Nathan Huffman's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Resources on how to do certain things in Torque? | You're right, Scott. I apparently browsed to the incorrect forum in my rush. Hopefully we can have... read more | 07/30/2009 (12:04 pm) |
| Chess board-like | A tilemap seems like a good resource; let me explain what I'm trying to do and perhaps you can swing... read more | 02/02/2007 (1:59 pm) |
| Chess board-like | Tilemap or a well-controlled two-deminsion array, any other ideas?... read more | 02/01/2007 (7:33 pm) |
| What I did in my first month with TGB | Hey, Maurice. Nifty so far, bro. I actually must admit I found myself enjoying flying towards th... read more | 01/07/2007 (8:02 pm) |
| What am I seeing here? | Hmm, the documentation I read said it would be returned in degrees. I also thought it would retur... read more | 01/03/2007 (3:51 am) |
| Movement on MouseRightDragged | I would rethink your logic. With that function and that function alone, your object will only move ... read more | 12/24/2006 (1:37 am) |
| What is this effect called? | Thanks, TLT. I was actually in the process of attempting to do this via DTS. :)... read more | 12/23/2006 (12:46 pm) |
| What is this effect called? | [image]http://www.cadtutor.net/ibank/raster/sky/source/sky-15.jpg[/image] I wanted to accomplish ... read more | 12/22/2006 (4:07 pm) |
| Am I overlooking an existing method? | Ah, that's an excellent idea. I would say, "I don't know why I didn't think of that" - but I'm goin... read more | 12/22/2006 (4:02 pm) |
| Is it possible to break into the indie market? | Keep in mind I am by no means an 'experienced' individual when it comes to business-side matters, bu... read more | 12/18/2006 (2:53 pm) |
| Issue w/ Offset & 3D Objects | Hey guys, Nothing happens for me with Y or Z. Only X. I'll post up if I find out why this is ha... read more | 12/08/2006 (10:51 am) |
| Issue w/ Offset & 3D Objects | Thanks for the responces, but I think my post was misunderstood. I'm not asking about animations ... read more | 12/08/2006 (6:09 am) |
| And Yet It Moves | I'm really interested in trying this out, but I can't get the world to rotate. My cursor isn't ther... read more | 11/28/2006 (12:42 am) |
| Issue with 3D Object and Animations. | I'm not sure if my question is painfully noobie, not within understanding, if nobody knows, or nobod... read more | 10/25/2006 (7:41 pm) |
| Visual effect - not sure what you call this. | I don't suppose anyone has already done this or is offering to do it for a price? The distortion ... read more | 10/24/2006 (4:09 pm) |
| Resolution issue? | Much appreciated, tom... read more | 10/12/2006 (11:47 pm) |
| Security of TorqueScript sensative information. | Yes, I didn't mention that but I've already implemented that resource. Thanks, Ramen. And of cou... read more | 08/04/2006 (6:46 pm) |
| Double check my work, please. | Jerry, that was exceptional. Thank you.... read more | 08/04/2006 (6:25 pm) |
| Double check my work, please. | How many users do you think I could have connected at once without putting too much stress on the pr... read more | 08/02/2006 (7:38 pm) |
| SQL Safety. | ...well on the original topic then: So wouldn't you be "preparing" the statement EACH time you're... read more | 06/14/2006 (8:10 pm) |
| SQL Safety. | Since this thread has a decent amount of attention, let me plop in another question I had in another... read more | 06/14/2006 (6:00 pm) |
| Couple of questions to better understand. | Thanks for your input, Paul. Anyone know how the lagging vs. SQL stuff?... read more | 06/14/2006 (5:57 pm) |
| SQL Safety. | Jonathan is correct. As long as it's written well enough, any method is fine. That can be agreed u... read more | 06/14/2006 (5:55 pm) |
| SQL Safety. | @Ken: I fail to see the benefit of the "bind method". If the user's data is malicious, bind is s... read more | 06/14/2006 (2:19 pm) |
| SQL Safety. | My SQL queries of course are pre-crafted only dropping user-supplied data into the where clause. Se... read more | 06/14/2006 (2:00 pm) |
| Main Menu Major Malpractice | The Quake 4 main menu is very possible. Just look at it and break it down into it's core parts. Yo... read more | 06/14/2006 (1:50 am) |
| Bug in GuiButtonBaseCtrl | Confirmed TGE/TLK 1.4 issue.... read more | 06/12/2006 (2:53 pm) |
| GuiCheckBoxCtrl assistance, please. | Hehe, yeah I came to the same solution just before re-checking my thread. Weird. Anyways, thanks... read more | 06/12/2006 (2:47 pm) |
| Best Method' for connection exchange. | I'm not sure if I completely follow what you're doing, James. However, I'm half-interested (half be... read more | 05/27/2006 (1:53 pm) |
| Anyone got an idea for me? | Thanks, Matt. I'll be sure to share whatever setup I get going. This raises one more small quest... read more | 05/25/2006 (1:59 pm) |
| Crazy question. (GG respond if possible ^^) | For anyone reading this thread looking for the information I was curious about: Some initial test... read more | 05/25/2006 (1:39 pm) |
| Anyone got an idea for me? | Right now I'm looking at a maximum of 20 copies of Torque OR a maximum of 40 players (whichever is h... read more | 05/25/2006 (1:36 pm) |
| Concealing resources. | Indeed. But what if a client replaces a lot of textures with transparent stuff to have some makeshi... read more | 05/25/2006 (1:29 pm) |
| Crazy question. (GG respond if possible ^^) | I know I can launch 40 copies of Torque on my laptop (PM 2.16ghz, 2GB RAM) with zero players each (t... read more | 05/23/2006 (9:41 pm) |
| Crazy question. (GG respond if possible ^^) | Dual Xeon 2.6ghz would be even better, no doubt? How many copies of Torque hosting 12 players each ... read more | 05/23/2006 (8:44 pm) |
| Anyone got an idea for me? | Only issue I'm having is one second it could be 12on12 and the next 1on1. And of course the issue w... read more | 05/23/2006 (1:33 pm) |
| Anyone got an idea for me? | @Paul "Wedge" - if anything, your ram wouldn't be stacked with 1000 copies of the same engine code (... read more | 05/22/2006 (9:11 pm) |
| Complete MMORPG Development Guide | Hello Ashtara ^_^... read more | 05/18/2006 (8:34 pm) |
| Throw me a guess. | Think if I gave it a high bandwidth thruput I could keep everyone 100ms or less (considering their c... read more | 05/11/2006 (3:14 am) |
| General 'Release Phase' question with my needs | Good point, Stefan. I was thinking about something along the lines of that. Thanks for the reply... read more | 05/07/2006 (4:48 pm) |
| General 'Release Phase' question with my needs | I don't think I was clear - at all. Thanks for the responce, however. What I'm talking about is ... read more | 05/07/2006 (2:40 pm) |
| GUI Control Issue | Just plain dragging a TextEditCtrl into a WindowCtrl in the upper-right asset managment window in th... read more | 05/07/2006 (2:37 pm) |
| Maps -> TSE | The only thing that is confusing me here is when I launch TSE and open the 'World Editor' I /can/ ma... read more | 05/06/2006 (12:38 am) |
| Maps -> TSE | Thanks, C2. In the meantime, I found out why the editors wouldn't launch for me. However, I'm ha... read more | 05/03/2006 (10:45 pm) |
| Need opinion on how to handle this. | Thanks, Chris. Seems like a good idea. But on-the-fly, it sounds like that users table would be ge... read more | 05/03/2006 (10:43 pm) |
| TSE Update - Milestone 3 release | In the long run, if I was to create my game entirely within TGE, by the completion of TSE would I be... read more | 04/30/2006 (4:18 pm) |
| TSE Starter.fps download | @Joseph: Yes, I'm up to date. I'm on a Dell XPS gaming laptop with 2.13ghz P-M and 7800 GTX 512mb ... read more | 04/30/2006 (4:11 pm) |
| Concealing resources. | That's just it, Paul. It's multiplayer and I don't want any seems left open for simple cheats.... read more | 04/28/2006 (2:23 pm) |
| Atlas question | Yes, I have the same question. Any responce?... read more | 04/28/2006 (1:56 pm) |
| TSE Laptops anyone? | Dell XPS Gen2 (m170) 2.13ghz Pentium M 2GB RAM PCI-X 7800 GTX 512mb 1920x1200 widescreen 17'' ... read more | 04/27/2006 (8:13 pm) |