Game Development Community

Xavier "eXoDuS" Amado's Forum Posts

Thread Post Date Posted
Precipitation Effects mmmm.... i have the same problem... no textures are being shown... i have data/shapes/precipitati... read more 12/21/2001 (9:16 am)
From earth to space i dont think you'll be able to get far far far and get to see a round planet.... i think that's not ... read more 12/21/2001 (6:43 am)
About the source code coming with engine Nice :) be sure to stop by the irc community and say hello :)... read more 12/20/2001 (5:04 pm)
About the source code coming with engine You get ALL the source code, engine,tools, everything... read more 12/20/2001 (3:34 pm)
Rigid Body Simulation Not sure, dont know about i know it should be doable... projectiles have weight and gravity force af... read more 12/19/2001 (4:44 pm)
Rigid Body Simulation of course to all... read more 12/19/2001 (2:22 pm)
heightfield scripts and mission files a .mis file is a simple text file which contains information about the mission, including what terra... read more 12/18/2001 (7:56 am)
Changing Resolutions in game i am pushing the options dialog change resolutions click apply... read more 12/17/2001 (6:55 pm)
Join Server Gui kewl! that answers all my questions! =) Thanks... read more 12/17/2001 (6:55 pm)
Align controls to the bottom left not sure, i think it alings FROM and not TO "left or right"... read more 12/17/2001 (7:56 am)
Sound Tutorial Did you install openAL?... read more 12/16/2001 (2:45 pm)
Align controls to the bottom left set the vertical and horizontal sizing to "relative" so the guis will resize but they wont change po... read more 12/15/2001 (7:25 pm)
Inventory Tutorial oops :) sorry rechecking the tut :))))))))... read more 12/15/2001 (11:19 am)
Site Update Mmmm.. why not make the right bar (with forums resources etc) appear in the main screen, but only if... read more 12/14/2001 (1:03 pm)
Any development on Torque Source? Well the ingame editor is part of the same torque sdk, not different projects as you name them, but ... read more 12/13/2001 (5:01 pm)
vl2/zip support. sorry, but can someone tell me what a hardcoded path is? :)... read more 12/12/2001 (7:34 am)
Ammo display :) Thanks for the nice tutorial and for your help!... read more 12/12/2001 (7:33 am)
Ammo display Hope this helps: In the function Ammo::onInventory(%this,%obj,%amount) you should include the ammo... read more 12/11/2001 (2:41 pm)
HTML Browser + Torque? Wow, imagine a game with a completely html gui... amazing, fast, flexible, nicer... Btw, why not ... read more 12/11/2001 (12:18 pm)
Ammo display Thanks a lot!!!! both of u... read more 12/09/2001 (8:13 pm)
Errors galore in the Dev_Stable Bill, it seems you forgot to include the 2 registry keys to let VC++ know that the .cc files are c+... read more 12/07/2001 (1:37 pm)
GG and E3 www.e3expo.com... read more 12/06/2001 (6:38 pm)
Hiding the dos console. ok it worked... but i got this new warnings: BSCMAKE: warning BK4503 : minor error in .SBR file '... read more 12/06/2001 (4:38 pm)
Hiding the dos console. instead of /subsystem:dos i have /subsystem:console ... is this the same? Im rebuilding the projec... read more 12/06/2001 (4:33 pm)
GG and E3 that was discussed in an earlier thread, they wont show up, too much many to put a booth, and also t... read more 12/06/2001 (4:27 pm)
Hiding the dos console. There's no such option as Build-> Settings... you do have Project->Settings, but i couldnt even fin... read more 12/06/2001 (7:24 am)
The Torque demo They are finishing getting their 2d/3d art done, when that's done the demo will be released.... read more 12/06/2001 (7:10 am)
Wish List Section Let me put the second wish!! VehicleS!!! =P... read more 12/04/2001 (8:03 pm)
Resolution Options not showing up. My torque returns only as max resolution 840x484 Tho im using opengl and i have a geforce2, which ... read more 12/03/2001 (4:45 pm)
Lighting is slow Well, actually you should let the end-user ligth the maps ... obiusly only the first time they play... read more 12/03/2001 (4:42 pm)
Need a vehicle... I got some art... i just need code to add the vehicles and mount em etc... not the tutorial that sa... read more 12/02/2001 (5:20 pm)
Inverted mouse? wow that's nice thanks a lot... read more 12/02/2001 (9:26 am)
Very nice new site layout!!!!!!!!!!!!!! yes that's true... also the background doesnt look nice.. the repetition is too rough...... read more 12/02/2001 (9:24 am)
Very nice new site layout!!!!!!!!!!!!!! Btw, (version 2) ... how can i add a member to a project? And a request: Make the lil screenshots t... read more 12/02/2001 (9:13 am)
Very nice new site layout!!!!!!!!!!!!!! Btw, seems you guys are uploading the site rite now. .. i can now see the background =P... read more 12/02/2001 (8:59 am)
SDK for multiple languages? All the code that comes with the engine is c++ so you wont be able to make it pascal unless you port... read more 12/02/2001 (6:01 am)
Structures thanks a lot... read more 12/01/2001 (2:11 pm)
Inverted mouse? Which script? Btw, what if i want to add a guicontrol in the options menu to toggle it?... read more 12/01/2001 (11:23 am)
Mapping but it can be done then? i can create a map like The edge from quake 2 then? =)... read more 11/29/2001 (1:46 pm)
Mapping mmmm... i think im starting to get it :) So i create structures in worldcraft, export em, load em ... read more 11/27/2001 (5:12 pm)
Mapping So can i or cant i create maps for torque with worldcraft? if i can.. how? any tutorial or somethin... read more 11/27/2001 (12:48 pm)
Mapping But, how do you make new stuff? i mean, suppose i want to create a room with lights, etc... cant the... read more 11/27/2001 (12:01 pm)
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