Game Development Community

Michael "Doodle" Golden's Forum Posts

Thread Post Date Posted
The Customer is always right? The dilemma of Art vs Product It's true what everyone is saying: Any comment with a problem, as well as a suggested solution, is a... read more 02/26/2013 (4:26 pm)
ZYNGA is hiring!!! Right: I also have Logo & Website experience if that is being looked for. I'm generally well-rou... read more 03/08/2011 (11:04 am)
ZYNGA is hiring!!! http://www.migoart.com/portfolio/ Here you go. :) E-mail sent as well. Game I made: http://www.yo... read more 03/08/2011 (10:45 am)
ZYNGA is hiring!!! I'm a 2D Animator and Artist that is looking for work and is willing to relocate for a solid job. ... read more 03/08/2011 (10:03 am)
Compatibility with Windows 7 The truth is, Windows 7 is generally more stable than Windows Vista could ever hope to be. You kn... read more 08/20/2009 (4:47 am)
Rigging the Game Over, setting the Canvas (GUI) & Sound? Oh, and to clarify, I replaced the startGame( expandFilename($Game::DefaultScene)); in my startfirst... read more 08/19/2009 (11:58 am)
Rigging the Game Over, setting the Canvas (GUI) & Sound? Okay~! After Looking over my own code, it was pretty obvious that it was this: startGame( expandF... read more 08/19/2009 (10:55 am)
Rigging the Game Over, setting the Canvas (GUI) & Sound? I rigged the code to work on startup. Unfortunately, it breaks the games collision functions. I g... read more 08/18/2009 (11:40 pm)
Different Attacks for Different Player Actors? Alright. So, for anyone wondering, I initally rigged, with Phillips help, the shooting ability from ... read more 08/17/2009 (2:24 pm)
Different Attacks for Different Player Actors? Sorry. Retarded. For anyone wanting to know how to do this with the PSK. It's easy. I haven't done i... read more 08/15/2009 (5:52 pm)
Thwomp Enemy? Well, I'm not really a programmer, BUT this is what I would attempt: Using trigger behaviors for ... read more 08/15/2009 (11:48 am)
Building Game Replaces Actor Animations and font. FIXED! I guess... xD I added a few more enemies, and then told the Build to Include Source Code. ... read more 08/14/2009 (8:24 pm)
:child killed: Segmentation Violation = Game File Destroyed. It's Torque! Torque Game Builder I swear! Them! Not me or my precious! xD... read more 08/11/2009 (6:43 pm)
:child killed: Segmentation Violation = Game File Destroyed. Temporary Solution: Upon Starting Up Vista. Start TGB. Open the Game File. Do NOT Save. Move s... read more 08/11/2009 (5:26 pm)
Some PSK Behavior Confusion? (Or not Working.) It's one of those things that is so obvious once pointed out, but I wouldn't have noticed otherwise.... read more 08/08/2009 (7:20 pm)
Some PSK Behavior Confusion? (Or not Working.) Okay, I think there is more going on here than something being wrong with the Checkpoint. I teste... read more 08/06/2009 (6:32 pm)
Player speed increase trigger -- enjoy. You guys are officially THE men. I mean, I won't need it yet... but awesome. xD... read more 08/06/2009 (4:02 pm)
Some PSK Behavior Confusion? (Or not Working.) Yes. But when I run off, then run back, there aren't new ones anyway. It's not THAT big of a deal... read more 08/06/2009 (4:01 pm)
Some PSK Behavior Confusion? (Or not Working.) Oh, and I tested it with the egg! She picked it up, but upon death, just stayed dead. Any ideas... read more 08/06/2009 (3:21 pm)
Some PSK Behavior Confusion? (Or not Working.) Thanks! I'll test it out soon! x) Current Behavior Spawn Settings: TargetType: pskActor Tar... read more 08/06/2009 (3:15 pm)
Demo does not respond to arrow keys on mini mac Btw Robert, if you don't know where the console is, it's because you aren't using Torsion. When y... read more 08/05/2009 (4:36 pm)
Detecting Player Direction, to shoot in more than One. Okay! I got a temporary fix. Basically, I just moved the spawn further AWAY from my character so ... read more 08/05/2009 (4:31 pm)
Do I need to compile before use? I've been building my game straight out of the box, with the only issues being related to the fact t... read more 08/05/2009 (1:30 pm)
Detecting Player Direction, to shoot in more than One. Still can't get this darned thing to work without killing my character too. I swear, once I figure t... read more 08/05/2009 (6:37 am)
Changing Jumping Velocity / Height based on time the jumpKey is held? Well, I believe the start of exactly what you are looking for can be found here: http://www.garagega... read more 08/04/2009 (8:17 pm)
Detecting Player Direction, to shoot in more than One. Oh, and to clarify, I tried editing the code to say both: %OurActor = %OurObject.GetActorInstance... read more 08/03/2009 (7:46 am)
Detecting Player Direction, to shoot in more than One. Alright, so %OurObject, is whatever is being called on at the start of the function right? (In this ... read more 08/02/2009 (10:46 pm)
Detecting Player Direction, to shoot in more than One. Oh... It doesn't collision. I'm sitting there throwing this fish at the drill like a madman (The Fis... read more 07/31/2009 (7:56 pm)
Detecting Player Direction, to shoot in more than One. Crap! You dash my poor code with your far simpler and more effective code! It weeps! Seriously th... read more 07/30/2009 (9:18 pm)
Detecting Player Direction, to shoot in more than One. I've beat at it quite a bit more. I think I'm actually starting to figure this coding stuff out! I'v... read more 07/30/2009 (3:45 pm)
Animation States (Code So Far.) Freakin' WOW. All that, and it wasn't my lack of understanding the code at all. xD I'm just going... read more 07/23/2009 (4:11 pm)
Animation States (Code So Far.) I figured out how to use Debug! Woo! Anyway, the engine has this to say when I press X: game/gameScr... read more 07/23/2009 (3:11 pm)
urgent help, im dying AGAIN Yeah, it sounds to me like it's still looking for the file to be on your windows. Try renaming the f... read more 07/23/2009 (2:40 pm)
Shoot behavior tutorial? Gah! I know that sqldbatx! You crazy person you! xD; I was asking where YOU put YOUR code! xDDDD;... read more 07/23/2009 (12:47 pm)
urgent help, im dying AGAIN The directory you're being shown is not a Mac Directory. As I recall, Mac doesn't use a C Drive. Are... read more 07/23/2009 (12:44 pm)
Adding Player States with PSK? Don't worry about it. You've already given me help, my problem was I just didn't understand a word y... read more 07/23/2009 (12:42 pm)
Adding Player States with PSK? Oh Geese. You people. xD Did you even read my reply? Are you skim readers? I tried that! Incorrec... read more 07/21/2009 (12:25 pm)
Adding Player States with PSK? Whoa whoa whoa. Let's be perfectly honest about this now. I have started four threads on your privat... read more 07/21/2009 (10:38 am)
Simple Coding Logic Haven't gotten to the point where I am asking these types of the questions... but it did cross my mi... read more 07/20/2009 (3:37 pm)
Adding Player States with PSK? I apologize if I come off as an *** in any of my topics, but I only post when it's come down to utte... read more 07/20/2009 (2:32 pm)
Adding Player States with PSK? I added onto the "Shoot Behavior Tutorial" in the Private Forums. Since I still don't want... read more 07/20/2009 (2:29 pm)
Shoot behavior tutorial? I've been tinkering with this all day, and can't figure out where the states themselves go, if I'm e... read more 07/20/2009 (11:59 am)
New Character Ignores Gravity. Oh, and to be more precise, I kept asking WHERE the code was I needed to modify. Which was as simple... read more 07/20/2009 (9:02 am)
New Character Ignores Gravity. Don;'t worry. I already figured that out last night. And you aren't making my game for me, since eve... read more 07/20/2009 (8:57 am)
New Character Ignores Gravity. I would try to keep asking all of this in one thread, but you never seem to come back Phillip. :/... read more 07/20/2009 (12:36 am)
New Character Ignores Gravity. You were correct Looping was the issue I was having. :) I am still wondering though, having gotte... read more 07/18/2009 (9:49 pm)
EnemyTurn and Ladder Behaviors Not Working. Sorry, but I'm not a programmer. xD I'm still trying to figure out where the code to edit the jump h... read more 07/15/2009 (9:23 pm)
EnemyTurn and Ladder Behaviors Not Working. I've seen no errors... they just, don't work. Where should I be looking for these errors exactly?... read more 07/15/2009 (5:25 pm)
Inputting my own Character Should I make a new post guys?... read more 07/15/2009 (12:52 pm)
Inputting my own Character Also, I still can't get the EnemyTurnTrigger or Ladder Behaviors to work. I'm not at all sure why. &... read more 07/13/2009 (9:53 am)
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