Game Development Community

Tim Tillotson's Forum Posts

Thread Post Date Posted
8 textures for Atlas working Here is the error I'm getting when I click the link: "Invalid Quickkey. This error has been forwa... read more 01/13/2008 (11:54 pm)
Torque 2 I think my biggest current question as a developer is if TGB, TGE, TGEA, and Torque X will have the ... read more 10/17/2007 (5:17 pm)
Can Torque do this? Sean, you are correct. As I mentioned above, it depends on how you define space and the view of the... read more 02/20/2007 (1:45 pm)
Can Torque do this? I think it depends on how you define the space, and the view of the planet. There are some limita... read more 02/19/2007 (11:15 pm)
Final thoughts on TorqueX Nice echo effect. ;) Tom & Ken, That a great start. (I still can't get stuff to mount properly i... read more 12/11/2006 (10:32 pm)
Possible TGBX 1.0.0.4 Install Error The key appears to be HKEY_CURRENT_USER\Software\Microsoft\VCSExpress\8.0... read more 12/11/2006 (10:22 pm)
Final thoughts on TorqueX Thanks Ken, that's great news. These were my final partings thoughts with what I thought would be m... read more 12/11/2006 (7:10 pm)
Possible TGBX 1.0.0.4 Install Error I have C# Express installed and it works just fine. Does it have different keys on an x64 System?... read more 12/11/2006 (4:40 pm)
Beta 3 update: important notes I REALLY like the project templates. It would be great if you could flesh this out even more in the... read more 12/02/2006 (1:13 am)
Where's TS? I really like C#, but script has it's benefits too, like being able to edit objects in-game from a s... read more 11/22/2006 (8:33 am)
Looking for code feedback? Interesting comments. Aside -> It always amazes me how talking about code conventions always se... read more 11/22/2006 (8:29 am)
Very easy decompilation John, would you like me to send you an obfuscated binary I built from the beta2 source?... read more 11/22/2006 (8:15 am)
Very easy decompilation I personally use Spices.NET. [url]http://www.9rays.net/Products/Spices.Net/[/url] There are lots o... read more 11/10/2006 (1:44 pm)
XML deserialization notes @John: Thanks for the post John. It would also increase clarity if you were to provide a small simp... read more 11/08/2006 (11:38 pm)
TSE Repository down? For those who thought about getting the download, it is the same as the last cvs update I did about ... read more 10/30/2006 (11:17 pm)
Can't connect to CVS Thanks Rick. I can't complain too loadly now that we have a download link. I will say I much pre... read more 10/30/2006 (10:33 pm)
Can't connect to CVS I agree Stefan. They need to either fix the CVS TSE access or disallow all TSE purchases so people ... read more 10/30/2006 (8:41 am)
Save removes mount in TGB 1.1.2 Weird. I created a new level and the first time it works fine there. After I play around with ... read more 10/25/2006 (4:22 am)
Detail Shader It still repeats too much. Some talk on detail shaders suggest offsetting and combining two texture... read more 10/23/2006 (8:38 am)
Who to contact regarding refund Well, best of luck with TGE. If you ever do decide to come back to TSE, I could also send you a w... read more 10/16/2006 (5:17 pm)
Who to contact regarding refund I'm not a GG employee so I can't speak to the refund issue. If however, you're willing to give it an... read more 10/13/2006 (5:53 pm)
AtlasGenerateTextureTOCFromLargeJPEG bug? I couldn't find any problems with L3DT's jpegs, so I'm glad you found the problem.... read more 10/12/2006 (8:42 am)
AtlasGenerateTextureTOCFromLargeJPEG bug? My AtlasGenerateTextureTOCFromLargeJPEG function works fine, but I'm generating textures from Vue5 r... read more 10/11/2006 (3:46 pm)
XNA game studio express beta is out I'll second Michael's question. I'd like to use TorqueX as a quick prototype tool, then port to TSE... read more 08/30/2006 (11:04 am)
TSE or wait for Torque X?? Very good question. For the GG guys: What elements of TSE and TGB will be in Torque X and how much ... read more 08/19/2006 (3:29 pm)
Torque X I'll jump in the fray here. Stepping up on the soap box... First, I'm glad Microsoft is open... read more 08/15/2006 (12:35 am)
Delete me The tough part about working with real programmers is that very few have humble opinions, myself inc... read more 08/05/2006 (11:45 pm)
TSE 1.0 Release Date Challenge Oh, come on guys. They've still got to add OpenGL support for Linux & Mac. June 1, 2008.... read more 07/31/2006 (5:55 pm)
Torque Shader Engine being pirated I heard an executive give a talk about research into thefts at their retail chain. He stated the fo... read more 07/24/2006 (8:59 pm)
When should I move to TSE? I'm also for the 'Early Adopter' pricing and the stable performance. For me, it's still too far awa... read more 06/28/2006 (10:09 pm)
Figured you guys would get a kick out of this Yeah. I'll have to wait a year or two before my retirement's big enough I that I can cash it out to... read more 06/28/2006 (10:04 pm)
Vote for your 3d package Lightwave for me too. I use also use Vue for landscape starting points. I've also own Hexagon 2, I... read more 06/28/2006 (9:41 pm)
These forums are dead... I spend most of my time in the TGE, RTS-SDK, TGB private forums and in TDN, but even there, I usuall... read more 06/24/2006 (9:01 am)
Are you more of a Software geek or a Hardware geek? Both. In fact, I have degree in both. However, even most hardware guys work in software these days... read more 06/18/2006 (4:14 pm)
Is irrlicht 1.0 more powerful than Torque 1.4? Just giving it a quick look over: Feature Strengths: Graphics: Irrlicht Torque needs quite a bi... read more 06/18/2006 (1:09 am)
"World Domination through Collaboration" RTS mod is available Thanks Chip. I'm just worried this link will eventually disappear too. ;( Since you're the aut... read more 06/14/2006 (8:36 am)
"World Domination through Collaboration" RTS mod is available Another 7 days have passed since Stephen posted last... It appears either Stephen is really busy ... read more 05/29/2006 (7:18 am)
Max poly count for DTS? This thread appears really old, but I thought I'd add it anyway. It looks like Alex mentioned the 9... read more 05/22/2006 (5:29 pm)
RTS ver 1.4 solution -- Coming Tonite I just finished building it and playing with it. It works great. Nice work William!!... read more 05/12/2006 (12:24 am)
"World Domination through Collaboration" RTS mod is available The resource site appears to be down again. It said something about "Expired". Could someone post ... read more 05/11/2006 (1:02 am)
RTS ver 1.4 solution -- Coming Tonite Great. I just purchased the Kit this morning and was about to get it all ported. Glad to hear I wo... read more 05/09/2006 (5:36 pm)