Game Development Community

Adam Beer's Forum Posts

Thread Post Date Posted
[Bug 1.1 Alpha] Basic Light Problem I get this too, Geforce 8800 GTS... read more 11/21/2009 (10:39 am)
dedicated server setup To setup a dedicated server create a shortcut to the executable and add the following to the command... read more 11/20/2009 (10:35 am)
"Brightness" value is not working with the ScatterSky Line 195 of scatterSky.cpp should be: [code]mLight->setBrightness( brightness * mBrightness );... read more 11/20/2009 (7:30 am)
"Brightness" value is not working with the ScatterSky I can confirm this.... read more 11/20/2009 (7:03 am)
setTransform only updates position and not rotation Ron fixed this last night for me. Thanks for the reply's guys.... read more 11/01/2009 (8:16 pm)
setTransform only updates position and not rotation It is derived from shapeBase. Edit - I have a feeling that in either the updateMove or processTic... read more 11/01/2009 (12:40 am)
GPU locks up when moving camera around Particles There are a few of us that are having this issue. I really think GG should at least acknowledge ther... read more 10/30/2009 (9:09 pm)
About Motion Blur in T3D 1.0.1 T3D doesnt have motion blur yet. It was a planned feature, but things change. We will have to wait a... read more 10/28/2009 (6:19 pm)
Dynamically change the nearClip as a client Has anyone been able to get this working?... read more 10/28/2009 (7:42 am)
Dynamically change the nearClip as a client I was calling: [code]$Client::levelinfo.setNearClip(1);[/code] It wasnt updating anything. Per... read more 10/27/2009 (11:23 pm)
Dynamically change the nearClip as a client I am guessing I did something wrong because its not working. I added that code the very bottom of th... read more 10/27/2009 (1:25 pm)
Dynamically change the nearClip as a client Actually I spoke too soon. I dont get any errors and the object is setup correctly on the client, bu... read more 10/27/2009 (12:18 pm)
Dynamically change the nearClip as a client Thank you very much Tom and Manoel, that did it.... read more 10/27/2009 (12:00 pm)
Dynamically change the nearClip as a client Anyone? ... read more 10/27/2009 (5:03 am)
"full screen, unmodified Torque 3D splash animation" I am releasing my game's beta on Tuesday so it would be appreciated if our questions were answered.... read more 10/25/2009 (11:46 am)
Dynamically change the nearClip as a client Makes alot of sense thanks alot Manoel. I tried it out and I get an error for the command to client:... read more 10/25/2009 (5:01 am)
Screen goes black, Vid card fan runs beyond hyper speed, + I get that too sometimes, there arent always artifacts and crazy colours.... read more 10/24/2009 (10:39 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + Oh - not just any projectile it seems to be just projectiles that have particles at attached to them... read more 10/24/2009 (10:23 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + Alright Ive found out what is causing it for me. I spent about 45 minutes in the game just flying my... read more 10/24/2009 (9:58 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + Windows XP SP3 Geforce 8800 GTS 640mb (latest drivers) 3 GB RAM... read more 10/24/2009 (9:11 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + I am getting it in stock T3D and in my game. Steve, the game isnt technically crashing so I dont thi... read more 10/24/2009 (8:55 am)
Screen goes black, Vid card fan runs beyond hyper speed, + I havent had the patients to wait it out I just yell really loud and kick my pc's restart button. Bu... read more 10/23/2009 (10:42 pm)
"full screen, unmodified Torque 3D splash animation" Downloaded it just before I posted here and found no Torque 3D logo's in there.... read more 10/23/2009 (10:36 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + Ok hosting is back up so heres my lockup image: [image]http://www.ignitiongamespm.com/uploads/Ada... read more 10/23/2009 (7:04 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + I have recently been having issues like this only I get lockups and my screen starts flashing betwee... read more 10/23/2009 (4:21 am)
Poly Limits within Torque I know shadows will create polygons. That might be where almost 50% of those 1.7-2 million might be ... read more 10/17/2009 (11:10 pm)
Creating an attitude HUD (aircraft) Thanks deepscratch. That did work, but I am having trouble making it scroll the right way. I have it... read more 10/15/2009 (8:44 pm)
Terrain editor painter distance? Anything on this?... read more 10/15/2009 (4:27 am)
Creating an attitude HUD (aircraft) What I need is a little more complicated than that. It needs to scroll, rotate and constantly change... read more 10/15/2009 (4:09 am)
Creating an attitude HUD (aircraft) Is anyone willing to help do this for some $$$? Im pretty desperate at this point and have had no lu... read more 10/14/2009 (9:55 pm)
Finally accept PayPal but.... Yes GG does accept paypal. I dont know when they started, but they do.... read more 10/14/2009 (8:21 am)
Looping theora video? Yup and yup.... read more 10/05/2009 (7:36 am)
t3d 1.0 -F10 can't select gui.... Already been reported and fixed here: [url]http://www.garagegames.com/community/forums/viewthread... read more 10/03/2009 (5:13 pm)
1.0: Screech-Squeal sound issue with XAudio + RealtekHD on Vista This was happening before the doppler shift was added so I'm sure it has nothing to do with the dopp... read more 09/30/2009 (8:23 pm)
1.0: Screech-Squeal sound issue with XAudio + RealtekHD on Vista Another quick FMOD question. Ive got a custom aircraft class that has a simple engine throttle that ... read more 09/30/2009 (8:10 pm)
1.0: Screech-Squeal sound issue with XAudio + RealtekHD on Vista There have been some instances where FMOD isnt available some people's PC's even with the dll instal... read more 09/30/2009 (7:40 pm)
[BUG 1.0] Gui Editor gui selection Yup, thats what happens. Heres what happens in console: [code] GuiEditCtrl::readGuides - no cont... read more 09/30/2009 (1:55 am)
[BUG 1.0] Gui Editor gui selection It does it for every GUI.... read more 09/29/2009 (10:05 pm)
Creating an attitude HUD (aircraft) Alright so I guess I wasn't descriptive enough on the issue, so I'll try to explain more. I have thi... read more 09/29/2009 (12:29 am)
Flashlights possible To actually mount the light object to the player you do this: [code] %obj.mountobject(%light, 1)... read more 09/23/2009 (9:42 pm)
Flashlights possible Create a shapeBaseImage of a flashlight and mount it just like a weapon. Then create a spotlight obj... read more 09/23/2009 (9:33 pm)
Anisotrofic filtering discussion How does the texture quality pref actually work? Ive tried setting it but it never seems to look/per... read more 09/22/2009 (7:05 am)
Larger view distance = black skybox in editor I did some tests and all seems well, thanks.... read more 09/22/2009 (2:21 am)
Anisotrofic filtering discussion I like that last idea Tom. As of now, T3D doesnt really have the ability to lower the quality of any... read more 09/21/2009 (11:02 pm)
play a simple sound? how? Where are you defining the audio profile visionActivateSound?... read more 08/31/2009 (10:44 pm)
play a simple sound? how? function toggleNightVisionPostEffect(%val) { if(%val) { sfxStop($clientNVSound); $cli... read more 08/31/2009 (10:33 pm)
play a simple sound? how? Try using the code I posted above. Also make sure your audio profile is being executed before than t... read more 08/31/2009 (10:28 pm)
play a simple sound? how? That would only be good for when you wanted to play sound on an object in a server environment. When... read more 08/31/2009 (10:23 pm)
play a simple sound? how? sfxPlay(AudioProfile);... read more 08/31/2009 (9:56 pm)
Easy libCurl integration for T3D I get the following errors when I add the above code: [code] 1>simCurl.cpp 1>..........Engi... read more 08/23/2009 (11:13 pm)
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