Warren Johnston's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Animated Collision Detection | An example would be a craft that has long wings that spin (vertically), at the mid point the craft i... read more | 09/15/2006 (1:49 am) |
| Error Compiling TGB with VS 2005 Express Edition (not beta) | Thanks Andy this is exactly what I needed!... read more | 09/08/2006 (1:28 am) |
| Error Compiling TGB with VS 2005 Express Edition (not beta) | Is there a step by step tutorial for compiling TGB using Visual C++ Espress 2005? Im struggling a... read more | 09/07/2006 (9:00 am) |
| Backgrounds, little tiles or BIG pictures | Guys thanks for the replys, Andrew your article is excellent matey and should hopefully help us avoi... read more | 09/07/2006 (3:42 am) |
| Using T2D's particle engine for motion blur? | Sorry to dig up and old thread but has things moved on at all? Is it possible to do motion blur e... read more | 09/05/2006 (6:28 am) |
| Animating 3D Objects in TGB/T2D | Cheers Philip! I overlooked this article. One last question is it possible to change an objects l... read more | 09/04/2006 (4:15 am) |
| ParticleFX vs Animated spriteFX | As a side question to this. Using physics and particles is it possible to create a blowing type effe... read more | 09/01/2006 (10:57 am) |
| Preparing for Torque X (Controllers) | Has anyone in the forums ever got this working? How did you get on, id love to hear any thoughts ... read more | 09/01/2006 (10:53 am) |
| Preparing for Torque X (Controllers) | Thanks David i must be blind :o)... read more | 09/01/2006 (7:33 am) |
| Adding a particle to the missile in the scroller demo? | Thanks Mate! Im just trying to get to grips with all this, and your help is very much appreciated... read more | 08/31/2006 (12:28 am) |
| Adding a particle to the missile in the scroller demo? | This is cool, cheers! How would you edit the effect so it doesn't stretch across the screen? c... read more | 08/30/2006 (11:10 am) |
| Shooter Demo | There is also changes to be made on page 18. Im looking at revision 2.4 :o)... read more | 08/30/2006 (5:41 am) |