Andre Lind's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Xeno Versus: Space Melee | Nice job! Looks really polished, can't be far from complete!?! I really like the font you are usi... read more | 06/29/2007 (2:44 pm) |
| Custom Linkpoint Editor | Something like that! It's done (or at least working, ugly quick-code but its working...) If anyon... read more | 06/16/2007 (6:10 pm) |
| Custom Linkpoint Editor | Joe: That was what I was going to do with the different coordinates... What I'm aiming for is a sim... read more | 06/13/2007 (4:16 pm) |
| Custom Linkpoint Editor | I've been investigating this some more, and I *might* be on the wrong track... The thing I want to ... read more | 06/13/2007 (4:40 am) |
| Arteria Gaming packs for TGB | Just check the buildings and other objects in the Adventure Kit, we're using the same angle (more or... read more | 06/09/2007 (2:18 pm) |
| Arteria Gaming packs for TGB | Yes, about 60 degrees up is what we are using So could you try that and post a sneak preview so we ... read more | 06/09/2007 (12:18 pm) |
| Arteria Gaming packs for TGB | Hmmm, I got the impression that they would get released in isometric/zelda/FF style Could it be inc... read more | 06/09/2007 (8:57 am) |
| Arteria Gaming packs for TGB | I'd LOVE to have that "Cartoon Pack" for our upcoming RPG game :) My artist haven't got enough time... read more | 06/08/2007 (5:00 pm) |
| Trouble getting mouse to work | I had the same problem In playScreen.gui under sceneWindow2D, set useWindowMouseEvents = "1"; if... read more | 06/08/2007 (4:58 pm) |
| Problem with Paths | You have to assign a scenegraph to the t2dPath function BlockClass::onLevelLoaded(%this, %scenegr... read more | 05/28/2007 (4:21 pm) |
| Trigger Adventure Kit | If you want the trigger to show up in the editor you have to exec() it from main.cs I don't se wh... read more | 05/24/2007 (6:57 pm) |
| Nintendo DS | How about Wii then? Anyone have any info on how hard it would be to port the engine?... read more | 05/11/2007 (9:16 pm) |
| Different sizes on Windows and Mac build | Ok, but if I check the complete folder on my built windows-game it weighs in on 4,5 MB So that's wi... read more | 04/11/2007 (2:01 pm) |
| Different sizes on Windows and Mac build | Marc: Yes, that I can understand... But 34MB vs 2.2MB is a really big difference! There can't be ... read more | 04/11/2007 (8:33 am) |
| TGB Mac Forum | I use GCC for compiler via XCode, works like a charm :) If you want an absolutely fantastic texte... read more | 03/30/2007 (8:37 am) |
| Problems with AStar resource | Ok, I had completely missed the "cost" field... But some problems still remain :( How can i make... read more | 03/23/2007 (3:14 pm) |
| How to do with persistent data? | Hmm, for some reason I can't get this to work the way I expected :( I do like this: [code] mySimO... read more | 03/21/2007 (8:09 am) |
| How to do with persistent data? | Thanks for the quick answer :) My $party is actually not created yet, I've used hardcoded stats t... read more | 03/18/2007 (1:57 pm) |
| Dialogs and Quests for RPG | Thank you for your quick answers :) Still can't get my text to show up though :( Heres my code... read more | 03/13/2007 (2:51 pm) |
| Dialogs and Quests for RPG | Hi again! Thanx for the long and very detailed reply! I've been working on this and has complete... read more | 03/13/2007 (1:25 pm) |
| Level loading problem after compiling | I got this too, even when building the "demo game" It seems it can't find the .t2d.dso file... I... read more | 01/23/2007 (9:44 am) |
| Lots of vector() errors in console | It works as its supposed to on my machine now :) Got no trouble with the spawningpoint...... read more | 01/23/2007 (5:58 am) |
| Lots of vector() errors in console | I will test your fix tonight, sitting at work right now...... read more | 01/22/2007 (8:55 am) |
| Lots of vector() errors in console | I've found a way around this problem :) In steering.cs, add these 4 lines: At line 86: if(%f... read more | 01/22/2007 (5:06 am) |
| Lots of vector() errors in console | *bump* Noone knows why it does this? Its flooding my console and I can't get it to stop... I've... read more | 01/16/2007 (2:41 pm) |
| Platformer Tutorial Intrest | What happened with the rest of the tutorials? Is the project benn put to sleep or is it canned? ... read more | 01/10/2007 (3:00 pm) |
| TGB and destructable terrain? | Michael: That looks really nice! I would love to take a peek at your code :) I have TGB Pro. Did yo... read more | 11/29/2006 (2:49 pm) |
| T2D strikes a pose | PeterB: Totally agree, a very nice resource indeed I was planning on doing pretty much the same cha... read more | 11/27/2006 (5:45 pm) |
| Question about Tom Bampton's Real-Time Networking | Is there any possibility that an small tutorial or even game that stem from this could end up on TDN... read more | 10/10/2006 (11:00 am) |
| 1.1.2 Physics/Collision bug | I used some code from the miniplatformer tutorial but now even when the characters are not colliding... read more | 10/04/2006 (9:51 pm) |
| 1.1.2 Physics/Collision bug | Anyone know what changed with the physics in 1.1.2?? My platformergame is totally messed up now! ... read more | 10/04/2006 (9:31 pm) |
| Mac Script Editor Needed | If you're not afraid to buy a texteditor the by far best one has to be TextMate http://macromates.c... read more | 10/01/2006 (5:51 pm) |
| Collision on mounted objects? | Thanks for the quick reply! I've set up the different limbs on different layers and then removed ... read more | 09/26/2006 (9:04 pm) |
| Platform tutorials | I'm sitting on a Mac and haven't experienced your problems... It seems to work as expected (exept f... read more | 09/09/2006 (10:00 pm) |
| Platformer Tutorial Intrest | Loved it! Keep up the good work! :D... read more | 09/09/2006 (9:43 am) |
| Platformer Tutorial Intrest | Sounds like a great idea! And don't worry about the accent, Australians have a cool accent :)... read more | 09/04/2006 (7:52 am) |
| More Clear Networking Tutorials | How is the networking plans coming along? Will there be some tutorials or guides on TDN anytime soo... read more | 08/22/2006 (1:06 pm) |
| Need Real Time Multiplayer - TGB or TGE? | Using commandToServer() and commandToClient(), why isn't it possible to make realtime networking wor... read more | 08/19/2006 (3:55 am) |
| TGB issues on Mac OS | I got a 1.2Ghz iBook G4 with 768mb of RAM and it works just fine... In most of the included demos t... read more | 08/02/2006 (12:43 pm) |
| Max number of items? | Sorry for the confusion... I meant 8 networking ppl, but not the speed of the networking but I'm ... read more | 07/04/2006 (6:57 pm) |
| Tilde on Swedish mac? | I had the same problem... Found a solution thanx to trial&error (you know, pushing every button..... read more | 07/03/2006 (12:21 pm) |