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Chris Jorgensen's Forum Posts

Thread Post Date Posted
TGB Kart Kit for iT2D 1.5 Yes. The plan is to start work on updating the kit this week. Super sorry for the long delay!... read more 02/08/2012 (10:29 am)
TGB Kart Kit for iT2D 1.5 Cavorite 2 should start public beta testing this week. So kart kit update soon. :)... read more 01/29/2012 (12:32 pm)
TGB Kart Kit for iT2D 1.5 I hear ya. Once Cavorite 2 goes into public beta testing -- probably this weekend -- I'll switch gea... read more 01/17/2012 (8:44 pm)
Kit for TGB 1.7.6 I'll have an update for 1.7.6 at the same time I have one for the latest iT2D. My apologies an updat... read more 01/10/2012 (10:42 am)
TGB Kart Kit for iT2D 1.5 None yet. Running a little bit behind.... read more 01/07/2012 (3:16 pm)
Particle Trail Glad you've figured it out. I was going to suggest that offsetTo function. :)... read more 12/21/2011 (11:04 am)
TGB Kart Kit for iT2D 1.5 Haven't gotten to the kit update yet. I'm closer though. Still hoping to work on it and get it out i... read more 12/18/2011 (10:59 am)
Changing Track Size Yup. [quote]// Note that ground size is hardcoded in the engine... mode7SetGround(%ground.mode7... read more 12/18/2011 (10:58 am)
Changing Track Size Hmm... it should be able to do that. I'll look into it shortly. There should be functions for th... read more 12/14/2011 (10:01 am)
TGB Kart Kit for iT2D 1.5 100% free update for those who have the kit. My apologies on the slowness but as far as coding goes,... read more 11/22/2011 (8:36 am)
TGB Kart Kit for iT2D 1.5 New kit probably won't be here until January, just to set expectations. ... read more 11/17/2011 (7:46 pm)
Changing t2dAnimatedSprite's Animation Mode7 objects are children of the original object. When an object is initialized for mode7, it's get... read more 11/14/2011 (4:02 pm)
[RESOLVED] - iTorque2D 1.4/1.5 - Where are the build files for an Xcode project? Just so other folks see the answer to this. Those folders are part of the 1.5 version of iT2D, which... read more 11/01/2011 (11:01 pm)
New version Please see [url=http://www.garagegames.com/community/forums/viewthread/128113]this thread[/url]. I w... read more 10/21/2011 (8:28 pm)
New version The kit isn't ready for 1.5 yet. I'll be working on a big update soon. :)... read more 10/11/2011 (6:50 pm)
New version Sent.... read more 10/09/2011 (11:29 am)
New version I haven't tested with 1.5 yet. There are some funny issues with 1.4 -- hence no official release for... read more 10/07/2011 (1:53 pm)
New version Email sent.... read more 09/28/2011 (10:34 pm)
Torque 2D and TGB Kart Kit oddities I'm the creator. I am waiting on iTGB 1.5 before I push a new version to the folks at GG, since it's... read more 09/17/2011 (11:45 am)
App Store Sales Tips and Tricks I agree that the best thing you can do is pick a date and then spend a couple of weeks informing web... read more 09/12/2011 (11:47 am)
Changing Background Window Size I think if you adjust the Y position of the camera, you'll possibly get the effect you're looking fo... read more 09/08/2011 (11:42 am)
Changing Background Window Size By showing more background, do you mean change the angle of the ground plane? If so, there should be... read more 09/06/2011 (10:37 am)
iTorque 2D engine efficiency boost Awesome. Been hard at work porting [url=http://DrCavor.com]Cavorite[/url] to Mac and have had a few ... read more 08/17/2011 (6:28 pm)
Track similarities and other stuff. It definitely didn't support different track sizes until 1.2. It had some hardcoded track sizes assu... read more 07/30/2011 (7:59 pm)
Track similarities and other stuff. I think track design is totally up to you. :) As for bigger tracks, it should work for you automa... read more 07/30/2011 (6:11 pm)
New version Sent.... read more 07/10/2011 (12:36 pm)
Simulating Hills The camera angle change is pretty easy and already has some script available for that purpose. I ... read more 07/10/2011 (12:25 pm)
Preparing Scripting for first-run Hmm. I'll have to think about this more when my head is clear. I've been completely distracted with ... read more 06/30/2011 (8:49 pm)
Preparing Scripting for first-run Yes, the example binaries are TGB 1.7.5. I didn't see the need to include iTGB Windows/Mac binaries,... read more 06/26/2011 (8:42 pm)
Preparing Scripting for first-run Just out of curiosity, does the example game work with mode7? That'll help me figure out where the p... read more 06/26/2011 (5:11 pm)
Preparing Scripting for first-run You're probably just off with the changes a line or two. I can send you the source files. They're no... read more 06/24/2011 (12:29 pm)
TGB Kart Kit Version 1.3 Discussion Sent.... read more 04/23/2011 (10:10 am)
Performance Tests: Part 2 I'll agree this isn't as relevant of a blog post as the previous one. It's well known TS should only... read more 04/11/2011 (5:02 pm)
iTorque2D vs. Cocos2D performance. Good writeup and very consistent with the unwritten "rule of 30" many of us have learned a... read more 04/09/2011 (1:25 pm)
TGB Kart Kit Version 1.3 Discussion Sent. :)... read more 02/15/2011 (11:52 am)
TGB Kart Kit Version 1.3 Discussion Sent.... read more 02/09/2011 (2:50 pm)
iTorque2D and Platform Starter Kit - First Impressions... That's a fair point Henry (I just named my newborn son that, btw!). There are a few source changes t... read more 02/09/2011 (1:33 am)
iTorque2D and Platform Starter Kit - First Impressions... @Rob: With all due respect, what on earth are you talking about? There are at least 5 games in th... read more 02/08/2011 (6:36 pm)
...porting project to iPhone (paid) @Ashley: Yup. That's one reason why there was no "official" 1.4 kart kit release. It still... read more 02/04/2011 (12:37 pm)
...porting project to iPhone (paid) The kit is designed to run out-of-box on the iPhone. Is the issue difficulty in getting it to work, ... read more 02/03/2011 (8:51 pm)
What framerate is the kit getting in version 1.2? There's a GUI in the common/gui folder. I can't remember the name but you can set the visible flag f... read more 01/31/2011 (7:53 pm)
TGB Kart Kit Version 1.3 Discussion Glad I could get it to you. I'm actually at the hospital -- my first childmwas born yesterday! Fortu... read more 01/31/2011 (7:50 pm)
Not functioning well You need to enable multi-touch. Check the iT2D forum for instructions. That will fix the buttons / t... read more 01/29/2011 (10:35 am)
iTGB kart-kit Mode7 is not working Files sent.... read more 01/27/2011 (9:55 pm)
Accessing non-global script variable from source I thought it looked right too. But it didn't work when I tried. I was able to put in a workaround th... read more 01/16/2011 (6:09 pm)
Helmet Hero : Head Trauma released today. Long Live Torque 2D. :) Just bought it. Nicely done! These kinds of games always make we wonder why I go for such complex ap... read more 01/16/2011 (6:12 am)
New version Sent.... read more 01/06/2011 (10:24 pm)
TGB Kart Kit Version 1.3 Discussion I didn't get it. Did the phantom "null" get in the email address perhaps?... read more 12/27/2010 (4:58 am)
New version Apologies for being MIA. I will send out the updates to you both tonight.... read more 12/14/2010 (4:18 pm)
New version Sent.... read more 12/03/2010 (2:17 am)
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