Michael "Doodle" Golden's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| The Customer is always right? The dilemma of Art vs Product | It's true what everyone is saying: Any comment with a problem, as well as a suggested solution, is a... read more | 02/26/2013 (4:26 pm) |
| ZYNGA is hiring!!! | Right: I also have Logo & Website experience if that is being looked for. I'm generally well-rou... read more | 03/08/2011 (11:04 am) |
| ZYNGA is hiring!!! | http://www.migoart.com/portfolio/ Here you go. :) E-mail sent as well. Game I made: http://www.yo... read more | 03/08/2011 (10:45 am) |
| ZYNGA is hiring!!! | I'm a 2D Animator and Artist that is looking for work and is willing to relocate for a solid job. ... read more | 03/08/2011 (10:03 am) |
| Compatibility with Windows 7 | The truth is, Windows 7 is generally more stable than Windows Vista could ever hope to be. You kn... read more | 08/20/2009 (4:47 am) |
| Rigging the Game Over, setting the Canvas (GUI) & Sound? | Oh, and to clarify, I replaced the startGame( expandFilename($Game::DefaultScene)); in my startfirst... read more | 08/19/2009 (11:58 am) |
| Rigging the Game Over, setting the Canvas (GUI) & Sound? | Okay~! After Looking over my own code, it was pretty obvious that it was this: startGame( expandF... read more | 08/19/2009 (10:55 am) |
| Rigging the Game Over, setting the Canvas (GUI) & Sound? | I rigged the code to work on startup. Unfortunately, it breaks the games collision functions. I g... read more | 08/18/2009 (11:40 pm) |
| Different Attacks for Different Player Actors? | Alright. So, for anyone wondering, I initally rigged, with Phillips help, the shooting ability from ... read more | 08/17/2009 (2:24 pm) |
| Different Attacks for Different Player Actors? | Sorry. Retarded. For anyone wanting to know how to do this with the PSK. It's easy. I haven't done i... read more | 08/15/2009 (5:52 pm) |
| Thwomp Enemy? | Well, I'm not really a programmer, BUT this is what I would attempt: Using trigger behaviors for ... read more | 08/15/2009 (11:48 am) |
| Building Game Replaces Actor Animations and font. | FIXED! I guess... xD I added a few more enemies, and then told the Build to Include Source Code. ... read more | 08/14/2009 (8:24 pm) |
| :child killed: Segmentation Violation = Game File Destroyed. | It's Torque! Torque Game Builder I swear! Them! Not me or my precious! xD... read more | 08/11/2009 (6:43 pm) |
| :child killed: Segmentation Violation = Game File Destroyed. | Temporary Solution: Upon Starting Up Vista. Start TGB. Open the Game File. Do NOT Save. Move s... read more | 08/11/2009 (5:26 pm) |
| Some PSK Behavior Confusion? (Or not Working.) | It's one of those things that is so obvious once pointed out, but I wouldn't have noticed otherwise.... read more | 08/08/2009 (7:20 pm) |
| Some PSK Behavior Confusion? (Or not Working.) | Okay, I think there is more going on here than something being wrong with the Checkpoint. I teste... read more | 08/06/2009 (6:32 pm) |
| Player speed increase trigger -- enjoy. | You guys are officially THE men. I mean, I won't need it yet... but awesome. xD... read more | 08/06/2009 (4:02 pm) |
| Some PSK Behavior Confusion? (Or not Working.) | Yes. But when I run off, then run back, there aren't new ones anyway. It's not THAT big of a deal... read more | 08/06/2009 (4:01 pm) |
| Some PSK Behavior Confusion? (Or not Working.) | Oh, and I tested it with the egg! She picked it up, but upon death, just stayed dead. Any ideas... read more | 08/06/2009 (3:21 pm) |
| Some PSK Behavior Confusion? (Or not Working.) | Thanks! I'll test it out soon! x) Current Behavior Spawn Settings: TargetType: pskActor Tar... read more | 08/06/2009 (3:15 pm) |
| Demo does not respond to arrow keys on mini mac | Btw Robert, if you don't know where the console is, it's because you aren't using Torsion. When y... read more | 08/05/2009 (4:36 pm) |
| Detecting Player Direction, to shoot in more than One. | Okay! I got a temporary fix. Basically, I just moved the spawn further AWAY from my character so ... read more | 08/05/2009 (4:31 pm) |
| Do I need to compile before use? | I've been building my game straight out of the box, with the only issues being related to the fact t... read more | 08/05/2009 (1:30 pm) |
| Detecting Player Direction, to shoot in more than One. | Still can't get this darned thing to work without killing my character too. I swear, once I figure t... read more | 08/05/2009 (6:37 am) |
| Changing Jumping Velocity / Height based on time the jumpKey is held? | Well, I believe the start of exactly what you are looking for can be found here: http://www.garagega... read more | 08/04/2009 (8:17 pm) |
| Detecting Player Direction, to shoot in more than One. | Oh, and to clarify, I tried editing the code to say both: %OurActor = %OurObject.GetActorInstance... read more | 08/03/2009 (7:46 am) |
| Detecting Player Direction, to shoot in more than One. | Alright, so %OurObject, is whatever is being called on at the start of the function right? (In this ... read more | 08/02/2009 (10:46 pm) |
| Detecting Player Direction, to shoot in more than One. | Oh... It doesn't collision. I'm sitting there throwing this fish at the drill like a madman (The Fis... read more | 07/31/2009 (7:56 pm) |
| Detecting Player Direction, to shoot in more than One. | Crap! You dash my poor code with your far simpler and more effective code! It weeps! Seriously th... read more | 07/30/2009 (9:18 pm) |
| Detecting Player Direction, to shoot in more than One. | I've beat at it quite a bit more. I think I'm actually starting to figure this coding stuff out! I'v... read more | 07/30/2009 (3:45 pm) |
| Animation States (Code So Far.) | Freakin' WOW. All that, and it wasn't my lack of understanding the code at all. xD I'm just going... read more | 07/23/2009 (4:11 pm) |
| Animation States (Code So Far.) | I figured out how to use Debug! Woo! Anyway, the engine has this to say when I press X: game/gameScr... read more | 07/23/2009 (3:11 pm) |
| urgent help, im dying AGAIN | Yeah, it sounds to me like it's still looking for the file to be on your windows. Try renaming the f... read more | 07/23/2009 (2:40 pm) |
| Shoot behavior tutorial? | Gah! I know that sqldbatx! You crazy person you! xD; I was asking where YOU put YOUR code! xDDDD;... read more | 07/23/2009 (12:47 pm) |
| urgent help, im dying AGAIN | The directory you're being shown is not a Mac Directory. As I recall, Mac doesn't use a C Drive. Are... read more | 07/23/2009 (12:44 pm) |
| Adding Player States with PSK? | Don't worry about it. You've already given me help, my problem was I just didn't understand a word y... read more | 07/23/2009 (12:42 pm) |
| Adding Player States with PSK? | Oh Geese. You people. xD Did you even read my reply? Are you skim readers? I tried that! Incorrec... read more | 07/21/2009 (12:25 pm) |
| Adding Player States with PSK? | Whoa whoa whoa. Let's be perfectly honest about this now. I have started four threads on your privat... read more | 07/21/2009 (10:38 am) |
| Simple Coding Logic | Haven't gotten to the point where I am asking these types of the questions... but it did cross my mi... read more | 07/20/2009 (3:37 pm) |
| Adding Player States with PSK? | I apologize if I come off as an *** in any of my topics, but I only post when it's come down to utte... read more | 07/20/2009 (2:32 pm) |
| Adding Player States with PSK? | I added onto the "Shoot Behavior Tutorial" in the Private Forums. Since I still don't want... read more | 07/20/2009 (2:29 pm) |
| Shoot behavior tutorial? | I've been tinkering with this all day, and can't figure out where the states themselves go, if I'm e... read more | 07/20/2009 (11:59 am) |
| New Character Ignores Gravity. | Oh, and to be more precise, I kept asking WHERE the code was I needed to modify. Which was as simple... read more | 07/20/2009 (9:02 am) |
| New Character Ignores Gravity. | Don;'t worry. I already figured that out last night. And you aren't making my game for me, since eve... read more | 07/20/2009 (8:57 am) |
| New Character Ignores Gravity. | I would try to keep asking all of this in one thread, but you never seem to come back Phillip. :/... read more | 07/20/2009 (12:36 am) |
| New Character Ignores Gravity. | You were correct Looping was the issue I was having. :) I am still wondering though, having gotte... read more | 07/18/2009 (9:49 pm) |
| EnemyTurn and Ladder Behaviors Not Working. | Sorry, but I'm not a programmer. xD I'm still trying to figure out where the code to edit the jump h... read more | 07/15/2009 (9:23 pm) |
| EnemyTurn and Ladder Behaviors Not Working. | I've seen no errors... they just, don't work. Where should I be looking for these errors exactly?... read more | 07/15/2009 (5:25 pm) |
| Inputting my own Character | Should I make a new post guys?... read more | 07/15/2009 (12:52 pm) |
| Inputting my own Character | Also, I still can't get the EnemyTurnTrigger or Ladder Behaviors to work. I'm not at all sure why. &... read more | 07/13/2009 (9:53 am) |