JulianR's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| 3D Artist Available for Freelance | I can personally recommend Andrei, after doing some contract work for us. We'll definately use Andr... read more | 11/14/2009 (1:18 pm) |
| Verve and GMK feature list comparison | @Phillip - not a problem, if it helps you to get everything you need up and running to help us, and ... read more | 10/02/2009 (11:50 pm) |
| Verve and GMK feature list comparison | Hi Phillip If you need a CMS created and a basic layout I can do this for you in php with an admi... read more | 10/01/2009 (6:23 pm) |
| Verve and GMK feature list comparison | Look forward to the documentation and tutorials Phillip.. I have both products and can see that the... read more | 09/29/2009 (8:18 pm) |
| My Insight to the T3D Situation | sorry, maybe I should have made it clearer. I guess if you are a serious hobbiest then $1000 even... read more | 09/19/2009 (9:42 pm) |
| Login php/mysql script | Best way is to leave the game client communicating with the server side scripts of the game. The se... read more | 09/19/2009 (2:16 pm) |
| My Insight to the T3D Situation | It's great that we see resources in the engines that are developed. Hey, If I had a resource I'd we... read more | 09/19/2009 (1:58 pm) |
| How do I associate an object or player to a Motion path? | Hi Phillip... I've been quite busy over the past few days, but this weekend I will crack on with it.... read more | 09/03/2009 (11:38 pm) |
| How do I associate an object or player to a Motion path? | That's the one. I was looking at Mocap, this is something that I'll get into at some point and shar... read more | 09/01/2009 (3:40 am) |
| How do I associate an object or player to a Motion path? | Before I used to create seamless animations outside of Torque using 3rd party cinematics and renderi... read more | 09/01/2009 (3:15 am) |
| How do I associate an object or player to a Motion path? | Sorry, my fault.. being dumb today. I've been out of coding on Torque for a while now, concentratin... read more | 09/01/2009 (3:13 am) |
| How do I associate an object or player to a Motion path? | Hi Phillip. Still having problems trying to get the motion working.. is there a demo example or vid... read more | 09/01/2009 (3:02 am) |
| How do I associate an object or player to a Motion path? | Thanks Phillip. I will give it a go.. I've used Flash path motion before, and dabbled with the Path... read more | 09/01/2009 (1:53 am) |
| Looking for 3d assets | Andy, you have my permission to use it commercially. :)... read more | 08/31/2009 (7:18 pm) |
| Looking for 3d assets | This is free. Download link at the bottom. [url]http://www.garagegames.com/community/blogs/view/16... read more | 08/31/2009 (1:30 am) |
| Welcome! | I've yet to implement this, but plan on doing so before the week is up! Looking forward to it.... read more | 08/26/2009 (1:01 am) |
| Water Block Problem | Hi James. It's ok, wasn't the DIF at all, after I removed the water block, and created a new one it... read more | 08/11/2009 (12:42 am) |
| Water Block Problem | Thanks James.... read more | 08/09/2009 (8:44 pm) |
| Water Block Problem | thanks deepscratch. No worries on the forgesoldier swim animation, I'm only using him for testing. ... read more | 08/08/2009 (5:25 pm) |
| Water Block Problem | I deleted the waterblock and recreated it, seemed to work fine now. Apart from the player getting s... read more | 08/08/2009 (5:04 pm) |
| Water Block Problem | sure.. nothing to do with the dif. I moved that out of the way.. as you can see the water block is ... read more | 08/08/2009 (4:36 pm) |
| Water Block Problem | bump... read more | 08/08/2009 (2:31 pm) |
| Welcome To The GMK Forums! | GMK is great Yuri. Any plans to enhance it further?... read more | 07/31/2009 (9:37 pm) |
| Torque 3D Show Off Thread! | @Andrew - actually you've given me an idea... I like the train bridge next to it, so that'll be my n... read more | 07/21/2009 (7:37 pm) |
| Multiplayer Broken? | thanks Pat for this fix. J... read more | 07/20/2009 (7:44 pm) |
| Torque 3D Show Off Thread! | [image border=0 width=717 height=422]www.something2play.com/screenshots/ss-monument1.jpg[/image] ... read more | 07/19/2009 (2:05 pm) |
| Torque 3D Beta 4 Released (Features, Improvements, Fixes, and Known Issues) | don't have that problem with Nortons :) not much help I know. But seems better.... read more | 07/18/2009 (6:44 pm) |
| Torque 3D Beta 4 Released (Features, Improvements, Fixes, and Known Issues) | nice work, and wow what a list :)... read more | 07/18/2009 (8:14 am) |
| Request: GMK sub forum | Would be good to have a community following for GMK within it's own sub forum. ... read more | 07/17/2009 (12:59 pm) |
| AFX for the new Torque3d? | I'm sure Torque 3D will be out of BETA before we know it, as with TGEA they did not have the backing... read more | 07/05/2009 (9:43 pm) |
| Torque 3D Show Off Thread! | [image]http://www.something2play.com/screenshots/ss-bridge1.jpg[/image] Work in progress.... read more | 07/04/2009 (8:42 pm) |
| Torque 3D Show Off Thread! | [image]www.something2play.com/screenshots/ss-ig1.jpg[/image] [image]www.something2play.com/screen... read more | 06/14/2009 (11:04 am) |
| Torque 3D Show Off Thread! | Just purchased T3D, and starting to move everything over. Thought a quick screengrap of Survival St... read more | 06/06/2009 (12:30 pm) |
| Sci-Fi Base Pack (free) | Thanks Alexander. It's not the best work I've done, so I made it free. If it helps you witrh your ... read more | 03/25/2009 (7:47 pm) |
| Porting Laser to TGEA - Done | bump - did you manage to clean up the file James?... read more | 03/15/2009 (11:20 am) |
| 3D artist required | We're no longer accepting applications for this job. Positions have been filled. Thanks.... read more | 03/14/2009 (7:42 pm) |
| Turrets for TGEA 1.8.1 | Nice work, just what I need.... read more | 03/09/2009 (12:17 am) |
| Sci-Fi Base Pack (free) | Hi Alexander. It's free - download it now! :) Link is above.... read more | 03/07/2009 (7:50 am) |
| Objects in Dedicated Server | Thanks Ben.... read more | 03/06/2009 (10:27 pm) |
| Objects in Dedicated Server | thanks Orion. Not sure yet, but may add them within a specified time gap, instead of all at once.... read more | 03/04/2009 (12:05 am) |
| Sci-Fi Base Pack (free) | No worries... [url=http://www.youtube.com/watch?v=VL-6v_wBQos]video of one level in action[/url]... read more | 03/01/2009 (3:02 pm) |
| Sci-Fi Base Pack (free) | Sorry, should have been more specific. In your game you can.. you can't distribute the pack, or crea... read more | 03/01/2009 (2:38 pm) |
| Objects in Dedicated Server | Found the answer to my second question... server keeps track of all objects and ghosts :) even if t... read more | 03/01/2009 (1:04 pm) |
| Objects in Dedicated Server | And if the objects are picked up and dropped somewhere before a new player spawns, will ghosts of th... read more | 03/01/2009 (12:43 pm) |
| Torque Programmer Database Connectivity | Thanks, just replying.... read more | 03/01/2009 (9:57 am) |
| Sci-Fi Base Pack (free) | So as long as you use them in your game within the boundries set above, then you'll be fine. Edit... read more | 03/01/2009 (7:01 am) |
| Sci-Fi Base Pack (free) | Hi Edward. You can use them in conjunction with the model, by changing the textures on the model, o... read more | 03/01/2009 (6:58 am) |
| Torque Programmer Database Connectivity | Bump: This is a paid short-term contract, with option for long-term work.... read more | 02/27/2009 (7:36 pm) |
| moveMap.bindCmd(keyboard, "e", "commandToServer(\'Warp1\');", ""); | Good luck with it. Cheers.... read more | 02/15/2009 (3:03 pm) |
| DAM Content Pack Now Released | yeah, it may look funny though. More updates on this pack in a day or two with some nice features a... read more | 02/15/2009 (3:01 pm) |