Adam Beer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Skinned meshes | *bump*... read more | 01/24/2012 (5:53 pm) |
| Terrain tiling | [url]http://torque.abigholeintheweb.com/public_system/useruploads/tiling-terrain.zip[/url]... read more | 11/20/2011 (5:27 pm) |
| T3D 1.1Beta3 - Black Line Rendering Objects at MaxDistance Through Fog - RESOLVED | Still an issue in 1.2.... read more | 11/16/2011 (1:52 pm) |
| T3D 1.1 Final - Joystick binds triggered from gamepad - LOGGED (THREED-3157) | I have found that if in your prefs if $pref::Input::JoystickEnabled is 0, this wont happen, but if y... read more | 10/20/2011 (12:27 pm) |
| T3D 1.1Beta3 - Black Line Rendering Objects at MaxDistance Through Fog - RESOLVED | Could the fix be posted for this. It for sure still exists in 1.1F.... read more | 10/11/2011 (2:13 pm) |
| Flying Vehicle as Player | You can go here to learn how to setup a new FlyingVehicle: [url]http://tdn.garagegames.com/wiki/T... read more | 09/09/2011 (12:37 pm) |
| Minimizing Torque from code/script | Well I figured out the first part: [code] ConsoleFunction(minimize, void, 0, 0, "Minimize t... read more | 04/05/2011 (6:55 pm) |
| Torque 3D Embedded Browser (WebKit) | Brian: No I cant. I dont need to be able to do so in my game so I havent looked into it.... read more | 04/01/2011 (9:35 am) |
| Torque 3D Embedded Browser (WebKit) | Very nice resource! I got it working in Beta 3 (thanks Philip & Konrad). How hard would it be... read more | 03/31/2011 (1:41 pm) |
| Tank Pack for T3D 1.1 B3 - problems with existing port | You also might want to note that the tank pack uses ILF's to animate the track textures. ILF support... read more | 03/17/2011 (10:58 am) |
| [Bug 1.1 Beta] EndGame & Mission Ended never reach for Game Core - RESOLVED | Could a fix for this be posted please?... read more | 03/10/2011 (4:10 pm) |
| Editor like mouse control on gameTSCtrl | That unfortunately wont work, thanks for the suggestions though. Anyone else have any ideas? Ive see... read more | 02/03/2011 (6:31 pm) |
| Editor like mouse control on gameTSCtrl | That does work but it doesnt enable/disable control, it just hides/unhides the actual cursor.... read more | 02/02/2011 (6:46 pm) |
| Editor like mouse control on gameTSCtrl | I have found another way that should work but it doesnt... [code] function GameTSCtrl::onRightMo... read more | 02/02/2011 (6:11 pm) |
| Green Ear is Defunct now | Before you guys completely stop working on Green Ear, can you build a VS2010 lib so we can compile i... read more | 02/02/2011 (11:35 am) |
| Looking for coder/programmer? | How could a game with made with any Torque engine be open source?... read more | 01/31/2011 (11:27 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Sean, no changes were made. I just installed the driver and tested my game where I was getting the d... read more | 01/25/2011 (11:02 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | It seems to have fixed it for me?... read more | 01/25/2011 (10:07 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Im testing it now too, but I wasnt able to see anything in the notes that could be related to this.... read more | 01/25/2011 (9:40 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Nvidia released a new driver on the 18th, Tom do you happen to know if the fix for this bug was incl... read more | 01/25/2011 (9:37 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Has anyone made any progress on an proper fix?... read more | 12/21/2010 (6:58 pm) |
| Get HWND? | Thank you very much Bank!... read more | 11/30/2010 (11:18 pm) |
| Get HWND? | Anyone?... read more | 11/18/2010 (3:38 pm) |
| Sahara Discussion Thread | Has that update happened?... read more | 09/30/2010 (10:55 pm) |
| MD5 Resource wont compile anymore | Spoke too soon, it complies but its saying "Unable to find function getStringMD5". I did a... read more | 09/30/2010 (8:09 pm) |
| MD5 Resource wont compile anymore | Ok, I noticed you edited your post, and what you updated it with works. Thanks!... read more | 09/30/2010 (7:56 pm) |
| MD5 Resource wont compile anymore | Doesnt seem to like it: [code] 1>md5console.cc 1>..\..\..\..\..\Engine\source\app\md5cons... read more | 09/30/2010 (7:53 pm) |
| Iterating through a connection to server | What version are you using? In Beta 2 im using this code and there is no distance based object se... read more | 09/29/2010 (4:20 am) |
| Torque 3D 1.1 Beta 3 Changelog | What is the status of the critical bugs from beta 2? More specifically the one where the game locks ... read more | 09/21/2010 (1:40 am) |
| World coordinates precision issues | This issue is still haunting me and I really need to come up with some kind of solution. It turns ou... read more | 09/20/2010 (5:16 am) |
| Controlling a mounted camera object | Thank you very much Ivan, works like a charm.... read more | 09/15/2010 (3:23 am) |
| Controlling a mounted camera object | So in interpolateTick instead of: [code] MatrixF xRot, zRot , fmat; xRot.set(EulerF(mRot.... read more | 09/10/2010 (6:24 pm) |
| Controlling a mounted camera object | Gah, didnt even see that. I updated the code and it works but there are 2 issues. 1) mRot.x/z ech... read more | 09/10/2010 (5:40 pm) |
| Controlling a mounted camera object | Thanks Ivan! I tried this out and it points the camera straight ahead, but it doesnt move as far as ... read more | 09/10/2010 (4:58 pm) |
| Controlling a mounted camera object | Thanks for the reply Thomas. My scenario is an actual camera object mounted to an aircraft to act as... read more | 09/10/2010 (3:39 pm) |
| T3D Stereoscopic Rendering | Frank, you are a legend among men. Thank you for this! How can I contact you?... read more | 08/27/2010 (5:05 pm) |
| Terrain tiling | Has anyone had any luck with the light map on tiling terrain? It would be nice to use this feature i... read more | 08/24/2010 (5:56 pm) |
| T3D 1.1 Beta 2 - Poor frame rate until sound is played - RESOLVED | Where should we be defining smCaseSensitive?... read more | 08/20/2010 (6:09 am) |
| BUG? members from different channels/rooms hear each others | I get this too. Sometimes there's also some strange sounds.... read more | 08/18/2010 (4:50 am) |
| Torque 3D Status - 7/29/2010 | Will South Pacific ship with beta 2 or 1.1 final?... read more | 08/04/2010 (12:25 am) |
| Voice Commands Missing from Torque? | Ted, were you able to find anything out?... read more | 07/15/2010 (3:27 pm) |
| Voice Commands Missing from Torque? | Any updates on this? Is there a new version with more information on using this with Torque?... read more | 06/29/2010 (2:16 pm) |
| Terrain tiling | I was able to download it. Thanks Frank!... read more | 06/29/2010 (12:04 pm) |
| Terrain tiling | Link doesnt seem to work. Any chance you could update it or email me the resource? Thanks.... read more | 06/27/2010 (10:09 pm) |
| [bug? 1.1b] Imposters not affected by fog - LOGGED | Would also be nice if fog and ScatterSky could blend better.... read more | 06/16/2010 (7:21 pm) |
| Anaglyph 3D post effect | Its not 3d no. The red/cyan copy of the backbuffer is being offset diagonally instead of horizontall... read more | 05/24/2010 (2:55 pm) |
| Ignoring vehicle to vehicle collision | Thanks Henry, that works very well.... read more | 04/19/2010 (8:39 am) |
| Screen goes black, Vid card fan runs beyond hyper speed, + | Yeah I am still getting these things once and a while. Heres something interesting Manoel brought up... read more | 04/08/2010 (8:45 pm) |
| Ignoring vehicle to vehicle collision | I tried to remove VehicleObjectType from the sCollisionMoveMask as it looks like that is the mask us... read more | 04/08/2010 (10:25 am) |
| Raycasts dont fire on polysoup TSStatics? | Thanks guys I got it to work. I tried steves code @ #5 and that did it - along with a few other logi... read more | 04/08/2010 (7:52 am) |