Daniel Delp's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| FIX: DDS textures not showing on Mac | Emailed to your listed address.... read more | 04/27/2009 (8:20 pm) |
| FIX: DDS textures not showing on Mac | Found the issue: In gfxGLTextureManager.cpp the line: [quote] glCompressedTexSubImage2D(textur... read more | 04/14/2009 (5:13 pm) |
| Wierd player shadow. | [url]http://www.garagegames.com/community/forums/viewthread/84943[/url] First bug on the page, in... read more | 03/27/2009 (4:38 pm) |
| Seeking Team Members for Zombie FPS | Andy, verrry nice looking. I am a programmer, and would be interested in possibly helping out as a l... read more | 01/18/2009 (7:03 pm) |
| Datablock Question... | That's what I was afraid of. Was hoping to avoid engine changes with 2.0 on the horizon. Oh well, ne... read more | 10/04/2008 (10:02 am) |
| Good ida for a game | That's funny... My biggest problem is coming up with a game I really want to make......... read more | 10/02/2008 (10:39 pm) |
| Deleting Objects? | What else would you like to see done? I don't use the world editor much right now but have been work... read more | 06/29/2008 (1:52 pm) |
| Deleting Objects? | In creator/editor/EditorGui.cs change the line: EditorMenuBar.addMenuItem("World", "Delete Sel... read more | 06/26/2008 (2:24 pm) |
| Immersive AI Engine by Gavin Bunney discussion | Not sure if Jason, Dalo and/or Greg are still checking this, but removing [code]if (!isAimLocation... read more | 05/24/2008 (1:16 pm) |
| Loop effect | I got the crossbow (without the crazy explosion) working really well with the afxweapons stuff using... read more | 04/11/2008 (4:48 pm) |
| Loop effect | Thanks Jeff, still trying to figure out the 'timing' of everything and that explains a lot!... read more | 04/10/2008 (8:52 am) |
| Loop effect | In afxMagicSpell.cc I notice addField("numCastingLoops", TypeS32, myOffset(n_casti... read more | 04/10/2008 (8:11 am) |