Xavier "eXoDuS" Amado's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| No zip version for download? | Yeah, but the source can't be provided on ftp, since CVS is used to develop Torque and a cvs reposit... read more | 10/22/2003 (4:02 pm) |
| Water surface disappearing | I do know what causes it, a patch that Ed Maurina committed... the fix was good, since it fixed the ... read more | 10/22/2003 (3:49 pm) |
| Water surface disappearing | Try deleting the waterblock and creating a new one to look like the old one.... read more | 10/21/2003 (9:29 pm) |
| Starting mission with singlebutton instead of using mission list | Did it again? ;)... read more | 10/21/2003 (9:26 pm) |
| Starting mission with singlebutton instead of using mission list | Just check the code that launches the mission when you select one and click launch. It's pretty simp... read more | 10/21/2003 (12:13 pm) |
| StaticObjects slow down! | FxShapeReplicator can render a good bunch of statics, and it surely can render over 100... I think i... read more | 10/21/2003 (7:49 am) |
| New Torque Demo Progess? | That's true, the 1.2 revision builds perfectly from the sources. John said the demo will be up wh... read more | 10/20/2003 (11:06 pm) |
| Any demos that show default AI? | @Ben: sure, Jeff can make you pay the 10k... oh.. that later comment.. ok, then not :)... read more | 10/20/2003 (2:24 pm) |
| Patching won't work on W2K | Patch is awesome. One of the best things ever, of course when there's differences you can just patch... read more | 10/20/2003 (12:53 pm) |
| Torque 2? | I don't think that any information on Torque2 was given at IGC.. I wasn't there so not really sure, ... read more | 10/20/2003 (12:25 pm) |
| New Torque Demo Progess? | I tested the linux demo a while ago, I thought john had finished with it. He's not online right now ... read more | 10/20/2003 (12:23 pm) |
| Internships? | I thought hobbit wasn't interning anymore but he did intern before... Addie *is* interning right now... read more | 10/20/2003 (12:22 pm) |
| Any demos that show default AI? | Thanks. I forgot about the 500k thing... It's kinda in the clouds for me :)... read more | 10/20/2003 (12:21 pm) |
| Any demos that show default AI? | In the comparison chart they say you need to pay extra cash when publishing for using Torque, and th... read more | 10/20/2003 (8:07 am) |
| Missing files in Torque Demo (console output warnings)? | As you said, they are just laziness of cleaning some warnings that have no effect at all. You can... read more | 10/19/2003 (7:28 pm) |
| Deleting a file by script | @Ben: That's '.so'... read more | 10/19/2003 (5:03 pm) |
| Console commands | In torque you do quit(); The console in torque is an interface to the console subsystem, which is... read more | 10/19/2003 (5:01 pm) |
| Problems Compiling on Linux | You shouldn't touch the makefiles since the Torque HEAD compiles perfectly on Linux.... read more | 10/18/2003 (7:57 pm) |
| Any demos that show default AI? | Nope.... read more | 10/18/2003 (6:18 pm) |
| Any demos that show default AI? | There's no AI in torque since that's pretty much game specific. There's of course the bases for doin... read more | 10/18/2003 (9:18 am) |
| Maya Pers. Learning Edition 5 Now Free Download | Hehe, good point.... read more | 10/18/2003 (9:14 am) |
| Reload functionality doesnt work.. | @Redcore: debug it dude, stop creating threads with the code you bust.... read more | 10/17/2003 (10:19 pm) |
| Maya Pers. Learning Edition 5 Now Free Download | Yes, I submitted a resource yesterday when it was announced, guess posting a thread is quicker thoug... read more | 10/17/2003 (10:18 pm) |
| Reload functionality doesnt work.. | Time for you to debug.... read more | 10/16/2003 (6:25 pm) |
| Grenade Launcher Projectile Error | Ahh yes, I hadn't noticed that. Definetly that's the problem you can't call 2 things the same.... read more | 10/15/2003 (8:01 pm) |
| Grenade Launcher Projectile Error | @Stephen: no, since %project is assigned the value of %this.projectile in the first line in that fun... read more | 10/15/2003 (2:30 pm) |
| Tribal IDE lives on | @Ben: I hate that idea! I rather have a stand alone, lightweight editor. Even better, I use the sa... read more | 10/14/2003 (11:45 pm) |
| Particle Emitter for Item | @Bob: ewwww.... that sounds expensive ... (CPU wise). Why don't you just add an emitter in the code... read more | 10/14/2003 (5:11 pm) |
| Adding FxLight in starter.fps | Yes, everything is wrong. You are trying to add an fxLight using a Lightning datablock. Lightning = ... read more | 10/14/2003 (4:40 pm) |
| Let there be MUSIC!? | Indeed.... read more | 10/13/2003 (10:03 am) |
| Some general questions before parting with my $ | Yes you can use it on any platform you want, the license is per programmer, that's all. The milks... read more | 10/13/2003 (10:03 am) |
| Grenade Launcher Projectile Error | @Stefan: He did define it before, notice that he set Projectile to 'Grenade', not ProjectileType. ... read more | 10/12/2003 (11:33 am) |
| Kick ass!!! | Hehe.... read more | 10/12/2003 (11:31 am) |
| Hmmm is my .app supposed to be 60mb!? | That's still big. Release should be a couple of megs only.... read more | 10/11/2003 (3:58 pm) |
| How do you first start | A better palce would have been the Getting Started forum. Try to check that out next time. That depe... read more | 10/11/2003 (8:45 am) |
| Not really Torque related, but... | See what I mean? [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=13239[/url] *s... read more | 10/10/2003 (11:32 pm) |
| How do you first start | Did you notice you posted your thread in the conferences forum?!? *sigh*!!... read more | 10/10/2003 (11:31 pm) |
| Not really Torque related, but... | @Joe: not trying to be a smartass, but I'm tired of seeing topics where they should go or "please mo... read more | 10/10/2003 (12:34 pm) |
| How many MIPS is torque capable of | Well Pat, but in that case you need to make sure torque doesn't have any 'leaks' and you would have ... read more | 10/09/2003 (12:26 pm) |
| How do you remove the welcome to torque demo app message? | That is definetly rude Edward, not just for you.... read more | 10/09/2003 (12:24 pm) |
| Not really Torque related, but... | Excuse me, but for making a post you need to go to forums, and when you click on forums a full list ... read more | 10/09/2003 (12:23 pm) |
| Not really Torque related, but... | I would bring up the fact that there's a WebSite Feedback forum... *sigh*... read more | 10/08/2003 (9:39 pm) |
| How do you remove the welcome to torque demo app message? | Check PlayGui.cs ::onWake... read more | 10/08/2003 (5:17 pm) |
| Programming the movement | ........ read more | 10/08/2003 (5:16 pm) |
| How many MIPS is torque capable of | Hehe. :)... read more | 10/08/2003 (6:10 am) |
| Is there any worldcraft tutorials? | Cool :)... read more | 10/08/2003 (6:09 am) |
| Half Life 2 Code Stolen!? | You catch the news pretty late eh (a week late)... read more | 10/08/2003 (6:08 am) |
| Collisiton animation | Well it can't be done unless you fix/figure pathedInteriors.... read more | 10/07/2003 (8:11 am) |
| When is Release 1.2 coming? | Hehehehehe.... read more | 10/07/2003 (8:10 am) |
| RPM gauge | The vehicle class doesn't support gears or rpms if that's what you meant.... read more | 10/07/2003 (7:53 am) |