Ben Hickling's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Can some one give me an easyer way on making games | [quote]I don't that sort of comment is really necessary. Maybe he's being a little bit high maintena... read more | 10/02/2006 (3:34 pm) |
| Can some one give me an easyer way on making games | [quote]I need help[/quote] You got that right. This guy is a classic 13 year old AOL user. L... read more | 09/30/2006 (4:52 pm) |
| How to create a "portal effect"? | There are no clipping mask type functions in TGB currently, you would need to make modifications to ... read more | 09/24/2006 (6:52 am) |
| ArchMage | Looks great! I look forward to seeing the 2D and 3D in motion. :)... read more | 09/19/2006 (3:54 am) |
| Transparent...??? | When you create your grass in photoshop, make sure the grass is on a transparent layer like you said... read more | 09/09/2006 (10:28 am) |
| NekoBot Deluxe | Thanks for the feedback guys! Here's an in-progress screenshot of the second zone which takes pla... read more | 09/06/2006 (12:09 pm) |
| Layer Floater icons | I decided to make some of my own when I noticed this problem myself. Feel free to use them if you wa... read more | 09/04/2006 (8:08 am) |
| Change resolutions within the game? | You can use SetScreenMode(width, height, colourdepth, fullscreen); colourdepth = 16 or 32 fullscre... read more | 08/31/2006 (6:59 am) |
| Shellcore | The only issue I had was with the ground texture. It's pretty harsh on the eyes when the screen scr... read more | 08/14/2006 (7:02 am) |
| Behavior of custom action map and global action map | I seem to be having the same problem, and pushing the custom actionmap doesn't seem to be making any... read more | 08/07/2006 (4:44 am) |
| Problems with path movement and deleting objects | Hmm, I just tried it again with the path.clear() function and it seems to be okay now. I must have b... read more | 08/03/2006 (4:08 pm) |
| Problems with path movement and deleting objects | I've tried telling the object to dismount from the path, I've even tried telling the path to clear a... read more | 08/03/2006 (3:01 pm) |
| The Deep | Look forward to trying this out! You've definatly got the claustrophobic aspect down. :)... read more | 07/16/2006 (9:01 am) |
| Follow the bouncing ball | I'm working on something that uses bouncing at a consistent height, too. Make sure the friction, dam... read more | 07/16/2006 (8:58 am) |
| Sending image to printer | Since TGB is game engine it's unlikely you'll see this kind of functionality appearing in it. If you... read more | 07/16/2006 (6:06 am) |
| TGB without LevelEditor | Just out of curiosity, whats wrong with using the TGB level builder? You could create everything th... read more | 06/30/2006 (7:40 am) |
| How to create a scroller | Click on the Create tab at the top of the window next to Edit and Project. You'll see a list of diff... read more | 06/24/2006 (2:51 pm) |
| Do I have to restart T2D level builder everytime I edit a script | Aha! That's perfect, thank you very much! I'm glad to see there is a work around for this, otherwise... read more | 06/24/2006 (8:56 am) |