Ehrlich's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Key generation system / selling your games | The method exposed here its pretty much valid, and will shoo away the casual pirate, but one a lil m... read more | 11/17/2008 (6:00 pm) |
| Game crashes when ALT-TAB is pressed | Im not really experiencing that... but if that's happening to that many folks, the problem does exis... read more | 11/17/2008 (5:43 pm) |
| Particle effects images | Parece que el hombre no volvio jamas por este post, eh, Isaac?... en fin, parece que tambien es lati... read more | 11/10/2008 (1:43 pm) |
| Collision Creation in Real Time? | It is possible to do it, but it requires some good scripting... lets say, you want to draw a line... read more | 10/17/2008 (12:05 pm) |
| Pausing music? | True that... btw, when is the next build scheduled for a release?... read more | 10/14/2008 (7:40 pm) |
| Help with console.log file | Thats a sad thing to hear, since as we already know theres no way to deliver a bugfree software... a... read more | 10/14/2008 (7:38 pm) |
| Tbg - Rocks | Im sold... i'll give you 5 bux for it then... just lemme know where to send them, ok?.... read more | 09/22/2008 (12:40 pm) |
| Is TGB platformer kit worth it? | I bought it like 6 months ago, and dont regret it... it comes with some functions for platformers th... read more | 09/21/2008 (8:04 am) |
| Creating a melee-attack enemy | Also, for your point-blank attack, you could calculate the distance between your main char and the O... read more | 09/21/2008 (8:02 am) |
| How to detect if the game has lost focus? | I've just implemented that function on my [b]Game.cs[/b], and worked like a charm... i too like the ... read more | 09/20/2008 (5:34 pm) |
| Tbg - Rocks | @ ben will you give your tools for free or will you charge some money for'em?... im kinda intereste... read more | 09/20/2008 (2:32 pm) |
| Tbg - Rocks | ... not sure if this kinda comments are allowed here, but welcome back to TGB'ing ...... read more | 09/17/2008 (3:17 pm) |
| Psk in TGB V1.7 | In theory, if you install the PSK on any version of TGB from 1.5.1 and upwards, it should work with ... read more | 09/16/2008 (3:54 am) |
| Particles and setScenePause() | Maybe you could try and make them work in a different scenegraph?... that way when you pause one, th... read more | 09/09/2008 (11:48 am) |
| Projectile direction problems | The 1st game i attempted to make with TGB was a STG... since i tend to shoot in every direction (and... read more | 09/03/2008 (7:17 am) |
| Platformer Starter Kit | What exactly do you mean? because i bought it about 5-6 months ago, and worked fine all the time!... read more | 09/03/2008 (7:12 am) |
| Can I use the default particles from TGB in my game | I certainly think so... since they are even published as a resource for regged customers, but if im ... read more | 09/03/2008 (7:11 am) |
| Anyone successfully debugging with v1.7? | What i do about the firewall thing on my PC is to enable torsion to work on IP 127.0.0.1 at any port... read more | 09/03/2008 (7:09 am) |
| T2dGunTurret turning into wrong direction | Maybe you didnt take into account that the coordinate system in TGB its not like you're accustomed t... read more | 09/03/2008 (6:59 am) |
| Contra style shooting | Well... it depends on how you designed your game. since its a contra style game, i suppose you use ... read more | 09/03/2008 (6:53 am) |
| Using two scenegraphs?? | Im gonna try the .setUseWindowMouseEvents() command.... since i've already enabled the .useMouseEven... read more | 08/28/2008 (2:31 pm) |
| Using two scenegraphs?? | Whenever i create the window, it shows up, and i can make it appear and dissappear with the commands... read more | 08/28/2008 (7:28 am) |
| Using two scenegraphs?? | Ok... i used it, and yeah, it worked... i didnt really need to delete the new window/scenegraph for ... read more | 08/26/2008 (11:01 pm) |
| How to change the FPS of an animation from code? | Ok... i've tried many times what Shaz told me, and i didnt notice a thing when puttin in the command... read more | 08/26/2008 (9:21 pm) |
| Using two scenegraphs?? | Interesting.... im gonna try that method out, and see how it fares... thx.... read more | 08/26/2008 (8:29 pm) |
| How to change the FPS of an animation from code? | I already did use the %obj.getanimation().animationTime thing, no luck... i dont know what goin on. ... read more | 08/26/2008 (8:14 pm) |
| How to change the FPS of an animation from code? | I dont know what am i doing wrong dude, but when i wrote that message last night, i already used thi... read more | 08/26/2008 (6:47 pm) |
| Using two scenegraphs?? | I've been thinkerin with this technique some, and while it works flawlesly when loading a new GUI an... read more | 08/26/2008 (6:40 pm) |
| How to change the FPS of an animation from code? | Ok... here's the thing... i've tried and tried, and your method dont seem to work for me... maybe im... read more | 08/25/2008 (11:41 pm) |
| How to change the FPS of an animation from code? | Oh!... now i get it. the 1st number its the new desired FPS's for the animation, while the %fps n... read more | 08/23/2008 (7:48 pm) |
| How to change the FPS of an animation from code? | Cool info... but, i've got one more question: as far as i know, normally animation speed (FPS's) ar... read more | 08/23/2008 (12:56 pm) |
| Pausing music? | I remember Amaranthia posted a workaround for that sometime ago... its in this forum, if im not mist... read more | 08/21/2008 (10:04 pm) |
| Using two scenegraphs?? | Thats the info i was looking for... now i can use easily my custom menus on my game... i still cant ... read more | 08/17/2008 (10:26 pm) |
| Match 3 code available as resource | I'd be glad to take a look at it, so please upload it... or if its not too much to ask, send it to m... read more | 08/17/2008 (10:18 pm) |
| Contra style shooting | Basically, its the same i told you in the other thread you started, using a test to check where the ... read more | 08/14/2008 (10:57 pm) |
| Contra Style Game | A quick and dirty way of doin this is using a bool var that updates everytime you change your facing... read more | 08/14/2008 (10:51 pm) |
| How to create an animated button in the GUI | Actually, thats what i did with the menu system used in my game... i created the menu as a level, an... read more | 08/14/2008 (10:46 pm) |
| Making good animated sprites | A friend of mine (the one im making my games with), uses XSI for modeling, and then uses a function ... read more | 08/14/2008 (10:40 pm) |
| Lock/unlock all layers button. | Has this been considered tobe added into newer versions of TGB? cuz last weekend, while workin on my... read more | 08/06/2008 (9:57 am) |
| Racing Perspective | I managed to (somehow) fake the mode-7 effect with tiles... for example, you build 2 tilemaps with... read more | 08/04/2008 (2:51 pm) |
| Torque for IPhone? | Does it even exist?... i dont think so... i think its on the works, but not shipped yet.... read more | 08/04/2008 (2:44 pm) |
| New line in guitextctrl | Hehe... ?? lol.... read more | 07/19/2008 (6:36 pm) |
| How to close the app from code? | That's the one i was looking for... just tried it out, and worked like a charm. thx dude.... read more | 07/19/2008 (5:38 pm) |
| SetImmovable() 1.7.4 vs. 1.7.3 | In the begginin (im talkin about v. 1.1.3) setInmovable only kept you from movin the object from its... read more | 07/14/2008 (11:27 am) |
| 3D Modeling Software that can convert models to sprites | A friend of mine, uses XSI for modeling and convertin the model to a set of single images... then us... read more | 07/07/2008 (9:22 am) |
| TGB 1.7.3 has different folder structure, won't work | Well... you dont really need to recompile anything unless you do some code changes. there are 2 dif... read more | 06/27/2008 (10:07 pm) |
| Setting up UI elements | Talkin about GUI's... do any of you guys know how to handle GUI skinning?... i've seen some pretty g... read more | 06/19/2008 (6:56 pm) |
| Platformer Starter Kit Update | Hello there, Phillip... any aproximate date on when will it be released? i'd like to see the impr... read more | 06/19/2008 (6:54 pm) |
| TGB 1.7.3 has different folder structure, won't work | Im a lil confused, since i've been using torsion since teh 1.1.3 days of TGB, and while back then, y... read more | 06/19/2008 (6:47 pm) |
| How to create an animated button in the GUI | So, basically u say that i need to create a routine in which i programmatically change the image fra... read more | 06/16/2008 (2:38 pm) |