a known bug in XNA 4.0/VS2010 that comes up when you create a copy of a project for a dif... read more 03/09/2011 (1:27 pm)
CEV 4.0 issues PLEASE HELP ME!!! PSK = Platformer Starter Kit If you buy it and want access to the CEV version you need to send Pi... read more 03/09/2011 (12:01 pm)
CEV 4.0 issues PLEASE HELP ME!!! To answer your question about the TX PSK. There is now a CEV version available that is compatible wi... read more 03/09/2011 (11:33 am)
CEV 4.0 issues PLEASE HELP ME!!! Hi Solloman, What I've found is that when you create a project using the Torque X 4.0 CEV templat... read more 03/05/2011 (2:06 pm)
Player trigger event About a year ago I wrote a component that uses a collision delegate to load a new level. I was able ... read more 05/15/2009 (7:05 pm)
TX3D Student Demo Great work! Congrats to you and your team.... read more 05/14/2009 (1:06 pm)
Having a few issues with 3.0. As I understand it, the age of the GPU is also a factor on whether this is needed. Try it and see... read more 05/11/2009 (4:55 pm)
Having a few issues with 3.0. I'm one of the lucky? few that's been helping GG with external QA on Torque X and I personally teste... read more 05/09/2009 (7:13 pm)
Unable to Compile Starter 3D Project I certainly haven't had problems compiling and running that project. I don't see why XP Home woul... read more 05/08/2009 (8:51 am)
Do demo builds come with TX2d? I haven't played with TGB in a while so I can't compare what the two engines come with directly. ... read more 05/08/2009 (7:42 am)
Question about Airplane tutorial 2.0 Hi Henry, The tutorial uses one set of graphics for the main camera and a different set of graphi... read more 04/11/2009 (3:25 am)
Next level I've owned the platformer starter kit since it was first released but I haven't played with it much.... read more 12/03/2008 (11:36 pm)
Next level Maybe I was not clear earlier. You can absolutely reload a scene after you have unloaded it. I do... read more 11/28/2008 (9:35 pm)
Next level I had a problem with a scenario like this that I was able to resolve. The problem had to do with ... read more 11/28/2008 (9:06 pm)
Next level [b]GarageGames.Torque.GUI[/b] Here's my complete list of using declarations for the component I u... read more 11/20/2008 (10:38 pm)
Next level Here's the code to unload the current scene and load a new scene: [code] //Unload the last txsce... read more 11/20/2008 (8:58 pm)
Question about Airplane tutorial 2.0 I'll take a look at the tutorial text later today and see what changes might be required. For now... read more 05/01/2008 (8:27 am)
Cant make xbox games I posted about this a few days ago here: http://www.garagegames.com/mg/forums/result.thread.php?qt=7... read more 04/08/2008 (3:17 pm)
Torque X 2.0 - Release Notes The "Shipping Seven" blog just posted a procedure for power users to disable UAC in Vista without re... read more 04/03/2008 (9:13 pm)
Torque X 2.0 - Release Notes @Matthew I've had no trouble testing/building any of the demo projects in Vista (x86 and x64). ... read more 04/03/2008 (12:16 pm)
Question about Airplane tutorial 2.0 Hi Thomas, Some comments: 1) It doesn't really matter. There is only one "txproj" file per pro... read more 04/01/2008 (6:58 pm)
Question about Airplane tutorial 2.0 Hi Thomas, I haven't looked at the updates John posted but I can confirm that there should be a s... read more 04/01/2008 (9:10 am)
T2DSceneGraph.Instance doesn't exist? John Kanalakis has published the updated tutorials: http://www.garagegames.com/blogs/44338/14528... read more 03/31/2008 (1:00 am)
Mystified by Lack of Documentation I've got about half a dozen new tutorials for TorqueX 2.0 in the works. The first one will cover ... read more 03/31/2008 (12:56 am)
Changing Scene Data (Levels) Hi Edward, This problem drove me CRAZY for days! The solution is to create a new sceneview for... read more 03/30/2008 (5:04 pm)
A request to all TX game devs Hi Again, Thanks very much to Dan Pascal and Zilla for allowing me to show excerpts from their ga... read more 03/07/2008 (4:51 pm)
A new Halo game @Gareth: yep! :D... read more 10/21/2006 (6:17 pm)
Torque 101: Intro to Torque @Infinitum3D, I think this thread was a terrific idea. Please keep maintaining it. @Saska, This i... read more 10/13/2006 (8:07 pm)
List of TGB developers - Please Add Your Name Josef Rogovsky Programmer... read more 07/11/2006 (12:28 am)
Shooter Demo Thanks Mario, You saved me from a serious headache!... read more 07/10/2006 (1:39 am)