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JulianR's Forum Posts

Thread Post Date Posted
3D Artist Available for Freelance I can personally recommend Andrei, after doing some contract work for us. We'll definately use Andr... read more 11/14/2009 (1:18 pm)
Verve and GMK feature list comparison @Phillip - not a problem, if it helps you to get everything you need up and running to help us, and ... read more 10/02/2009 (11:50 pm)
Verve and GMK feature list comparison Hi Phillip If you need a CMS created and a basic layout I can do this for you in php with an admi... read more 10/01/2009 (6:23 pm)
Verve and GMK feature list comparison Look forward to the documentation and tutorials Phillip.. I have both products and can see that the... read more 09/29/2009 (8:18 pm)
My Insight to the T3D Situation sorry, maybe I should have made it clearer. I guess if you are a serious hobbiest then $1000 even... read more 09/19/2009 (9:42 pm)
Login php/mysql script Best way is to leave the game client communicating with the server side scripts of the game. The se... read more 09/19/2009 (2:16 pm)
My Insight to the T3D Situation It's great that we see resources in the engines that are developed. Hey, If I had a resource I'd we... read more 09/19/2009 (1:58 pm)
How do I associate an object or player to a Motion path? Hi Phillip... I've been quite busy over the past few days, but this weekend I will crack on with it.... read more 09/03/2009 (11:38 pm)
How do I associate an object or player to a Motion path? That's the one. I was looking at Mocap, this is something that I'll get into at some point and shar... read more 09/01/2009 (3:40 am)
How do I associate an object or player to a Motion path? Before I used to create seamless animations outside of Torque using 3rd party cinematics and renderi... read more 09/01/2009 (3:15 am)
How do I associate an object or player to a Motion path? Sorry, my fault.. being dumb today. I've been out of coding on Torque for a while now, concentratin... read more 09/01/2009 (3:13 am)
How do I associate an object or player to a Motion path? Hi Phillip. Still having problems trying to get the motion working.. is there a demo example or vid... read more 09/01/2009 (3:02 am)
How do I associate an object or player to a Motion path? Thanks Phillip. I will give it a go.. I've used Flash path motion before, and dabbled with the Path... read more 09/01/2009 (1:53 am)
Looking for 3d assets Andy, you have my permission to use it commercially. :)... read more 08/31/2009 (7:18 pm)
Looking for 3d assets This is free. Download link at the bottom. [url]http://www.garagegames.com/community/blogs/view/16... read more 08/31/2009 (1:30 am)
Welcome! I've yet to implement this, but plan on doing so before the week is up! Looking forward to it.... read more 08/26/2009 (1:01 am)
Water Block Problem Hi James. It's ok, wasn't the DIF at all, after I removed the water block, and created a new one it... read more 08/11/2009 (12:42 am)
Water Block Problem Thanks James.... read more 08/09/2009 (8:44 pm)
Water Block Problem thanks deepscratch. No worries on the forgesoldier swim animation, I'm only using him for testing. ... read more 08/08/2009 (5:25 pm)
Water Block Problem I deleted the waterblock and recreated it, seemed to work fine now. Apart from the player getting s... read more 08/08/2009 (5:04 pm)
Water Block Problem sure.. nothing to do with the dif. I moved that out of the way.. as you can see the water block is ... read more 08/08/2009 (4:36 pm)
Water Block Problem bump... read more 08/08/2009 (2:31 pm)
Welcome To The GMK Forums! GMK is great Yuri. Any plans to enhance it further?... read more 07/31/2009 (9:37 pm)
Torque 3D Show Off Thread! @Andrew - actually you've given me an idea... I like the train bridge next to it, so that'll be my n... read more 07/21/2009 (7:37 pm)
Multiplayer Broken? thanks Pat for this fix. J... read more 07/20/2009 (7:44 pm)
Torque 3D Show Off Thread! [image border=0 width=717 height=422]www.something2play.com/screenshots/ss-monument1.jpg[/image] ... read more 07/19/2009 (2:05 pm)
Torque 3D Beta 4 Released (Features, Improvements, Fixes, and Known Issues) don't have that problem with Nortons :) not much help I know. But seems better.... read more 07/18/2009 (6:44 pm)
Torque 3D Beta 4 Released (Features, Improvements, Fixes, and Known Issues) nice work, and wow what a list :)... read more 07/18/2009 (8:14 am)
Request: GMK sub forum Would be good to have a community following for GMK within it's own sub forum. ... read more 07/17/2009 (12:59 pm)
AFX for the new Torque3d? I'm sure Torque 3D will be out of BETA before we know it, as with TGEA they did not have the backing... read more 07/05/2009 (9:43 pm)
Torque 3D Show Off Thread! [image]http://www.something2play.com/screenshots/ss-bridge1.jpg[/image] Work in progress.... read more 07/04/2009 (8:42 pm)
Torque 3D Show Off Thread! [image]www.something2play.com/screenshots/ss-ig1.jpg[/image] [image]www.something2play.com/screen... read more 06/14/2009 (11:04 am)
Torque 3D Show Off Thread! Just purchased T3D, and starting to move everything over. Thought a quick screengrap of Survival St... read more 06/06/2009 (12:30 pm)
Sci-Fi Base Pack (free) Thanks Alexander. It's not the best work I've done, so I made it free. If it helps you witrh your ... read more 03/25/2009 (7:47 pm)
Porting Laser to TGEA - Done bump - did you manage to clean up the file James?... read more 03/15/2009 (11:20 am)
3D artist required We're no longer accepting applications for this job. Positions have been filled. Thanks.... read more 03/14/2009 (7:42 pm)
Turrets for TGEA 1.8.1 Nice work, just what I need.... read more 03/09/2009 (12:17 am)
Sci-Fi Base Pack (free) Hi Alexander. It's free - download it now! :) Link is above.... read more 03/07/2009 (7:50 am)
Objects in Dedicated Server Thanks Ben.... read more 03/06/2009 (10:27 pm)
Objects in Dedicated Server thanks Orion. Not sure yet, but may add them within a specified time gap, instead of all at once.... read more 03/04/2009 (12:05 am)
Sci-Fi Base Pack (free) No worries... [url=http://www.youtube.com/watch?v=VL-6v_wBQos]video of one level in action[/url]... read more 03/01/2009 (3:02 pm)
Sci-Fi Base Pack (free) Sorry, should have been more specific. In your game you can.. you can't distribute the pack, or crea... read more 03/01/2009 (2:38 pm)
Objects in Dedicated Server Found the answer to my second question... server keeps track of all objects and ghosts :) even if t... read more 03/01/2009 (1:04 pm)
Objects in Dedicated Server And if the objects are picked up and dropped somewhere before a new player spawns, will ghosts of th... read more 03/01/2009 (12:43 pm)
Torque Programmer Database Connectivity Thanks, just replying.... read more 03/01/2009 (9:57 am)
Sci-Fi Base Pack (free) So as long as you use them in your game within the boundries set above, then you'll be fine. Edit... read more 03/01/2009 (7:01 am)
Sci-Fi Base Pack (free) Hi Edward. You can use them in conjunction with the model, by changing the textures on the model, o... read more 03/01/2009 (6:58 am)
Torque Programmer Database Connectivity Bump: This is a paid short-term contract, with option for long-term work.... read more 02/27/2009 (7:36 pm)
moveMap.bindCmd(keyboard, "e", "commandToServer(\'Warp1\');", ""); Good luck with it. Cheers.... read more 02/15/2009 (3:03 pm)
DAM Content Pack Now Released yeah, it may look funny though. More updates on this pack in a day or two with some nice features a... read more 02/15/2009 (3:01 pm)
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