David Jauregui's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Buying Torque 3D licenses questions | It's just one. Though you can install it on two workstations so long as you access only one at a tim... read more | 11/29/2011 (10:51 am) |
| Compiler issuses | Well, first you need to actually own Torque. Your profile doesn't show this. Second, if you ... read more | 11/22/2011 (9:58 am) |
| AFX for T3D 1.1 and 1.2 | Awesome, thanks Jeff! Any news on that particle deletion at mission end that causes a crash?... read more | 11/22/2011 (9:55 am) |
| T2D vs T3D | With Torque (2D or 3D) it won't matter which you choose as you will need to make some heavy adapta... read more | 11/21/2011 (9:47 am) |
| Green Ear is Defunct now | @Alfio do you plan to have text to speech support? And have you setup a website or other contact po... read more | 11/21/2011 (9:00 am) |
| Green Ear is Defunct now | @Alfio would you please post something in this thread to get ahold of you relating to your solution ... read more | 11/18/2011 (11:23 am) |
| Legal issues/protecting assets and game mechanics | Aaron, short of writing a rather long response I will instead point you to the writings of a rather ... read more | 10/29/2011 (11:55 pm) |
| 3-way Scatter Sky Brightness Engine Modification | It could definitely be useful and I'm certain people would appreciate it as a resource.... read more | 10/29/2011 (11:29 pm) |
| Gravity on different objects | I am certain that others would enjoy the resource. It would add kudos to you, and usually when you ... read more | 10/26/2011 (3:08 pm) |
| Little quiz for iTorque and T2D users | Seeing as there is no other data (input), it should give you 0. ... read more | 10/21/2011 (1:39 pm) |
| Future of Games | I still play near over 90% of my time on my PC gaming. I have many other platforms but I constantly... read more | 10/21/2011 (1:38 pm) |
| Any plan of Collaborative World Design Tool? | Someone had mentioned that the original team who created it is no longer around and there were no ... read more | 06/15/2011 (10:00 am) |
| Moving the particles position | Add the particle emitter, or create an emitter that has your specified particle. You find more in T... read more | 06/14/2011 (9:41 am) |
| how to use Torsion to debug | Frank, I know it can be very exasperating waiting for a reply when you are stuck on a problem, but p... read more | 06/14/2011 (9:36 am) |
| T3D 1.1 final at last, but .... :( Edit : ) | Richard, you should open each of these problems under the Bugs section for T3D so they can be proper... read more | 06/07/2011 (11:39 am) |
| FPS Tutorials? | [url]http://www.garagegames.com/community/resources/view/20829[/url] is one of the best places to st... read more | 06/04/2011 (8:36 pm) |
| World Editor, Torque 3D 1.1 | This can occur for several reasons. If your drivers aren't the latest or you are running an older v... read more | 06/04/2011 (8:31 pm) |
| helping making land in torque | Here you are: TUTORIALS [url]www.garagegames.com/community/blogs/view/16495[/url] [url]www.ga... read more | 06/04/2011 (6:28 pm) |
| Problem creating a class (C++) | Sergio, you might be hitting the netMask limit..the following thread talks about SimObjectTypes, but... read more | 04/21/2011 (11:04 am) |
| T3D 1.1 Preview - (and previous betas) Wide screen resolutions are stretched - NOT A BUG | I played with the FOV but was unable to make it "right." Is there a way to mitigate this ... read more | 04/13/2011 (7:35 pm) |
| PhysX Not Working Properly in MultiPlayer Mode | PhysX doesn't do well in a multiplayer environment due to the large amount of calls to the server ... read more | 01/27/2011 (8:20 am) |
| TDN is still dead!? | It was working recently (before IAC closed), though a bit convoluted. It seems someone already jump... read more | 01/21/2011 (9:47 pm) |
| Flying Vehicles | Hey Gibby, I would definitely +1 that resource request. I have UAISK and it would be cool to get th... read more | 01/15/2011 (7:22 am) |
| Green Ear is Defunct now | To all, I have been corresponding with Ted at Ayalogic via email. His tone seems clear to me (Bol... read more | 01/15/2011 (7:13 am) |
| Green Ear is Defunct now | John, according to David, since you are already a customer you will continue to be able to utilize G... read more | 01/14/2011 (6:54 am) |
| Green Ear is Defunct now | David, I appreciate that you are trying to work with us openly and honestly. I'm not sure it mat... read more | 01/13/2011 (5:42 pm) |
| Green Ear is Defunct now | I have 1800 slots myself and would be affected by the loss of the service. I actually noticed the p... read more | 01/13/2011 (3:13 pm) |
| T3D1.1 Beta3 - Saving a level with a 4096 terrain causes a crash - CONFIRMED | You, sir, are made of awesome sauce!... read more | 12/21/2010 (3:41 am) |
| Independent Research Project - Thinking of Using Torque | Steve, If you have TGEA and AFX, then you have all you need to use the MMOKIT. The mmokit out of... read more | 11/22/2010 (5:45 pm) |
| Lag/Error problem with large numbers of bots | TJ is UAISK based on AIplayer/shapebase or is it its own class? (Derived from?) From a brief gli... read more | 11/15/2010 (6:47 pm) |
| The UAISK Update 1.6 WIP version for T3D 1.1B3 | djauregui {trasport} daddasystems (d0t) com Thanks for the awesomeness.... read more | 11/15/2010 (2:26 am) |
| [Bug 1.1 Beta 1] Crash after close contact shooting with projectiles - RESOLVED | Are you using any TGEA particles? If so you might try removing them or creating new ones from scrat... read more | 04/07/2010 (1:10 pm) |
| GPU locks up when moving camera around Particles - RESOLVED | During some conversions Sean Rice and I were able to verify a problem with TGEA particles causing pr... read more | 04/07/2010 (1:06 pm) |
| FGE (Flight Game Example) Port... | Someone (Sean Rice the patron saint of ports) has graced us with his work in progress. Seems he is ... read more | 03/29/2010 (9:08 am) |
| FGE (Flight Game Example) Port... | After four days of attempting to port this and much personal life drama, I must break away from my... read more | 02/23/2010 (7:50 pm) |
| GuiRadarCtrl help needed | In case anyone stumbles on this and misses the update: [url=http://www.torquepowered.com/community/r... read more | 02/23/2010 (12:52 pm) |
| Official Torque 3D Documentation Feedback | Michael - I don't know how much you care about typos (we all make them...) at the following link, s... read more | 02/21/2010 (1:39 pm) |
| Official Torque 3D Documentation Feedback | Earlier I had mentioned options GUI (which they recently updated WOO! Details on changes and how to... read more | 02/20/2010 (1:53 pm) |
| Broken - first game finished and on sale! | Congrats Ricky, getting them done is what it's all about!... read more | 02/16/2010 (8:27 pm) |
| Official Torque 3D Documentation Feedback | Michael, I still do not see where you have DirectX setup information as you did back in the TGEA doc... read more | 02/16/2010 (12:32 am) |
| how to make a Flying Vehicle | Check out the FGE kit, however if you want it for T3D it is still being ported.... read more | 12/30/2009 (9:01 pm) |
| Official Torque 3D Documentation Feedback | Michael: TYPO: "Click the New button, found at the bottom next to the garbage bein," Sho... read more | 12/28/2009 (4:38 pm) |
| Forest editor crashes when using .png, and typo - RESOLVED | You can't , but that's not my point. The editor should warn you, demand the correct file, or at the... read more | 12/11/2009 (11:09 pm) |
| Need help with FGE and TGEA | Roland, check here to see if your problem was resolved. Or ask around in there, there's a few guys ... read more | 11/22/2009 (11:48 pm) |
| Official Torque 3D Documentation Feedback | Getting started, Under precipitation: "The GroundPlane object provides you with a solid piece ... read more | 11/22/2009 (2:24 am) |
| Flying vehicle will not move after landing | It usually helps to either post your problem in the specific thread related to the resource or to ... read more | 08/06/2009 (3:53 pm) |
| Beta Documentation Feedback | While waiting to download the latest docs here's a few things I have encountered: No list of insta... read more | 08/06/2009 (1:42 pm) |
| Flight Game Example - Q & A | In case anyone is still trying to port to newer versions of TGEA or T3d, progress is being made in t... read more | 07/19/2009 (12:55 am) |
| Beta Documentation Feedback | Michael, In case it hasn't been mentioned, it would be nice to have document revision numbers, or... read more | 07/07/2009 (4:31 pm) |
| AFX ComboPack for TGEA Mistake | Send an email to support@garagegames.com and explain the situation, It might take a couple days but ... read more | 01/24/2009 (1:23 am) |