Michael Balogh's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Beat'Em Up Player Structure | Hey Toby...any further luck on this? I was going to look into making a Beat 'em Up like Double Drag... read more | 03/11/2008 (9:36 am) |
| Sprites not staying within collision blocks | @Phillip: That works great! I set the World Limit and it keeps them all in there, all the time. T... read more | 01/08/2008 (8:02 pm) |
| Reverse Collision Detection | Hey Chaim, sorry for the delay! Well, I haven't implemented anything yet, because I was wondering... read more | 12/27/2007 (11:27 am) |
| Saving a .gui file | Yeah, it was the -nohomedir option and saving it into my .garagegames folder. It saves to the corre... read more | 11/14/2006 (7:06 pm) |
| Saving a .gui file | Cool! thanks guys...i'll give it a whirl later on...i appriciate it and i'll let you know! thanks ... read more | 11/14/2006 (6:02 am) |
| Saving a .gui file | Well, what happens is I'll load my game and it will get to either "Loading Mission Objects" or "Ligh... read more | 11/13/2006 (3:56 pm) |