Game Development Community

Mark Pilkington's Forum Posts

Thread Post Date Posted
Constructort tips Ah cheers That pdf has helped alot....it says you can select a face and copy it's texture informa... read more 11/23/2008 (6:20 pm)
DTS normal map problem Ah excellent....sorry I'm bad Cheers for all your help bank I appreciate it alot.... read more 11/18/2008 (6:23 am)
DTS normal map problem Ah I see, now that did fix it. I am seeing some strange results though with the normal maps on my mo... read more 11/18/2008 (5:51 am)
DTS normal map problem For the lofe of me I just can;t figure this out and never had this trouble with TSE. I added the ... read more 11/18/2008 (4:56 am)
Bump maps on dts in tgea Nope its just a PNG format - it is a true mystery. I used to mess about with TSE and never had this ... read more 11/17/2008 (6:47 am)
Bump maps on dts in tgea Well I do use maya so I added the file extension to the mapTo but it still doesnt seem to work :( ... read more 11/17/2008 (3:43 am)
Bump maps on dts in tgea I'm having the same problem and have no idea why basic diffuse with a spec and diffuse textures acts... read more 11/16/2008 (5:52 pm)
Alpha material on DIF I have a new problem with DTS shapes and normal maps. A new problem. I exported the shape and dro... read more 11/16/2008 (5:35 am)
Alpha materials on DIF Right oh, thanks for confirming that Surge, applying the textures straight onto a DIF object would h... read more 11/15/2008 (5:52 pm)
Seeking Team Members for Zombie FPS I sent you a message through your contact form on the Zday forum... read more 11/15/2008 (10:19 am)
Team needed for ANIMAL Cheers. I think one of the reasons why I seem so despirate now in my post is I was very serious a... read more 09/02/2007 (11:14 am)
Team needed for ANIMAL Well if you dont really care for the conceptual idea that strongly then I can't ask you to spend you... read more 09/02/2007 (9:37 am)
Team needed for ANIMAL Yeah I appreciate that before this turns into some kind of dirty flameing war haha. I used to use... read more 09/02/2007 (8:43 am)
Team needed for ANIMAL I dont really think your points are very just Mark to be honest. My top thread there with early s... read more 09/02/2007 (8:13 am)
Team needed for ANIMAL I'm still lokking for propper help here :(... read more 09/02/2007 (6:14 am)
DTS+DSQ Maya8.5 exporters? Ah cheers I posted something in a blog and someone has kindly sent me a link to an mll exporter thou... read more 08/29/2007 (2:06 pm)
Orientation off when loading default animations Have you made sure your skeletal hiarachy is also the same as the skeleton used in Torque? Or did yo... read more 11/07/2006 (1:31 am)
Further shader questions Also what is the parm for drawing textures two-sided?... read more 10/30/2006 (1:22 am)
Further shader questions Also I have another problem involving glass. [image]http://blacktreeuk.net/misc/glass1.jpg[/image... read more 10/25/2006 (1:39 am)
3DWS zone portalling Ah, its ok I found a torque.def a few threads down, looks like its all working fine... read more 10/23/2006 (3:45 pm)
3DWS zone portalling When I add a key in the brush's properties in 3DWS what should the value be?? 1... read more 10/23/2006 (3:38 am)
3DWS zone portalling Ah cool, I had a mess about and I'm applying NULL to all the unseen faces, I'll give it a try on a p... read more 10/23/2006 (2:12 am)
3DWS zone portalling Ok just so its set in my head here. If NULL is applied to a surfice it wont get drawn? and a ... read more 10/23/2006 (1:30 am)
3DWS zone portalling Also I know this question has probably been asked many times before but is there some kind of Calk s... read more 10/22/2006 (1:37 pm)
Transparent glass texture Ah....lower the opacity on my main glass texture. This has worked fine now. Cheers for poitning m... read more 10/17/2006 (3:13 am)
Transparent glass texture This will probably sound stupid, but where is the base texture for the cubemaps? or which texture ou... read more 10/17/2006 (2:09 am)
TSE world editor bugs Well when I made my main menu GUI I did run into a lot of problems that didnt seem to be present in ... read more 10/17/2006 (2:07 am)
Transparent glass texture Ok I kind of got something working. [image]http://www.blacktreeuk.net/misc/problem.jpg[/image] ... read more 10/16/2006 (2:55 pm)
Setup Question I just use the stuff in TSE, it should have its own example folder with art assets and game exe... read more 10/16/2006 (1:39 am)
Alpha textures in Difs Anyone? I really need to get some textures I have with alpha's into TSE.... read more 10/15/2006 (9:23 am)
Tse And Sdk Hey I'm just getting into TSE myself and theres a hell of a lot I don't know. What I did to set u... read more 10/14/2006 (3:20 pm)
Alpha textures in Difs I don't really understand. In all the engines I;ve used in the past you need to set up some parms... read more 10/12/2006 (1:59 pm)
Bone scaling Well I will definatly remember the scaling setting in the sequence node :) Thats a handy one, Lik... read more 10/11/2006 (1:06 pm)
Bone scaling To make something scale out or atleast have the apperance of scaling/growing isn't too hard although... read more 10/11/2006 (6:19 am)
Shader help doc TSEDoc does have alot of info there cheers.... read more 10/05/2006 (1:50 pm)
Missing texture on character Ok I got it working! Some info for any people that may have the same problem. mapTo should jus... read more 10/04/2006 (12:44 pm)
Missing texture on character My file is named materials.cs... read more 10/04/2006 (6:30 am)
Missing texture on character Could you also give me alittle info on the 'mapTo' command? As much info will really help me alot... read more 10/04/2006 (3:21 am)
Missing texture on character Hey cheers for that but it doesn't apppear to work...or I'm doing something still very wrong. Her... read more 10/04/2006 (1:40 am)
Anim speeds wrong Yeah I set the anim speed to 30 fps, trust me...something has gone alittle wrong as I had to speed h... read more 09/25/2006 (1:44 pm)
Maya exporter I used to have a similar problem but it was usually down to something dodgy when registering the sha... read more 09/23/2006 (7:09 am)
Anim speeds wrong Sadly I haven't I'm having to animate and then scale the keys in the graph editor till it plays t... read more 09/22/2006 (5:23 pm)
Base project - bare essentials Well I do have experienced coders helping me but they adviced me to get a bare game dir ready. To... read more 09/19/2006 (1:27 am)
Anim speeds wrong I'm still having the problem and I'm also having some wierd problems with animations using blends - ... read more 09/16/2006 (2:30 pm)
Anim speeds wrong Yeah my frame rate set in the sequence node is 30 and my ground frame rate (I guess that is is trans... read more 09/16/2006 (1:02 pm)
Anim speeds wrong Could someone also explain animation blending in maya for me aswell? Ive done a melee attack anim... read more 09/16/2006 (10:38 am)
Strange Mountpoint problem Here some screenshots that may shed more info for you. [image]www.blacktreeuk.net/tmp/error3.jpg[... read more 09/09/2006 (5:56 am)
Strange Mountpoint problem Yeah I select mountpoint (which is parented to the bone called head_mount) and I select Mount0 which... read more 09/09/2006 (4:40 am)
Eye and cam nodes I have a new problem, probably something thats not that unusual with Mountpoints. I'm attaching t... read more 09/08/2006 (7:38 am)
Eye and cam nodes Yeah Cheers I've not been able to reply as I've moved to a new flat and I'm waiting for the net t... read more 09/04/2006 (5:35 am)
Page «Previous 1 2