Game Development Community

Vern Jensen's Forum Posts

Thread Post Date Posted
Files and paths This was fixed (for me) in one of the TGB 1.7.x updates. Or maybe it was 1.5.x.... read more 05/05/2010 (9:37 am)
Adding images to GuiMLTextCtrl? Just tried this out, and works like a charm. Amazing. Thanks so much!... read more 03/18/2010 (4:58 pm)
How do you use Theora Goodies? Well, I'm on a Mac, so those fixes would be welcome. :-) Thanks!... read more 02/11/2010 (4:32 am)
How do you use Theora Goodies? Awesome, thanks! BTW, while I have you attention, you have a resource of TGB 1.7.4 modifications ... read more 02/11/2010 (4:19 am)
How do you use Theora Goodies? Okay, turns out VLC media player exists on the Mac too, and does the conversion on there just fine. ... read more 02/11/2010 (2:16 am)
How do you use Theora Goodies? Is there a way to create Theora .ogg files on the Mac? Does Apple's QuickTime pro export to this wit... read more 02/11/2010 (12:52 am)
Web access from within engine? (HTTP) You bet -- glad it's of use. :-)... read more 01/08/2010 (7:13 pm)
Detecting *valid* resolutions? I've just gone the "Easy" route -- switch to a given resolution, then present the user wit... read more 12/26/2009 (10:04 pm)
Detecting *valid* resolutions? Also, it looks like your code in the other thread is Mac-specific?... read more 12/24/2009 (4:54 pm)
Detecting *valid* resolutions? Christopher, I'm afraid you came up with a rather difficult solution to a very easy problem. It's ra... read more 12/24/2009 (4:50 pm)
TGB Success Stories and Show-Off John, that looks awesome! Video me of "Serpentine" an old game for Apple II. Is it based o... read more 12/21/2009 (8:35 pm)
TGB Success Stories and Show-Off Joe, for that targeted marketing, what would you recommend? I've tried all the free marketing I can ... read more 12/21/2009 (8:31 pm)
What would you like to see addressed in Torque 2D? Phillip O'Shea wrote: "Bruno, you can already load/unload images from memory manually." ... read more 12/21/2009 (8:28 pm)
Detecting *valid* resolutions? From the lack of reply, am I to assume this is not possible, and I should just go the tried-and-true... read more 12/21/2009 (8:25 pm)
Creating sprites causes hiccups Yeah, I've tried a number on TorquePowered, and most are 1.1.3 or some other older version. Let me k... read more 12/15/2009 (5:24 am)
Creating sprites causes hiccups It's actually hanging, on startup. Two reports so far of this on a Mac. Nothing outputted to the con... read more 12/14/2009 (6:16 pm)
Creating sprites causes hiccups Hey Melv, if you're reading this, would you happen to know of any other released games or demos (Mac... read more 12/14/2009 (1:30 pm)
Blue Screen of Death on startup - Help! Side-note: in the console log above, it cuts off right before audio is initialized, in other compara... read more 11/25/2009 (2:56 pm)
Blue Screen of Death on startup - Help! Okay, I have written back to him telling him to look at his drivers. But, one thing doesn't make sen... read more 11/25/2009 (2:55 pm)
Where to find beta testers? Jenning, that was a while ago. The game is tested and released now. Thanks for your interest though.... read more 11/24/2009 (2:05 pm)
TGB Success Stories and Show-Off My game Insectoid was released on my birthday, Nov. 4th. Screenshots and description here: http:/... read more 11/21/2009 (11:33 pm)
What would you like to see addressed in Torque 2D? Oh, also: ability to FREE the memory used by objects. So the developer has control of *when* art ass... read more 11/18/2009 (5:19 pm)
What would you like to see addressed in Torque 2D? Oh, and Mac / Windows parity and SUPPORT! The total lack of support for TGB in the past has really t... read more 11/18/2009 (5:15 pm)
What would you like to see addressed in Torque 2D? A couple of the biggest for me would be: 1) Ability to clip a sprite with a *separate* mask, whic... read more 11/18/2009 (5:14 pm)
Where to announce a Windows game release? Oh, and I *am* aware of a few blogs that I'll be contacting, so you needn't mention: the2bears.co... read more 11/04/2009 (8:06 pm)
Windows 7? Awesome -- thanks so much for testing!... read more 11/03/2009 (2:00 pm)
Insectoid - your feedback welcome Does anyone here have Windows 7? Curious if Insectoid runs on it.... read more 11/03/2009 (3:59 am)
Insectoid - your feedback welcome Everything from "it's too much like Galaga" to "I hate the bonus rounds" (which ... read more 10/31/2009 (4:39 am)
Insectoid - your feedback welcome john -- My target platforms are Mac and Windows. I had initially thought I could port to XBox too, b... read more 10/30/2009 (11:17 pm)
Insectoid - your feedback welcome Nate -- the main problems I ran into during development were: A) To achieve the kind of enemy mov... read more 10/30/2009 (11:12 pm)
Torque for Wii Hmmm... or would getting a P.O. Box qualify for an office address? (i.e. something permanent is what... read more 10/30/2009 (3:35 am)
Torque for Wii $2000 is not bad at all. I don't have an office address though. Would that actually prevent me from ... read more 10/30/2009 (3:32 am)
Insectoid - your feedback welcome By the way, your computer screen being black at the start -- this was *before* it showed the ActionS... read more 10/30/2009 (1:23 am)
Insectoid - your feedback welcome The music was composed by Michael Damon of Virtual Productions: http://www.virtualproductions.net... read more 10/30/2009 (1:22 am)
Insectoid - your feedback welcome Also, if you're not sure if you want to try the links until you read more about the game, you can re... read more 10/29/2009 (10:57 pm)
The 24 Hour Game Experiment I can't find your blog. Can you link to the update? [Edit nevermind -- I see the link now at the top... read more 10/29/2009 (9:08 pm)
GUI Problems on Mac and Pc I am using TGB on Mac and Windows, and don't have any Mac-specific GUI problems. (Actually, one of m... read more 10/21/2009 (9:38 pm)
The 24 Hour Game Experiment Looking forward to hearing how you do. Although I think a better (more reasonable) experiment is if ... read more 10/21/2009 (9:33 pm)
TGB Pro license question BTW, David -- am I correct that the 4-second requirement is no longer in place? (Given that I don't ... read more 10/12/2009 (8:32 pm)
TGB Pro license question Appreciate it, thanks. :-)... read more 10/12/2009 (6:06 pm)
TGB Pro license question Just checked, and the 4 second requirement is not in the current EULA, both Indie and Commerical Tha... read more 10/11/2009 (6:38 pm)
TGB Pro license question Oh wow, I've been out of the loop. I was blissfully thinking that the license agreement hadn't chang... read more 10/11/2009 (6:29 pm)
TGB Pro license question It's not a matter of displaying a logo. It's a matter of displaying an additional splash screen. If ... read more 10/10/2009 (4:40 pm)
Future of TGB? Well like I said, the system requirements (OS X 10.6 and an Intel Mac on the Mac side) are too high ... read more 10/08/2009 (2:56 pm)
Anyone ever seen this before? **Update** I have gotten the images to work by forcing an alpha channel on them. That is, I add a... read more 09/09/2009 (4:55 pm)
Compiling with Visual Studio 2005 weird problem One additional note: when I trashed the 1.7.4 fresh install I had made, I simply dragged the folder ... read more 09/03/2009 (2:05 am)
Custom GUIPopupMenu -- HELP! BTW, while I have someone's attention, any idea if it's possible to re-position the text displayed i... read more 09/02/2009 (10:13 pm)
Custom GUIPopupMenu -- HELP! Oh, also, I modified your code to use this for the second part: dglDrawRectFill(cellR, mProfile-&... read more 09/02/2009 (9:59 pm)
Custom GUIPopupMenu -- HELP! What does the Ex control do differently? Haven't looked at it yet, so have no idea what it does.... read more 09/02/2009 (9:54 pm)
Custom GUIPopupMenu -- HELP! Thanks so much, Phil!!! I had to actually take a break and walk away from the computer, I was ge... read more 09/02/2009 (9:40 pm)
Page «Previous 1 2 3 4 5 6 7 Last »