Game Development Community

Warren Johnston's Forum Posts

Thread Post Date Posted
Animated Collision Detection An example would be a craft that has long wings that spin (vertically), at the mid point the craft i... read more 09/15/2006 (1:49 am)
Error Compiling TGB with VS 2005 Express Edition (not beta) Thanks Andy this is exactly what I needed!... read more 09/08/2006 (1:28 am)
Error Compiling TGB with VS 2005 Express Edition (not beta) Is there a step by step tutorial for compiling TGB using Visual C++ Espress 2005? Im struggling a... read more 09/07/2006 (9:00 am)
Backgrounds, little tiles or BIG pictures Guys thanks for the replys, Andrew your article is excellent matey and should hopefully help us avoi... read more 09/07/2006 (3:42 am)
Using T2D's particle engine for motion blur? Sorry to dig up and old thread but has things moved on at all? Is it possible to do motion blur e... read more 09/05/2006 (6:28 am)
Animating 3D Objects in TGB/T2D Cheers Philip! I overlooked this article. One last question is it possible to change an objects l... read more 09/04/2006 (4:15 am)
ParticleFX vs Animated spriteFX As a side question to this. Using physics and particles is it possible to create a blowing type effe... read more 09/01/2006 (10:57 am)
Preparing for Torque X (Controllers) Has anyone in the forums ever got this working? How did you get on, id love to hear any thoughts ... read more 09/01/2006 (10:53 am)
Preparing for Torque X (Controllers) Thanks David i must be blind :o)... read more 09/01/2006 (7:33 am)
Adding a particle to the missile in the scroller demo? Thanks Mate! Im just trying to get to grips with all this, and your help is very much appreciated... read more 08/31/2006 (12:28 am)
Adding a particle to the missile in the scroller demo? This is cool, cheers! How would you edit the effect so it doesn't stretch across the screen? c... read more 08/30/2006 (11:10 am)
Shooter Demo There is also changes to be made on page 18. Im looking at revision 2.4 :o)... read more 08/30/2006 (5:41 am)