Game Development Community

Nir Ziso's Forum Posts

Thread Post Date Posted
Abandoning Torque after six months of development Well I am calling it a night. Please do not get offended if I don't respond to any other posts. It's... read more 01/29/2007 (1:31 pm)
Abandoning Torque after six months of development I know Pat. It can't be any other way. I have coded in MFC, COM/DCOM, SWING, SWT, .NET, WIN32, FLASH... read more 01/29/2007 (1:27 pm)
Abandoning Torque after six months of development @Jonathon The profiler didn't behave well for some reason on our dual cores. I don't know why. A... read more 01/29/2007 (1:06 pm)
Abandoning Torque after six months of development @David It worked better on my single core at home a 3.2GH Prescott (it is 23:00 here) and what I ... read more 01/29/2007 (1:03 pm)
Abandoning Torque after six months of development @David No we haven't. I'll try and let you know but I don't expect much... read more 01/29/2007 (12:58 pm)
Abandoning Torque after six months of development @David No we haven't. I'll try and let you know but I don't expect much... read more 01/29/2007 (12:24 pm)
Abandoning Torque after six months of development We have only one account to post from. The name of the account is Nir Ziso the licensee. My name is ... read more 01/29/2007 (12:23 pm)
Abandoning Torque after six months of development Let me say that again. The profiler brought my dual core on it's knees. Nothing could move, the game... read more 01/29/2007 (11:03 am)
Abandoning Torque after six months of development The warnings is one issue and the CPU another. We tried fixing the CPU problem. We spend the time... read more 01/29/2007 (9:50 am)
Abandoning Torque after six months of development @Pat If I put the profiler on.... the whole game comes down on its knees even on a dual core. ... read more 01/29/2007 (9:32 am)
Abandoning Torque after six months of development @Justin We knew about these two variables but they helped us only on high end machines, the dual... read more 01/28/2007 (2:21 am)
Abandoning Torque after six months of development Yep we started doing that as well. Cheers!... read more 01/25/2007 (8:31 am)
Abandoning Torque after six months of development David, Here is a short postmortem. It all started when after QAing the game client and game s... read more 01/25/2007 (8:21 am)
Abandoning Torque after six months of development Jonathon you are right about the porting time of 1 month. This is our estimate as well (thank God we... read more 01/25/2007 (8:11 am)
Packaging Utility Taking forever I had the same problem plus machine freezing and one day I just looked at the top of the packaging s... read more 01/15/2007 (6:26 am)
Schedule problem Thanks alot for your help!!! the ontimer event work well... read more 12/09/2006 (12:53 am)
Cursor problem Thanks alot ben can you answer me to this thread to http://www.garagegames.com/mg/forums/result.thr... read more 12/08/2006 (1:07 pm)
Cursor problem There is not another way to do it?... read more 12/08/2006 (7:23 am)
Can the game still runnung while the user drag the window I know this solution of full screen but i need another solution... read more 11/29/2006 (4:54 am)
InVisible GuiBitmapButtonCtrl( solved ) I solve it!!! what i have to do is to set this gui dynamically i did it from script like that : ... read more 11/16/2006 (12:42 pm)
InVisible GuiBitmapButtonCtrl( solved ) Yes i push this gui like that canvas.pushDialog(endRound);... read more 11/15/2006 (6:32 am)
InVisible GuiBitmapButtonCtrl( solved ) No this button have aparent gui which is apicture that contains some buttons... read more 11/15/2006 (6:25 am)
InVisible GuiBitmapButtonCtrl( solved ) It's not work... read more 11/15/2006 (5:53 am)
InVisible GuiBitmapButtonCtrl( solved ) This is what i did on the gui look that the button is invisible i want to make it visible from scrip... read more 11/15/2006 (5:38 am)
InVisible GuiBitmapButtonCtrl( solved ) I try to do mybutton.setVisible = true; and mybutton.setVisible = "1"; and its not work... read more 11/15/2006 (5:36 am)
Getting rid of console window... TorqueGameBuilderPro\games\common\gameScripts\common.cs line 13 [code] GlobalActionMap.bind(ke... read more 11/06/2006 (12:48 pm)
Score Gui under my sceneobjects? Try to put your gui inside the mainscreengui and pushtoback your t2dscenewindow... read more 11/06/2006 (12:40 pm)
GUI problem Try to work with some demo's and look if you have the same problem... read more 11/06/2006 (12:33 pm)
Effect's in font No i mean atext with simple effect like in photoshop... read more 11/04/2006 (1:10 am)
Two main screen gui's Thanks alot for your help... read more 10/31/2006 (9:25 pm)
Inactive button(solved) Scott and daniel thanke alot for your help!!!... read more 10/31/2006 (12:14 pm)
Take a snapshot in TGB The engine crashed... read more 10/31/2006 (4:15 am)
Changing position to a GuiControl realtime You can control all the elements you have in the gui use object.dump() to see the the gui control ... read more 10/28/2006 (3:10 pm)
Can the game still runnung while the user drag the window I do not understand whay in tgb game have to pause in my game i have also messages from server th... read more 10/28/2006 (3:02 pm)
SimSet::isMember: is not an object(solved) I found out!!! my problem is that sometimes %pickObj is not an object so when i ask: $mycardsdeck... read more 10/25/2006 (4:44 am)
SimSet::isMember: is not an object(solved) $brushSet = new SimSet(); if ( $brushSet.isMember( %brush ) ) $brushSet.remove( %brush ); ... read more 10/24/2006 (3:14 pm)
SimSet::isMember: is not an object(solved) Yes i tried it and its work but why my syntax do not work?... read more 10/24/2006 (3:05 pm)
SimSet::isMember: is not an object(solved) Im shure i can write like that %this.set = new SimSet(); look at C:\Program Files\TorqueGameBui... read more 10/24/2006 (2:57 pm)
SimSet::isMember: is not an object(solved) This is how i write it [code] function table::draw_mycards(%this,%carddeck) { %this.set = new... read more 10/24/2006 (2:43 pm)
Mouse Input Did you enable the mouse inside tgb gui?... read more 10/24/2006 (2:29 pm)
SimSet::isMember: is not an object(solved) Every time when an object is not amember of asimset try it... read more 10/24/2006 (2:17 pm)
SimSet::isMember: is not an object(solved) I know how to use simset every time an object do not belong to asimset the engine echo this messa... read more 10/24/2006 (2:12 pm)
Send to back and bring to front Yes that what im asking... read more 10/22/2006 (2:30 pm)
Crashing when mouse wheel rolls I think you should look at TDN and leard how to use mouse event [url]http://tdn.garagegames.com/wi... read more 10/21/2006 (2:20 pm)
Gui collision I think you can not do it... read more 10/21/2006 (2:17 pm)
A sprite that have position like GUI Maybe you have a problem with coordinates The position of object in torque is the middle of the o... read more 10/21/2006 (2:17 pm)
Question question Every time your game lost focus your player freeze torque is behave like this all the time look at... read more 10/21/2006 (2:05 pm)
Send to back and bring to front Sorry!!! when i use the option Send to back and bring to frot in the gui editor why i cant control ... read more 10/21/2006 (10:32 am)
Window focus Can the game still runnung while the user drag the window and not pause?... read more 10/17/2006 (11:44 am)
Position dependant on size (SOLVED) Because t2d came from tge which is a 3D engine the center of an object is the position of the object... read more 10/14/2006 (12:53 pm)
Page «Previous 1 2 3 Last »