Xavier "eXoDuS" Amado's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Precipitation Effects | mmmm.... i have the same problem... no textures are being shown... i have data/shapes/precipitati... read more | 12/21/2001 (9:16 am) |
| From earth to space | i dont think you'll be able to get far far far and get to see a round planet.... i think that's not ... read more | 12/21/2001 (6:43 am) |
| About the source code coming with engine | Nice :) be sure to stop by the irc community and say hello :)... read more | 12/20/2001 (5:04 pm) |
| About the source code coming with engine | You get ALL the source code, engine,tools, everything... read more | 12/20/2001 (3:34 pm) |
| Rigid Body Simulation | Not sure, dont know about i know it should be doable... projectiles have weight and gravity force af... read more | 12/19/2001 (4:44 pm) |
| Rigid Body Simulation | of course to all... read more | 12/19/2001 (2:22 pm) |
| heightfield scripts and mission files | a .mis file is a simple text file which contains information about the mission, including what terra... read more | 12/18/2001 (7:56 am) |
| Changing Resolutions in game | i am pushing the options dialog change resolutions click apply... read more | 12/17/2001 (6:55 pm) |
| Join Server Gui | kewl! that answers all my questions! =) Thanks... read more | 12/17/2001 (6:55 pm) |
| Align controls to the bottom left | not sure, i think it alings FROM and not TO "left or right"... read more | 12/17/2001 (7:56 am) |
| Sound Tutorial | Did you install openAL?... read more | 12/16/2001 (2:45 pm) |
| Align controls to the bottom left | set the vertical and horizontal sizing to "relative" so the guis will resize but they wont change po... read more | 12/15/2001 (7:25 pm) |
| Inventory Tutorial | oops :) sorry rechecking the tut :))))))))... read more | 12/15/2001 (11:19 am) |
| Site Update | Mmmm.. why not make the right bar (with forums resources etc) appear in the main screen, but only if... read more | 12/14/2001 (1:03 pm) |
| Any development on Torque Source? | Well the ingame editor is part of the same torque sdk, not different projects as you name them, but ... read more | 12/13/2001 (5:01 pm) |
| vl2/zip support. | sorry, but can someone tell me what a hardcoded path is? :)... read more | 12/12/2001 (7:34 am) |
| Ammo display | :) Thanks for the nice tutorial and for your help!... read more | 12/12/2001 (7:33 am) |
| Ammo display | Hope this helps: In the function Ammo::onInventory(%this,%obj,%amount) you should include the ammo... read more | 12/11/2001 (2:41 pm) |
| HTML Browser + Torque? | Wow, imagine a game with a completely html gui... amazing, fast, flexible, nicer... Btw, why not ... read more | 12/11/2001 (12:18 pm) |
| Ammo display | Thanks a lot!!!! both of u... read more | 12/09/2001 (8:13 pm) |
| Errors galore in the Dev_Stable | Bill, it seems you forgot to include the 2 registry keys to let VC++ know that the .cc files are c+... read more | 12/07/2001 (1:37 pm) |
| GG and E3 | www.e3expo.com... read more | 12/06/2001 (6:38 pm) |
| Hiding the dos console. | ok it worked... but i got this new warnings: BSCMAKE: warning BK4503 : minor error in .SBR file '... read more | 12/06/2001 (4:38 pm) |
| Hiding the dos console. | instead of /subsystem:dos i have /subsystem:console ... is this the same? Im rebuilding the projec... read more | 12/06/2001 (4:33 pm) |
| GG and E3 | that was discussed in an earlier thread, they wont show up, too much many to put a booth, and also t... read more | 12/06/2001 (4:27 pm) |
| Hiding the dos console. | There's no such option as Build-> Settings... you do have Project->Settings, but i couldnt even fin... read more | 12/06/2001 (7:24 am) |
| The Torque demo | They are finishing getting their 2d/3d art done, when that's done the demo will be released.... read more | 12/06/2001 (7:10 am) |
| Wish List Section | Let me put the second wish!! VehicleS!!! =P... read more | 12/04/2001 (8:03 pm) |
| Resolution Options not showing up. | My torque returns only as max resolution 840x484 Tho im using opengl and i have a geforce2, which ... read more | 12/03/2001 (4:45 pm) |
| Lighting is slow | Well, actually you should let the end-user ligth the maps ... obiusly only the first time they play... read more | 12/03/2001 (4:42 pm) |
| Need a vehicle... | I got some art... i just need code to add the vehicles and mount em etc... not the tutorial that sa... read more | 12/02/2001 (5:20 pm) |
| Inverted mouse? | wow that's nice thanks a lot... read more | 12/02/2001 (9:26 am) |
| Very nice new site layout!!!!!!!!!!!!!! | yes that's true... also the background doesnt look nice.. the repetition is too rough...... read more | 12/02/2001 (9:24 am) |
| Very nice new site layout!!!!!!!!!!!!!! | Btw, (version 2) ... how can i add a member to a project? And a request: Make the lil screenshots t... read more | 12/02/2001 (9:13 am) |
| Very nice new site layout!!!!!!!!!!!!!! | Btw, seems you guys are uploading the site rite now. .. i can now see the background =P... read more | 12/02/2001 (8:59 am) |
| SDK for multiple languages? | All the code that comes with the engine is c++ so you wont be able to make it pascal unless you port... read more | 12/02/2001 (6:01 am) |
| Structures | thanks a lot... read more | 12/01/2001 (2:11 pm) |
| Inverted mouse? | Which script? Btw, what if i want to add a guicontrol in the options menu to toggle it?... read more | 12/01/2001 (11:23 am) |
| Mapping | but it can be done then? i can create a map like The edge from quake 2 then? =)... read more | 11/29/2001 (1:46 pm) |
| Mapping | mmmm... i think im starting to get it :) So i create structures in worldcraft, export em, load em ... read more | 11/27/2001 (5:12 pm) |
| Mapping | So can i or cant i create maps for torque with worldcraft? if i can.. how? any tutorial or somethin... read more | 11/27/2001 (12:48 pm) |
| Mapping | But, how do you make new stuff? i mean, suppose i want to create a room with lights, etc... cant the... read more | 11/27/2001 (12:01 pm) |