Okashira's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Skins | Why not just use Milkshape's texture coordinate editor?... read more | 09/05/2006 (2:30 pm) |
| Top 10 Games... of all time. And prove why. | Alright...here are my top 10 PC games of all time- 1. Quake 1 - Good 'ol zombie killing fun. Pret... read more | 09/04/2006 (6:13 am) |
| TGE vs Quake III Arena Source Code | Quake 3 was made in good old C also. EDIT : I would say in rendering, Quake 3 is better. In terai... read more | 09/04/2006 (6:06 am) |
| 9mm | Is this for Torque? I may be run, but unless you are using TSE, 2167 is a little much for ONE weapon... read more | 09/04/2006 (6:03 am) |
| Poser 5 freebie finished! Get Bryce 5 **FREE** till Sept 13th 06 | Don't need either. Thanks though :).... read more | 09/03/2006 (10:47 am) |
| From blender to milkshape | Export as a .obj? I don't know since I do all my texturing externally.... read more | 09/02/2006 (4:40 pm) |
| 9mm | Very very smooth and sleek. Great job! Can't wait to see it textured...... read more | 09/02/2006 (4:18 pm) |
| Racing-to-Tank | Thanks guys, I might purchase that. Though it seems that maybe BraveTree should update their pack? A... read more | 09/01/2006 (6:20 am) |
| High Poly Orc (Don't worry, nothing Kork related ;) ) | Looking really nice! The only I will say is that the chest looks really strange...... read more | 09/01/2006 (6:19 am) |
| Racing-to-Tank | Thanks guys. I am talking physics and camera. Also, what do you mean by fix the net code? Scripti... read more | 08/31/2006 (7:29 pm) |
| AI, Players, and Bears Oh My... | @Michael Encouraging other users to break EULA agreements is not a very good thing to do...... read more | 08/31/2006 (6:41 pm) |
| High Poly Orc (Don't worry, nothing Kork related ;) ) | @Jonathan Yep, Warcraft was basically Warhammer but with different names so there were no liscensin... read more | 08/31/2006 (6:06 pm) |
| Minotaur wip | @Andrew Since the last post before yours was in January, I wouldn't expect that you would be able t... read more | 08/31/2006 (12:19 pm) |
| I am a 14 year old game designer and need help =) | @Musashi Congrats! You managed to bump this topic up 1 month and 3 days!... read more | 08/31/2006 (12:18 pm) |
| City Buildings | In QuArK I believe there is a mirror entity... Also, if you could(which I don't think you can on .di... read more | 08/31/2006 (8:14 am) |
| Using Torque for a 4X game | @Nicholas A while ago I was making a little turn-based strategy game with another engine and what r... read more | 08/29/2006 (7:06 am) |
| Cool Looking Futuristic Crate | @Charles Thanks, glad you like it.... read more | 08/29/2006 (7:02 am) |
| Cartoony Jetpack Soldier | @Frank lol. I remember watching vegge tales with my little brother. Good times, good times...Anyway... read more | 08/29/2006 (7:00 am) |
| Here is a supply station I started. | Very nice. It looks very smooth. The lighting is great and I love the brick texture.... read more | 08/28/2006 (7:15 pm) |
| City Buildings | Really cool! The only thing I would say is that I wouldn't stretch the cement texture as much.... read more | 08/28/2006 (7:13 pm) |
| Cartoony Jetpack Soldier | Also, in case anyone cares, here is how it looks in my Torque Showtool Pro trial - [image]http://... read more | 08/28/2006 (7:02 pm) |
| Medium Poly Mecha | @L Foster Thank you very much for the feedback. The mech is kind of old and I would like to think I... read more | 08/28/2006 (6:52 pm) |
| 3D Gamestudio or Torque? | Most definitely the 3D Torque Studio Game A6 Engine.... read more | 08/28/2006 (6:36 pm) |
| Starsiege: Tribes | @Paul I know this is a few monthes old, but I just wanted to remind you that TGE is made up of a pu... read more | 08/28/2006 (4:14 pm) |
| Why Tribes: Vengeance use Unreal 2004 engine? | It's funny, I downloaded the Tribes 2 demo a few weeks ago and was suprised to see about 30-to-40 se... read more | 08/28/2006 (4:12 pm) |
| Submarines | Very nice work Mike! I've tried to make subs before but can never quite get them to look right. Care... read more | 08/28/2006 (2:40 pm) |
| Using Torque for a 4X game | Look through the Snapshot Gallery section(acessed by the community button at the top of this page), ... read more | 08/28/2006 (2:35 pm) |
| Demo Problems | Install the game on your PC with the internet, then transfer all the files in the directory to your ... read more | 08/28/2006 (2:33 pm) |
| UV-Mapped Low-Poly Human | @Ben Mr. Incredible? Ok... Anyways, you're welcome. A note to anyone that uses this - you may wa... read more | 08/27/2006 (5:33 pm) |
| Female version of Link (And other media) | @Musashi Something people don't realize is that Blender's gui is almost completely customizable. Lo... read more | 08/27/2006 (2:57 pm) |
| Low Poly Mech | Great job Grim! I always enjoy looking at your work.... read more | 08/27/2006 (2:55 pm) |
| UV-Mapped Low-Poly Human | I believe proper anatomy is that the legs(including the feet) are as long as the rest of the body, a... read more | 08/27/2006 (2:53 pm) |
| First real look at some of my own content in TGE | @Westy If you are competent in QuArK then you should have no problem. The only people who don't l... read more | 08/25/2006 (4:06 pm) |
| XNA and the alike crap. What a dissapointment | @Exones The PC Games genre is dead, huh? Well let me know when you unsubscribe to your PC Developer... read more | 08/22/2006 (6:18 pm) |
| How Do I Get My Ad Noticed? | By making a topic like this... Why do I get the feeling that this is actually your ad?... read more | 08/22/2006 (5:30 pm) |
| First real look at some of my own content in TGE | One thing I noticed is that on the 6th picture, the texturing on the bricks are the same on the top ... read more | 08/22/2006 (4:02 pm) |
| Is it possible to turn copyright a game idea? | @Jay If that first paragraph is true, then the creators of Ratchet & Clank should sue the creators ... read more | 08/22/2006 (3:57 pm) |
| XNA and the alike crap. What a dissapointment | @Exones Hmph. I thought this was already quite obvious. Infact if you read the WHOLE TorqueX page, ... read more | 08/22/2006 (3:50 pm) |
| Thanks GarageGames | Thanks for the welcome guys. @Tim lol :p... read more | 08/22/2006 (9:33 am) |
| Is it possible to turn copyright a game idea? | A patent is a completely different ballgame then Copyrights and Trademarks IMO. A patent is a set... read more | 08/21/2006 (3:43 pm) |
| Skins | If by "anding" you mean adding, look up a program called uvmapper. The 'classic' version is free.... read more | 08/21/2006 (3:35 pm) |
| Torque + VS2005Express = X(? | Thanks guys. I love VS2005 Express and just wanted to make sure.... read more | 08/21/2006 (1:51 pm) |
| 8 Torque Newbie Questions | @Scott Thanks, I will edit my post.... read more | 08/21/2006 (1:50 pm) |
| TGB and Internet Multi-Player? | Please don't post the same topic in more then one place :). I responded in your other topic.... read more | 08/21/2006 (1:18 pm) |
| 8 Torque Newbie Questions | Here's what I would do if I where you- -Pick up whichever Torque Engine -Pick up a C++ Compiler(... read more | 08/21/2006 (1:05 pm) |
| TGB - Internet Multiplayer??? | I may not be correct, but I believe it is possible to do other forms of multiplayer, just somewhat d... read more | 08/21/2006 (12:40 pm) |
| High poly/low poly lesser demon [WIP | Wow! Really nice job! The only thing I would say is to try and do something with the fire/blood on t... read more | 08/21/2006 (12:38 pm) |
| Top 10 Games... of all time. And prove why. | @Jean-Pierre How can you have Warcraft III on there but not StarCraft? Are you insane? Just kidding... read more | 08/21/2006 (12:36 pm) |
| Looking for a BEGINNERS book | Look here >> [url]http://www.garagegames.com/developer/torque/tge/[/url] Codesampler's tutorials ... read more | 08/21/2006 (7:11 am) |
| Why Tribes: Vengeance use Unreal 2004 engine? | The Unreal 2004 engine is more powerful then TGE(as Tim said, I don't think TSE was functional enoug... read more | 08/19/2006 (5:47 pm) |